Author Topic: Disappearing Stars  (Read 429 times)

0 Members and 1 Guest are viewing this topic.

Offline AV8R

  • 27
Hi everyone,

I have a custom made mission in which the stars are not (or are barely) visible until either turning the ship or hitting the afterburner (then they go back to being dim/barely visible again). What causes this?

I tried it with both the 3.7.4 AVX Final and the latest nightly with the same results (this is an FS2-based mission using 2014_MediaVPs). Suggestions?

 

Online Black Wolf

  • Twisted Infinities
  • Global Moderator
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Hmm... This might seem obvious, but if you've not made custom missions before, ia it possible you've forgotten to add the "starfield.pof" skybox in the background editor? The behaviour you're describing sounds a lot like the retail stars.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
That's definitely it.

 
I first saw this thread title and I thought someone was asking for help with a script to make the stars go out, one by one.

That would make for a very creepy nightmare mission!
"Any idiot can face a crisis; it is this day to day living that wears you out." – Anton Chekhov

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Someone would have to mod a Tardis though.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline 0rph3u5

  • 211
  • Stop calling me 'intelligent', I am clearly not
    • Steam
    • Twitter
I first saw this thread title and I thought someone was asking for help with a script to make the stars go out, one by one.

That would make for a very creepy nightmare mission!

Which can be done with enough skyboxes and infinite memory :P (as you can change the skybox via SEXP)
"As a rebellion fails, a search begins."
- The Lost Generation - Ashcroft coming soon -



"...because they are not Dragons."

 
Yeah, a more practical approach would be using multiple overlaying background "starfield" bitmaps and disappear those progressively instead.

Blue Planet did something similar in UT2 with nebulae.