White Dove and I have been brainstorming for some missions. We came up with a recon mission where you have to rescue a group of kidnapees. As you're flying along you suddenly bump into something, which you realise is a massive forcefield. Now how would one get this to work? Well, I thought perhaps you could put a model (like Carl's Borg Cube) in position and make it have the invisible.pcx texture. That way you wouldn't see it as you collide with it, so it looks like an invisible force field. And then you have to find a way to deactivate it... Blah, blah, blah. Then you disable it (ship-vanish) and then you can go in and make the rescue, etc.
Point is, can this work? Will the invisible texture make it invisible and such.