Author Topic: RELEASE - MediaVP 3.6.10 Beta version  (Read 213105 times)

0 Members and 1 Guest are viewing this topic.

Offline ION3

  • 27
Re: RELEASE - MediaVP 3.6.10 Beta version
Quote
other uv layout for lods
Didn't think about that.

Quote
The flares for the missiles where actually an idea for SoL, but I was able to expand that by making use of the mipmaps. So the flares fade in

only if you use trilinear filtering.

 

Offline Dysko

Re: RELEASE - MediaVP 3.6.10 Beta version
Hmm... is it an error in my install, or the subspace model (not the warp one, I mean the tunnel in which the last FS1 mission was set) has the old textures? :nervous:
My aviation photography website: GolfVictorSpotting.it

 

Offline Skarab

  • 26
Re: RELEASE - MediaVP 3.6.10 Beta version
Hi, new guy here so please don't put me in a trashcan and take my lunch money  :nervous:
First things first:  The original Freespace as well as freespace 2 are without a doubt 2 of my all time favorite games, and that was before I happened upon FSO a couple of months ago.  I can't begin to thank the community here enough, it just blows me away the amount of work that's gone into this project.  The fact that there's not a penny charged for any of it is just icing on the cake.  A personal thanks from me for all of this.  I enjoy it all so much I've even stopped playing World of Warcraft for it  :D  How far are you guys planning to go with all this anyway?

In regards to the 3.6.10 beta, on my system I've had no bugs that haven't already been mentioned in this thread, and the few that I do have are not game-breakers, which gives me plenty of patience for the testing to continue.  The above post did catch my attention though, as that's one of the problems I'm having as well in the last fsport mission... original retail textures appearing.  Since is my first time playing all the way through it my 1st thought was that it was just something that hadn't been upgraded yet and I paid it no mind.  Darth DySkO gives me the impression that this shouldn't be the case.  I tried a search about this on the forums but couldn't find anything definitive one way or the other.  If that subspace tunnel has in fact been upgraded, do any of you know of a thread addressing this issue, or know what files are involved that could be causing the retail texture to appear over the upgraded one?

Again, can't thank you guys enough for all this hard work, you definitely have me interested in researching how to do some of this stuff myself.  Keep up the good work.

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: RELEASE - MediaVP 3.6.10 Beta version
:welcomesilver:

Welcome to the HLPBB!!!

I renounced, I don't think I will DL the Media VPs. That site doesn't really like me and my slow connection won't enable me to succeed with normal DLing.

So...I'm waiting for the definitive version! ;)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - MediaVP 3.6.10 Beta version
Hmm... is it an error in my install, or the subspace model (not the warp one, I mean the tunnel in which the last FS1 mission was set) has the old textures? :nervous:
I think it has the old textures. Not that I'd know what the old textures look like but these certainly don't look like the ones in 3.6.8 Zeta.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Dysko

Re: RELEASE - MediaVP 3.6.10 Beta version
Hmm... is it an error in my install, or the subspace model (not the warp one, I mean the tunnel in which the last FS1 mission was set) has the old textures? :nervous:
I think it has the old textures. Not that I'd know what the old textures look like but these certainly don't look like the ones in 3.6.8 Zeta.
Play Derelict's subspace mission from Blaise's re-release. In the loading screen, you can see the upgraded subspace.
My aviation photography website: GolfVictorSpotting.it

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - MediaVP 3.6.10 Beta version
Play Derelict's subspace mission from Blaise's re-release. In the loading screen, you can see the upgraded subspace.
Ya I know. So that is the 3.6.8, right? It's been a while since I've seen subspace tunnels. In any case, it looks different, and somewhat older now, with 3.6.10s.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline ARSPR

  • Preys On Mantis
  • 29
Re: RELEASE - MediaVP 3.6.10 Beta version
And the fixed Cargo Container:
Cargo03.7z
MD5: 8F800B8E7E7B08C0733EAC3AC0F2F196

Ooops, this model still shows this error: Mantis 1555

(I mantised several vp issues as DaBrain asked for that way in his first post).

I know little about pof editing so I don't know how to fix it.

OFFTOPIC: HEY!!! I've just seen my new surname  :lol: :lol:
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 

Offline ION3

  • 27
Re: RELEASE - MediaVP 3.6.10 Beta version
I'm currently making a new model for cargo03.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: RELEASE - MediaVP 3.6.10 Beta version
OFFTOPIC: HEY!!! I've just seen my new surname  :lol: :lol:

Yeah it was a little thank you for all the work you've done hunting down bugs and reporting them on Mantis. Don't think it hasn't been noticed :D Fubar got one for much the same reason.
« Last Edit: January 05, 2008, 10:23:07 am by karajorma »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: RELEASE - MediaVP 3.6.10 Beta version
In "Their Finest Hour" it appers there are some beam-free issues

Has that one been in Mantis before?

no idea.. maybe
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline DaBrain

  • Screensniper
  • Moderator
  • 212
    • Shadows of Lylat board
Re: RELEASE - MediaVP 3.6.10 Beta version
OFFTOPIC: HEY!!! I've just seen my new surname  :lol: :lol:

This is also for the great help with the MediaVPs before the public release. You found really a lot of bugs and even fixed some of them.  :yes:
« Last Edit: January 05, 2008, 03:06:18 pm by DaBrain »
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: RELEASE - MediaVP 3.6.10 Beta version
nope the problem with that mission wasn't in mantis
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Zacam

  • Magnificent Bastard
  • Administrator
  • 211
  • I go Sledge-O-Matic on Spammers
    • Minecraft
    • Steam
    • Twitter
    • ModDB Feature
Re: RELEASE - MediaVP 3.6.10 Beta version
And the fixed Cargo Container:
Cargo03.7z
MD5: 8F800B8E7E7B08C0733EAC3AC0F2F196

Ooops, this model still shows this error: Mantis 1555

(I mantised several vp issues as DaBrain asked for that way in his first post).

I know little about pof editing so I don't know how to fix it.

OFFTOPIC: HEY!!! I've just seen my new surname  :lol: :lol:

Which is strange.....because the model DOES have 5 LODS and 2 Debris. So what exavtly does "detail level mismatch" mean?

And I'd Mantis, but I have never gotten registration to work the last time I tried during the 3.6.8 VP days. I'll try again here in a moment.

Would I want to mantis that SM1-02.fs2 should not be using Hercs (Cancer 1 and Cancer 2) but should be using Loki's?
« Last Edit: January 05, 2008, 03:23:03 pm by Zacam »
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Minecraft
    • Skype
    • Steam
    • Twitter
Re: RELEASE - MediaVP 3.6.10 Beta version
The AAA is definitely missing the orb.



And the particles seem to trail behind the emitter. Is that mediavps or SCP?
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Zacam

  • Magnificent Bastard
  • Administrator
  • 211
  • I go Sledge-O-Matic on Spammers
    • Minecraft
    • Steam
    • Twitter
    • ModDB Feature
Re: RELEASE - MediaVP 3.6.10 Beta version
Regarding nameplates: The Orion in SM1-04 don't show them because
Code: [Select]
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: capital01-05a
;;FSO 3.6.8;; +new: GTDCarthage

The texture is now capital01-05. Note the missing A. If that's just supposed to be a nameplate texture, why not rename it to NamePlate?

*Edit: Dur. Because for what ever reason, that texture is also being applied to the opposite side of the model as well as the "nameplate" region of the model.

*2nd Edit: Also in that same mission, should references to "Oron Destroyed" be "Orion Destroyed"?

*3rd Edit: I've also noticed in the #Background bitmaps section that alot of the ;;FSO entries for suns conflicts with the original. EX: SM1-01, the FSO code makes it Green while the original code had it Gold. (FYI, IMO the Gold looks LOADS better.)

On a related but minor nitpick, not all non-nebula missions have updated replacement backgrounds, but as they're training missions I suppose that would be low priority.
« Last Edit: January 05, 2008, 07:29:04 pm by Zacam »
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: RELEASE - MediaVP 3.6.10 Beta version
apparently the mission bug i am expiriencing goes back to retail - i just keep forgetting

on XT builds i have fogging non-functionality in the nebula
on normal builds (WMC's cockpit redux) i have corruption in the warpmap model (yes i deleted my .ibx files)
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline MP-Ryan

  • Makes General Discussion Make Sense.
  • Global Moderator
  • 210
  • Keyboard > Pen > Sword
    • Twitter
Re: RELEASE - MediaVP 3.6.10 Beta version
I know I keep bringing this up, but why on Earth aren't the LSNebs in effects instead of adveffects?

EVERY system capable of running mv_effects can also run the LSNebulae without a performance hit.  They are required for so many mods now that they should be a part of the basic effects package.  Adveffects does add a serious performance drain on low-end PCs; but if a PC can run the SCP effects package then it can quite easily take the added minor burden of the LS Nebulae.

Honestly... I've tested this on a 7 year old system (1.2 Ghz processor) with video cards ranging from a GeForce 2 to a GeForce 4 Ti4600 and Radeon 9500 and 9800Pro's... all test configurations easily handled the effects VP and the LSNebs, but adveffects entirely destroyed performance.

Again, yes, some of us have made LSNeb packages that people can download but once again these nebulae are basically a requirement for recent mod releases and are being included in everything from the Restoration project - they should be a part of the basic effects package.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline chief1983

  • Still lacks a custom title
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: RELEASE - MediaVP 3.6.10 Beta version
I know I keep bringing this up, but why on Earth aren't the LSNebs in effects instead of adveffects?

EVERY system capable of running mv_effects can also run the LSNebulae without a performance hit.  They are required for so many mods now that they should be a part of the basic effects package.  Adveffects does add a serious performance drain on low-end PCs; but if a PC can run the SCP effects package then it can quite easily take the added minor burden of the LS Nebulae.

Honestly... I've tested this on a 7 year old system (1.2 Ghz processor) with video cards ranging from a GeForce 2 to a GeForce 4 Ti4600 and Radeon 9500 and 9800Pro's... all test configurations easily handled the effects VP and the LSNebs, but adveffects entirely destroyed performance.

Again, yes, some of us have made LSNeb packages that people can download but once again these nebulae are basically a requirement for recent mod releases and are being included in everything from the Restoration project - they should be a part of the basic effects package.

I tend to agree.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: RELEASE - MediaVP 3.6.10 Beta version
I have the 'low quality' LSNebs that i converted into DXT1c - mostly 512 x 512 except for the 'main' effects which are 1024 x 1024. Those could probably be added to 'effects'. And for the record the main reason for changing to DDS files is that atm i have all the LS nebs in less than 10 megs rar file...
Do not meddle in the affairs of coders for they are soggy and hard to light