Author Topic: 3.6.x tree build - july 24  (Read 4410 times)

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Offline Kazan

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3.6.x tree build - july 24
http://ferrium.org/media/fs2+fred2%203-6-x%2020070724.zip

Make asteroid/debris fields interrupt autopilot,
add "hazards near" message to autopilot.tbl
add use-nav-cinematics sexp
fix mantis #1441 Able to target beyond max radar range
fix mantis #1281 After using cutscene sexps to teleport player to a new position warships have no collision detection
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Offline ARSPR

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Re: 3.6.x tree build - july 24
Please Kazan update the new Wiki SCP additions page if you've committed new features to CVS. (Do not post bug fixes, just new features).

(If you, coders, do not keep this page alive, it's going to be death since its birth).

Thanks in advance, Kazan.  :yes: :yes:


OTOH, what is the autopilot.tbl?  :confused: :confused:
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
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Offline Kazan

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Re: 3.6.x tree build - july 24
small update http://ferrium.org/media/fs2+fred2%203-6-x%2020070725.zip

enables +No_Cutscene_Bars in autopilot.tbl (place it immediately following link up distance), also slightly changes how new autopilot behaves (1/2 warp before cinematic, cinematic, 1/2 warp after)
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Offline ARSPR

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Re: 3.6.x tree build - july 24
Kazan I've moved your Autopilot info in the list of added features from 3.6.9 to CVS.
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 

Offline Tolwyn

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Re: 3.6.x tree build - july 24
problem: $disable linked penalty feature is no longer working.
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