Author Topic: Pretty pic!  (Read 5968 times)

0 Members and 1 Guest are viewing this topic.

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Nice!   I like it! However because I've never played SL, I odn't know how big the ships should be - there's no perspective for me. I have a rough idea of how big the ships are, but not a proper idea. Give shpis in the bg some blurring - just a little bit.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
I was just playing around......if anything, the fighter should have a blur.  I'll have to figure out how to do that in 3DS.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
It'd have a motion blur. But because you can't focus on anything, if the ships in the foreground are blurred, the bg is detailed. If the ships in the foreground are detailed, the ships in the bg are blurred. Simple enough  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Modified with caption and blur.  Next time I'll try to blur it in 3DS.

   
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Sorry dude   I still can't tell  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Better?

It doesn't look good with everything blurred.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Dude, you blurred the entire pic. Let me see what I can do...  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Any better..?  

 
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Use two Preadators and put them near the station to give a sense of scale to the ship in the foreground.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
I like it! It's definitely good, but somehow static... theres a lack of engine glow on the cruisers in the middle-background, but if they're stationary then I can understand that  

------------------
  - ICQ: 57179504
Webmaster: Hard Light Productions
Staffer and P1mp: Ross128   Sounds of Thunder

Fight the future!

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
 
Quote
Originally posted by Setekh:
Dude, you blurred the entire pic. Let me see what I can do...  

So what did you do to just blur the fighter?

I have my suspicions, but it was like 1:30 in the morning when I did that picture....bear with me.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
I think the blurring on the fighter is a bit too much. Try reducing the blurring effect and see how.

------------------
Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

Yub yub Commander! - Wes Janson

GTD Excellence
NeoHunter<                [b][email protected][/b]                              >                  

Upcoming campaign: Fury Storm

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
 
Quote
Originally posted by Shrike:
So what did you do to just blur the fighter?

I have my suspicions, but it was like 1:30 in the morning when I did that picture....bear with me.

I usually do my pictures in a vector-based format so I can edit and move as I please, but as I was working with a jpg and not a vector format, I simply made a selection around the fighter and applied it.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Heh, that's what I thought.  
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Excuse me... whats a Vector based format?

------------------
  - ICQ: 57179504
Webmaster: Hard Light Productions
Staffer and P1mp: Ross128   Sounds of Thunder

Fight the future!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
It's the 'proper' name for object-based format   Ie. Not bitmap - more than just a set of pixels.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
I can't find anything in Photoshop that mentions this... help someone?

------------------
  - ICQ: 57179504
Webmaster: Hard Light Productions
Staffer and P1mp: Ross128   Sounds of Thunder

Fight the future!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
You're using PS6, right? That should support vector. I know it supports layers, but it should have them in objects too. Like text, fully editable on its own, but an image instead.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Yeah, it has that - but my main problem is that Axion will not make lens flares onto a transparent background, and if I make it anything other than transparent (or the original picture) it looks wrong. If you could get Axion working on a transparent layer - I'd be in heaven (no more tweaking the co-ordinates of the engine glow, just move it to get it right).

------------------
  - ICQ: 57179504
Webmaster: Hard Light Productions
Staffer and P1mp: Ross128   Sounds of Thunder

Fight the future!