Hey, it's AndrewofDoom. You know, the guy who
was on a team that had lots of colorful ships and made
mods that are the antithesis of Blue Planet. I had to drop SHMUPSpace because, baring a complete physics engine rewrite, it just wouldn't work. So now I'm starting this mod, which I've had the desire to start since I made official the death of SAFSO, but didn't feel motivated until now.
Is there...a plot?Yeah, a very bare bones one.
The year is 2312. Ten years ago, planet Persephone in the Alpha Centauri system was the first and only extrasolar colony to be established by the human race. Behind the cheerful name, though, is a the planet that is barely habitable with its thin atmosphere and minimal plant life. Despite that, people living there make a decent living and have generally happy lives away from the increasingly bureaucratic and corrupt Solar Government. A few hours ago, a previously unknown race known as the Mezrid destroyed numerous installations in the system with asteroids. With most of the Solar Government Navy's garrisons in the system having been destroyed, the Mezrids are now converging on Persephone itself.
You play an unnamed pilot who was transferred to Persephone's garrison five years ago to hide a political scandal. The pilot (designation "Seraphim 1") is one of the few remaining survivors of the Mezrid attacks. And when all hope seemed lost for the planet, she finds a shipment of the newest Aether series of fighters in yesterday's shipment. She knows that the Solar Government Navy would take a week to respond to the attack which would be too late. With the much superior power of the Aether fighters, she takes off for a mission she won't likely return from.
It's time for you to go out and crush the evil Mezrid Empire!
TL;DR: Evil aliens show up, go blow them up with your shiny superfighter.
So, how does this game playWell, ideally it'll play as a spiritual successor to Stellar Assault (As played by the lead of SAFSO)
What this basically entails is this:
- This mod is also the antithesis of Blue Planet with its entire focus being solely on gameplay and just having a serious but goofy mood to it.
- Ships have an enforced minimum speed (Thanks Niffiwan!)
- You ship is tied to the energy level. Flying, shooting weapons, and restoring your health will drain your energy. If you run out of energy, it will siphon it from all your ship's health.
- In old school arcade tradition, it's you all by yourself against a horde of enemy ships
- Unlike most space sims, destroying capital ships is not as simple as shooting center mass. You must slow dismember the ship bit by bit to do increasing amounts of damage.
- A scoring system that scores you based on enemies destroyed, energy and health left, time taken, and bonuses based on 100% kills and beating the par time.
- This is going for a mid-90s appearance with a really good aesthetic.
(A picture of me testing the energy system. And yes this is a mod for nuWoD)
So, do you need any help?- If you're a programmer, I could need help with this and this as these two are show stoppers for me.
- I can also use some artists for characters and also concept art. I'm planning for the most part to model my own ships, but that doesn't mean I'm really good at coming up with my own designs.
I also could need someone to keep me on task. I'm so easily distracted it seems.
I really could use some help. ;-;
And a name. I can't call it NotSAFSO the whole time.
But hey, I got a name now! Hurray.