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General FreeSpace => FreeSpace Discussion => Topic started by: c914 on January 06, 2008, 11:38:12 am

Title: +++ FreeSpace Card Game +++
Post by: c914 on January 06, 2008, 11:38:12 am
I know that there were few attempts too do one, but as far I can see all them were... just attempts (nothing more nothing less)  :)

Its time for mine.

Basic idea for game is that you are supreme commander of fleet one of species creating FS universe (Terran, Vasudan and ofcourse Shivans). You will create your own fleet from available cars. For first release each side will get 50 unique cards sets in 4 types (units, equipment, orders, events). Units divide into two mine types: Wings of Fighters/ Bombers and Capital Ships, there are also Installations. Equipment cards divide into three types: single use, multi use (both for attach too unit cards) and technology. Orders are hmm... just orders that you give your units in battle :). Same with events.

All cards, boxes for them and instruction will be create in best print quality (300dpi) downloadable from game site.

As you can see in attachments cards will use pictures from real game. I need lots of them, so here is my request:
If you have time do screen shots from game please do it and post theme in this topic. Those that help me most in  this task will be reward  entry into credits in instruction :D
It would be good if picture you're about to take would a little common with card names/abilities. Also that they were do in best quality that SCP gives :P

Any comments and questions are most welcome.

<<< Project status >>>
+ Card list for first release:
done in 70% (about 50 need translation)
+ Instruction:
done in 95% (pictures needed)
+ Graphic layuts for cards, boxes and instruction:
done in 42% ( card boxes  in progress )
+ Beta tests:
in progress
+ Web Page:
done in 0%
 

[attachment deleted by ninja]
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on January 06, 2008, 11:43:47 am
Three Q's

1) Can we see a proper picture of that Shivan "logo" on the card backs?

2) And I love those effects on the cards. Are you able to do this for proper FS2 interfaces?

3) Do we play over MSN?
Title: Re: +++ FreeSpace Card Game +++
Post by: Dysko on January 06, 2008, 11:52:58 am
I can help you with screenshots... Just post a list of screens you need (in the card list you posted I found no info about already available screens). I really want to play a FS based card game ;7 Maybe mixed with Dark Revenant X's cards :lol:

BTW, [grammar inquisition]it's flak, not flack[/grammar inquisition] :nervous: *runs*
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 06, 2008, 12:17:37 pm
@Snail
1. By proper you mean something like in attachment?

2. That hell of work you know, but it's possible.

3. Nope, for this moment game is olny for printing.

@Darth DySkO
Bug fixed :D

Pictures: because i have to few of them ( about 20 ) and mostly not yet placed in card layout ( translation!!! )

[attachment deleted by ninja]
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 06, 2008, 04:32:30 pm
Make it a bit more curvy. Have more points.
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on January 06, 2008, 04:33:59 pm
Where did you get the idea for this logo?
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 06, 2008, 04:37:59 pm
Looks like a Tauvri.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 06, 2008, 05:06:19 pm
Where did you get the idea for this logo?
At work...  seriously .. while waiting for creation of uber large pdf file ( original work had about 2,5 gb). Quick illustrator work and its done :)


@colecampbell666
Well it should be simple and recognizable, you will see it only in few places.
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on January 06, 2008, 05:08:43 pm
Interesting...two card games!

What about the rules? We're going to use MSN to play, right...but when?
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on January 06, 2008, 05:20:15 pm
What about the rules? We're going to use MSN to play, right...but when?

Apparently not:

3) Do we play over MSN?

3. Nope, for this moment game is olny for printing.
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on January 06, 2008, 05:23:10 pm
We'll have to play in the future... ;7

Who are the testers? Who's going to write the rules?
Title: Re: +++ FreeSpace Card Game +++
Post by: TrashMan on January 06, 2008, 05:23:39 pm
Interesting. A few stock units are missing (*cough* GTF Ares *cough*) and I seem to have glipmpsed a few ships from some campaigns in there.. that sort of a expansion /booster pack? ;7
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 07, 2008, 02:32:56 am
@Mobius
Rules are written only need translation, or all you can now start learn polish  ;7

Few basic rules:
To play game you need 60 card deck. Not like in others games you don't have to ( but you might) gather resources. At the beginning of each turn you receive 20 command points that you can spend on anything. Turns are divide in 4 separate parts; Start  phase where you equip your units and remove damage counters from them. Move phase in witch you move your units from Fleet Zone to Battle Zone and reverse. Battle Phase where your units fight and end phase.
To win game you must remove from command your enemy. To do that you have to gather 200 victory points (optional)  by destroying enemy units. Second victory condition is that one of player lose all cards from deck.

@TrashMan
Ares - Terrans don't need tanks in space... for now :P

Actually there are 3 Cvs from mods i add them to balance fleets. All sides in game had lacks of medium size capital ships.

Title: Re: +++ FreeSpace Card Game +++
Post by: TrashMan on January 07, 2008, 06:01:12 am
You can always have even more ship cards (custom ships) for a booster pack of sorts.

And the potato must be in. Potatoes rule. Potatoes of death even more so
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 07, 2008, 12:17:38 pm
Well.. i can't see booster idea in free game witch any part of it you can download at any time. Booster packs are desinge to take from you money  ;)

In time there will be more ships and other cards. I would like to see each species had more than 100 cards for use + hybrids.
Title: Re: +++ FreeSpace Card Game +++
Post by: Admiral_Stones on January 07, 2008, 12:25:57 pm
Really aawwweesoooooommmeee. I hereby apply for german and swiss german dialect translations!
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 08, 2008, 03:33:25 pm
Uhh..never think about it (more than one translation)... if it work FS CG it would be one big multi language game. Now who knows Chinese?  :D

And  some update - Vasudan Empire card layout.

(http://i104.photobucket.com/albums/m173/c914/FS_CG_VA_p001.jpg)
(http://i104.photobucket.com/albums/m173/c914/FS_CG_VA_p002.jpg)
Title: Re: +++ FreeSpace Card Game +++
Post by: TrashMan on January 08, 2008, 03:37:50 pm
*initiate drooling sequence*
Title: Re: +++ FreeSpace Card Game +++
Post by: Mustang19 on January 08, 2008, 03:54:07 pm
Is "VED Hatshepsut" in the Polish translation? GVD Hatshepsut is more common, it's in English FreeSpace at least. Just in case anyone asks you later.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 08, 2008, 03:59:18 pm
All is ok because its: Vasudan Empire Destroyer not Galactic Vasudan Destroyer :). In game GTVA is spread to two fractions.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on January 08, 2008, 03:59:36 pm
I love card games...i can't wait untill the freespace and HLP member games are complete! :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 08, 2008, 04:14:18 pm
All is ok because its: Vasudan Empire Destroyer not Galactic Vasudan Destroyer :).
Well, then Imma nitpick some more, since in that case, to obey the laws of canon, it should be PVD - Parliamentary Vasudan Destroyer.

Edit: Nevermind. Didn't read your post carefully enough. Sorry. You seem to have some of your own details 'n stuff added to the card game.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 08, 2008, 05:05:17 pm
In FS2 the English version lists it as the GVD Hatshepsut. That's canon. BTW, what do you use to create the cards?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 09, 2008, 03:57:38 pm
For most of work Photoshop, some things like logos of races and basic layouts shape were create in Illustrator.
Title: Re: +++ FreeSpace Card Game +++
Post by: Gamma_Draconis on January 09, 2008, 06:09:42 pm
Have the rules been written yet? Don't people usually write up the rules before making all the fancy cards?
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on January 09, 2008, 06:10:43 pm
apparently not.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 10, 2008, 03:54:58 am
Have the rules been written yet?

Let me quote my self

Quote
Rules are written only need translation
Title: Re: +++ FreeSpace Card Game +++
Post by: Admiral_Stones on January 10, 2008, 06:37:45 am
Have the rules been written yet?

Let me quote my self

Quote
Rules are written only need translation

Hm? Which language are they actually written in?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 10, 2008, 09:25:02 am
In one beautiful language - polish :)
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 13, 2008, 04:13:06 am
Another small update:
- Due too test some abilities of cards has changed, mostly in fire powers, strength and prices.
- Shivan card layout:

(http://i104.photobucket.com/albums/m173/c914/FS_CG_S_p001.jpg)
(http://i104.photobucket.com/albums/m173/c914/FS_CG_S_p002.jpg)
Title: Re: +++ FreeSpace Card Game +++
Post by: shiv on January 13, 2008, 04:39:25 am
Shivan design is just spiffy :)
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on January 13, 2008, 05:05:29 am
Can someone make a quick label thing to explain the layout of the cards, please?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 13, 2008, 06:50:59 am
Is that be enough:
(http://i104.photobucket.com/albums/m173/c914/Karty_do_WWW_opis.jpg)
 :)
Title: Re: +++ FreeSpace Card Game +++
Post by: Gamma_Draconis on January 13, 2008, 07:17:27 am
This looks fantastic. Did you made all of it on your own or did you had help?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 13, 2008, 07:30:16 am
Help only with translation that still is in progress and tests ( it's obvious ). All other are my idea and work ( Of course with use some things from game :) ).
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on January 13, 2008, 05:17:29 pm
if you need help with translation, then it's spelled Anti, not Anty :)
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 14, 2008, 11:51:53 am
Too hell with my polish-english  :ick:

 :D
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 14, 2008, 03:41:13 pm
We have a lot of Polish FS players.
Title: Re: +++ FreeSpace Card Game +++
Post by: jdjtcagle on January 15, 2008, 11:15:28 am
WOW! Impressive :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 23, 2008, 02:12:25 pm
Ha!. Finely rules are translated, here they are:



[attachment deleted by ninja]
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on January 25, 2008, 03:56:12 am
Why this .rar stuff? I'd love to take a look at the rules, but can't they just be in ZIP? It would be way more easy for most of us, I guess.
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 25, 2008, 06:06:27 am
It would be even easier if people would just use 7-Zip so that most of the time you wouldn't need to wonder what to use to open archives.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 25, 2008, 02:45:55 pm
Yeah, I agree. And who cares what format it's in?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 30, 2008, 03:21:44 pm
Well... I almost all time use rar file format and no one except you guys had this problem :doubt:

Another update, bellow you see box for GTA cards, also there were changes to cards, some abilities and card cost were changed mostly to Shivans ( they were too powerful ) and Vasudans (  had to balance lack of Jugernought in their fleet )
(http://i104.photobucket.com/albums/m173/c914/GTA_pudelko.jpg)
Title: Re: +++ FreeSpace Card Game +++
Post by: shiv on January 30, 2008, 03:30:31 pm
Awesome work! :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on January 30, 2008, 06:19:01 pm
thats sweet!
Title: Re: +++ FreeSpace Card Game +++
Post by: TrashMan on January 30, 2008, 07:36:18 pm
Pure ownage :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on January 30, 2008, 09:21:20 pm
It's looking very good indeed.

I wonder what abilities the SJ Sathanas would have if it was put into a card. Perhaps "Toss a coin. If heads, destroy all enemy ships; if tails, skip your next three turns.", maybe. :drevil:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 31, 2008, 05:24:01 am
Actually Sathanas ability is Unstable Subspace Generator that for 7 Command Points gives three units damage counter ( their got half HP ) ;7
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on January 31, 2008, 08:02:23 am
THIS IS THE MOST AMAZING, BEST THING I'VE EVER BLOODY SEEN!!! ROCK ON!!!!!!
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 31, 2008, 09:36:36 am
How many cards do you now have? How are you going to print/distribute them? Will they become an MSN game?

THIS IS THE MOST AMAZING, BEST THING I'VE EVER BLOODY SEEN!!! ROCK ON!!!!!!
You're not dead!
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 31, 2008, 11:07:39 am
THIS IS THE MOST AMAZING, BEST THING I'VE EVER BLOODY SEEN!!! ROCK ON!!!!!!
Your post shall now be compared to the requirements of a civilized post. There are 7 unnecessary exclamation marks, as well as 1,2,... 4,5,... 50 excess capital letters. You have failed.

On topic: Yeah, that card box looks awfully stylish. A few grammar errors at least at the backside but nothing big. The appearance is great.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 31, 2008, 12:09:26 pm
Don't be mean to Titan. He's only 12 or 13.
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on January 31, 2008, 12:29:41 pm
i always fail at whatever i do. i'm cursed about that. besides the fact that:

1. whenever i play a sport, i get hit in the face by the ball.

2. even if i don't, i still get hit in the face by something.

3. did i ever tell you about.... homework?  :dead:

btw, did i tell you guys i got a Wii for christmas?
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 31, 2008, 12:36:41 pm
Don't be mean to Titan. He's only 12 or 13.
I'm not mean. I'm just teaching him some manners.

i always fail at whatever i do. i'm cursed about that. besides the fact that:

1. whenever i play a sport, i get hit in the face by the ball.

2. even if i don't, i still get hit in the face by something.
That sounds like me roughly 10 years ago. I guess that's why I'm such a dickhead nowadays.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 31, 2008, 12:41:17 pm
That's one of the reasons I don't play sports with balls. I guess that going down a mountain at 40mph on pieces of fiberglass isn't much better...
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 31, 2008, 12:45:56 pm
I hear that. Probably why I got into swimming. There aren't really any ways to get seriously injured. Well, apart from drowning maybe.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 31, 2008, 01:00:22 pm
That's the other sport I do competitively - swimming.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on January 31, 2008, 01:03:20 pm
i always fail at whatever i do. i'm cursed about that. besides the fact that:

1. whenever i play a sport, i get hit in the face by the ball.

2. even if i don't, i still get hit in the face by something.
That sounds like me roughly 10 years ago. I guess that's why I'm such a dickhead nowadays.

thats me right now. Except the wii is sold out accross canada.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 31, 2008, 01:11:35 pm
The only console anyone in their right mind would get is a Wii, and only cause it's so cool. Otherwise, there's no reason as games are better on a PC.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on January 31, 2008, 01:14:20 pm
Exactly. so huzzah for Wii emulators!
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 31, 2008, 01:22:43 pm
That's the other sport I do competitively - swimming.
Really? Damn. 100m freestyle; how fast?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on January 31, 2008, 01:28:19 pm
Quote
How many cards do you now have?

Only 25 ready at 100% rest need pictures.

Quote
How are you going to print/distribute them?

There will be web page from with you be able to download files and do all print stuff by yourself.

Quote
A few grammar errors at least at the backside but nothing big.

Witch are??
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 31, 2008, 01:49:06 pm
Ahem.

1. "FreeSpace CG is a card game created and based on the universe of FreeSpace 1 and 2 computer game". First, 'created and based on' sounds a bit clumsy. I'd recommend just 'based on'. Second, 'the universe of FreeSpace 1 and 2 computer game' has a singular/plural mistake, I'd suggest 'the universe of the FreeSpace computer game series'.

2. "This box default content cards for GTA." I'm not even absolutely sure what you're getting at with it. Maybe 'This box contains the default cards for GTA', or something like that.
Title: Re: +++ FreeSpace Card Game +++
Post by: shiven_warior on January 31, 2008, 03:23:33 pm
That's the other sport I do competitively - swimming.
Really? Damn. 100m freestyle; how fast?

meh, i also do swimming, 100m freestyle: 1.00.48( 1 being 1 minute :P)
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on January 31, 2008, 03:34:14 pm
meh, i also do swimming, 100m freestyle: 1.00.48( 1 being 1 minute :P)
That further supports the fact that my decision to quit was justified. My record dates back to 2005 or 2004: 1.07.something. Meh, I was never a big fan of the competition part. I just liked swimming and trying to keep in shape that way. Not to mention our group. Most of my best friends are from the collective we had in the swimming circles.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on January 31, 2008, 05:39:09 pm
56 or 54. Can't remember which. I summer swim so my timecards are buried right now.
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on January 31, 2008, 07:30:22 pm
Ahem.

1. "FreeSpace CG is a card game created and based on the universe of FreeSpace 1 and 2 computer game". First, 'created and based on' sounds a bit clumsy. I'd recommend just 'based on'. Second, 'the universe of FreeSpace 1 and 2 computer game' has a singular/plural mistake, I'd suggest 'the universe of the FreeSpace computer game series'.

2. "This box default content cards for GTA." I'm not even absolutely sure what you're getting at with it. Maybe 'This box contains the default cards for GTA', or something like that.

If you guys don't mind me aiming at jugulars, here are some corrections.

1. "FreeSpace CG is a card game based on the FreeSpace series of computer games created by Volition, Inc."

2. "This box contains the base cards of the Galactic Terran Alliance (GTA)."

Does that sound better? :confused:
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on January 31, 2008, 11:59:03 pm
 
 Yup, that's sounds great to me.  ;)
But "series" sounds like four plus, maybe duology? Anyway but series is all good.  :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on February 01, 2008, 09:38:19 am
There were three games... Maybe 21/8... (Silent Threat)
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on February 01, 2008, 09:45:25 am
I'd say it's a series if the number of parts equals or exceeds two. There are miniseries in TV consisting of two episodes and so forth.
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on February 01, 2008, 02:11:29 pm
how about there is like a tech tree or something, like when you start the game, you can buy a Valkyrie, and only then you can get Loki, and that unlocks Perseus, and so-on
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 01, 2008, 04:33:28 pm
It's a card game.. not some kind of strategy tech-grow thingy, you want Perseus you just pout it in too your deck :)
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on February 01, 2008, 05:07:22 pm
but valkyrie looks more pimpin  :pimp:
Title: Re: +++ FreeSpace Card Game +++
Post by: Turey on February 02, 2008, 12:35:56 am
thats me right now. Except the wii is sold out accross canada.

Heh. I just picked up my second Wii, one for my dorm, one for home.  :P
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on February 02, 2008, 12:41:57 am
Heh. I just picked up my second Wii, one for my dorm, one for home.  :P

Guess i'll stick to my emulator for now :P
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on February 02, 2008, 11:26:43 am
thats me right now. Except the wii is sold out accross canada.

Heh. I just picked up my second Wii, one for my dorm, one for home.  :P
And you have a 3000$ gaming laptop?
Title: Re: +++ FreeSpace Card Game +++
Post by: Turey on February 02, 2008, 04:45:38 pm
Heh. I just picked up my second Wii, one for my dorm, one for home.  :P
And you have a 3000$ gaming laptop?

Yup.
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on February 04, 2008, 08:02:33 am
Between this and that RTS mod, we're making Freespace more of a game for nerds then ever before! keep up the good work guys!  :D
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on February 11, 2008, 03:12:52 pm
So how's it going? Got some more "screenshots" for us?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 11, 2008, 03:54:00 pm
Nahh... not for today tomorrow and few days forward. I hasn't got much free time do do some.

Good news is that everything what should be translated now is :nod: 
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on February 12, 2008, 07:23:34 pm
Great job on the cards!  You have to give me credit for my attempt, though.  I was only 12...  My sense of gameplay and artistic design has improved since then.

I'll probably go with my original plan and complete the nerd assortment of Freespace games by doing a tabletop version.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 23, 2008, 03:02:14 pm
An update:  :D
1. There were few more changes to units abilities.
2. New chapter about 3-4 players were added too instruction.
3. And something for eyes... Terran units card pictures:
(http://img2.freeimagehosting.net/uploads/f5389aa30b.jpg) (http://www.freeimagehosting.net/)
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on February 23, 2008, 03:09:43 pm
The pictures don't show up.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on February 23, 2008, 03:20:23 pm
they do for me. give it a minute.
Title: Re: +++ FreeSpace Card Game +++
Post by: TrashMan on February 23, 2008, 03:29:01 pm
TCv Phobos?? :wtf:

Isn't Raynor a DESTROYER? Or is that some modified and scaled-down model?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 23, 2008, 03:58:00 pm
Yep in game it is a destroyer, here is just a tiny corvette hehehe :P

Or if you got some good screensots with other nice looking ship it can be changed :nod:
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on February 23, 2008, 05:12:21 pm
The correct prefix is GTC/GTCv/GTF/GTB etc.
Title: Re: +++ FreeSpace Card Game +++
Post by: TrashMan on February 23, 2008, 05:30:30 pm
Yep in game it is a destroyer, here is just a tiny corvette hehehe :P

Or if you got some good screensots with other nice looking ship it can be changed :nod:

There must be a dozen good looking corvettes out there.
Title: Re: +++ FreeSpace Card Game +++
Post by: Colonol Dekker on February 23, 2008, 05:31:35 pm
This is gonna save me some £££ on birthday presents for my fs geek mates :)
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on February 23, 2008, 05:35:55 pm
Ehm...TJ Collosus?
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on February 23, 2008, 08:19:52 pm
Isn't it GTVA Colossus?
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on February 23, 2008, 09:21:38 pm
Maybe the polish version is different.
Title: Re: +++ FreeSpace Card Game +++
Post by: Gamma_Draconis on February 23, 2008, 11:01:43 pm
I believe the "G" and "V" stands for what faction it belongs to. Which means the GTC Fenris (Galactic Terran Cruiser) can be labeled as the NTC Fenris (Neo-Terran Cruiser). So he's actually right...
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on February 24, 2008, 01:58:24 am
In game GTVA is spread to two fractions.
From page one, for those of you who don't remember. This is post-Capella, you know.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on February 24, 2008, 12:03:05 pm
But the GTVA is still the Galactic Terran Vasudan Alliance, right?
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on February 24, 2008, 12:04:34 pm
But the GTVA is still the Galactic Terran Vasudan Alliance, right?
During FS2, yes. During this card game, no.
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on February 25, 2008, 10:31:47 am
I must say the card design artwork is some of the best I've ever seen.  You really should do this as a job!
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on February 25, 2008, 12:55:31 pm
so its terrans vs vasudans vs shivans vs terrans?
Title: Re: +++ FreeSpace Card Game +++
Post by: Colonol Dekker on February 25, 2008, 02:06:35 pm
Violent beam filled threeway!
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on February 25, 2008, 03:37:35 pm
yes! finally!
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 02, 2008, 01:40:13 pm
Quote
so its terrans vs vasudans vs shivans vs terrans?

There is possible even see Shivans vs Shinas combat. Its your (and your opponents) choose witch fleet you're be commanding.

Time for Vasudans:
(http://img3.freeimagehosting.net/uploads/4bb34051b4.jpg) (http://www.freeimagehosting.net/)
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on March 02, 2008, 01:54:58 pm
Grammar correction:
The Anubis is a "it" not a "him" ;)

Really awesome pics.
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on March 02, 2008, 02:01:51 pm
I liked the "VE." designation more, but you're right, people didn't understand. Great work! I'm anxiously waiting for the Shivans now...

BTW, can we see the other halves of the cards yet? Most of them look finished...
Title: Re: +++ FreeSpace Card Game +++
Post by: Retsof on March 02, 2008, 04:59:03 pm
Where'd you get the Theb and Scarab?
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on March 02, 2008, 05:00:02 pm
Some mod, undoubtedly.
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on March 03, 2008, 06:27:33 am
They look brilliant...and, uhh, it's a Sekhmet. Remove the N. ;)

The Karnak's from BWO Demo? :confused:
Title: Re: +++ FreeSpace Card Game +++
Post by: Koth on March 03, 2008, 09:11:55 am
The Karnak is from Galemp.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 03, 2008, 02:11:17 pm
Theb is from Twist Infinities mod, Scarab is from Hades Combine page.

Quote
BTW, can we see the other halves of the cards yet?
In attachment you got zip  file with included list of all cards.

[attachment deleted by ninja]
Title: Re: +++ FreeSpace Card Game +++
Post by: Caligma on March 05, 2008, 04:34:44 pm
I have to admit, those cards are pretty sweet! Great usage of photo editing tools.
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on March 06, 2008, 03:57:57 am

 Well, I for one can't wait till the Card game is released, it sounds really interesting.
Ever since my computer crashed on Freespace, it would be a really cool extension to play like yu-gi-oh.
Title: Re: +++ FreeSpace Card Game +++
Post by: Colonol Dekker on March 06, 2008, 04:08:20 am
Nice idea. Turn based e-mail version {like the old x-com one} would be interesting. Otherwise i'd have to convince my mates to give up pokes and try to explain the difference between a Sath and an Anubis. . .
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on March 06, 2008, 07:55:00 am
huh?  :wtf:
Title: Re: +++ FreeSpace Card Game +++
Post by: Mustang19 on March 06, 2008, 09:21:50 pm
You see, back in them old days, before you young'n, people had to e-mail a game back and forth instead of just hitting the "Multiplayer" button.
Title: Re: +++ FreeSpace Card Game +++
Post by: Colonol Dekker on March 07, 2008, 03:52:35 am
:nod: 14k modems before Quake1 came out. (I meant to say give up poker in prior post)
Title: Re: +++ FreeSpace Card Game +++
Post by: jdjtcagle on March 07, 2008, 03:57:59 am
I have to admit, those cards are pretty sweet! Great usage of photo editing tools.

It's probably desktop publishing, i.e. in-design or illustrator

EDIT: "mostly photoshop and illustrator"  either way you've got talent :)
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on March 07, 2008, 07:57:23 pm


 When do you think that the Freespace Card Game will be released?
Sorry, just can't wait  :D

 My friends are going to be so stunned that you managed to make tbe pictures so well - I didn't believe it either at first.  :p

 
Title: Re: +++ FreeSpace Card Game +++
Post by: blackhole on March 07, 2008, 08:28:22 pm
Or you guys could spend like 2 days coding a freaking card simulator. Its not rocket science, you know.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on March 07, 2008, 08:32:42 pm
Or you guys could spend like 2 days coding a freaking card simulator. Its not rocket science, you know.
Yes it is! This is a freaking space game, it's 100% rocket science!
Title: Re: +++ FreeSpace Card Game +++
Post by: Ryan on March 08, 2008, 01:37:59 am
 I agree with afew people here, when are we going to be able to print out afew cards?  :D
Title: Re: +++ FreeSpace Card Game +++
Post by: blackhole on March 08, 2008, 02:45:20 am
Or you guys could spend like 2 days coding a freaking card simulator. Its not rocket science, you know.
Yes it is! This is a freaking space game, it's 100% rocket science!

(http://www.ericmhobbs.com/Blackhole/images/FurryShutTheF---Up_TINY.png)
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on March 08, 2008, 12:54:00 pm
Made by the composer himself :D
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 09, 2008, 03:08:22 pm
Quote
When do you think that the Freespace Card Game will be released?

When it will be ready :D
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on March 09, 2008, 03:10:17 pm
That's worthy of Duke Nukem Forever...
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on March 09, 2008, 03:15:35 pm
As in 'FreeSpace Card Game Forever'?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 17, 2008, 03:47:55 pm
Forever + 1 day :P

And now is time for Shivans:
[img=http://img2.freeimagehosting.net/uploads/d44019e086.jpg] (http://www.freeimagehosting.net/)

Title: Re: +++ FreeSpace Card Game +++
Post by: shiv on March 17, 2008, 03:59:37 pm
Just one word: A.W.E.S.O.M.E  :yes: :yes: :yes:
Good job
 :eek2:
Title: Re: +++ FreeSpace Card Game +++
Post by: Clawandfang on March 17, 2008, 04:31:09 pm
Just one word: A.W.E.S.O.M.E  :yes: :yes: :yes:
Good job
 :eek2:
Seconded.
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on March 17, 2008, 04:36:35 pm
Just one word: A.W.E.S.O.M.E  :yes: :yes: :yes:
Good job
 :eek2:
Seconded.

Thirded...but...it's "Rakshasa"...and the Manticore is called Astaroth ;)
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 17, 2008, 04:49:37 pm
Big nasty red shivan bug fixed :P
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on March 17, 2008, 05:02:01 pm
The link brings me to the site title page.

EDIT: You have to highlight the part that isn't tag. replace the current code with:

[lvlshot]http://img2.freeimagehosting.net/uploads/d44019e086.jpg[/lvlshot]
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on April 30, 2008, 08:44:04 am
Yes I know I'm necroing this. But I don't want to let it die.

Any progress yet? Or did I miss the release?
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on April 30, 2008, 09:10:26 am
Why's the SB Yali listed as the SCv Iblis?
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on April 30, 2008, 05:14:03 pm
Why's the SB Yali listed as the SCv Iblis?

Because, in this card game, its a corvette sized ship. They wanted two corvettes per species, and probably thought the Scylla was ugly, or something. Same reason the Raynor is TCv Phobos and how the Hedetet is VCv Scarab.

The Non-HTL Ravana bugs me more though. It could look so much better...
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on May 02, 2008, 01:48:50 pm
Quote
Any progress yet? Or did I miss the release?

Progress from last time is good. I've managed to collect most pictures for other cards and played quite lot of games. There were few changes to rules too. Most important is change for fire exchange between Destroyers/Jugernoughts and Fighters. First to can ignore shots from fighters and concentrate on other target.


Quote
The Non-HTL Ravana bugs me more though. It could look so much better...

Got better screenshot share with it and i replace one that is on card.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on May 09, 2008, 02:22:09 am

Another eye candy picture, finished layout for Terrans (with card reverse and box). Hope that this is final version :)

(http://i104.photobucket.com/albums/m173/c914/FSCG_terrans.jpg)
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on May 09, 2008, 06:56:44 am
i love it!
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on May 09, 2008, 09:33:08 am
 :yes: :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on May 09, 2008, 01:01:01 pm
Nicer every time.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on May 09, 2008, 05:22:06 pm
kickass :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on May 09, 2008, 05:34:19 pm
Awesome!  :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: Aardwolf on May 11, 2008, 12:39:04 am
Now someone just needs to computerize it :D
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on May 11, 2008, 12:16:25 pm
That would be a chanalnge :)
Title: Re: +++ FreeSpace Card Game +++
Post by: Clawandfang on May 11, 2008, 03:38:15 pm
This...is good. Very...very good.... give the man a medal (when he's done mind).
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on May 11, 2008, 04:15:33 pm
This...is good. Very...very good.... give the man a medal (when he's done mind).
Or just a title :P
Title: Re: +++ FreeSpace Card Game +++
Post by: Akalabeth Angel on May 11, 2008, 04:39:54 pm
You see, back in them old days, before you young'n, people had to e-mail a game back and forth instead of just hitting the "Multiplayer" button.

   VGA Planets!

   So is that Theb from Twisted Infinities released? Looks cool and I've never even heard of it.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on May 12, 2008, 01:04:13 pm
As far as I know isn't. On card you see changed photo from  Twisted Infinities web page.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on May 22, 2008, 01:41:57 pm
Fresh vasudans for everyone

(http://i104.photobucket.com/albums/m173/c914/FS_CG_pokaz_vasudan.jpg)
Title: Re: +++ FreeSpace Card Game +++
Post by: FreeSpaceFreak on May 22, 2008, 02:35:01 pm
Again :yes: :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on May 22, 2008, 02:47:10 pm
The texts need to be checked, IMO.

:yes: anyway :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on May 22, 2008, 06:11:13 pm
You see, back in them old days, before you young'n, people had to e-mail a game back and forth instead of just hitting the "Multiplayer" button.

   VGA Planets!

   So is that Theb from Twisted Infinities released? Looks cool and I've never even heard of it.

THe sesmu (real name) is one FSmods, but it's old and rather poorly done, according to the description.
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on May 22, 2008, 06:13:21 pm
Again :yes: :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on May 23, 2008, 09:03:14 am
The Horus looks great! :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on May 23, 2008, 09:26:27 am
What screenshot did you use for the reactor overheat card?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on May 25, 2008, 06:43:51 am
It's a unknown vasudan ship that had been just hit very badly ;)

Seriously don't know hat is it, I had it and use it because this picture fits well :wtf:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on June 06, 2008, 05:56:46 am
Time for final show for red bastards:
(http://i104.photobucket.com/albums/m173/c914/FS_CG_pokaz_shivans.jpg)

From other hand I've finished creating 127 cards end of this part of work is near :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on June 06, 2008, 06:21:39 am
Cool.
Title: Re: +++ FreeSpace Card Game +++
Post by: haloboy100 on June 06, 2008, 07:17:00 pm
My TV makes that red font Illegible :ick:
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on June 06, 2008, 07:20:29 pm
It isn't legible period.
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on June 13, 2008, 11:44:00 pm
That Sathanas looks better from the rear... :wtf:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 09, 2008, 01:30:05 pm
Hahaha...

First test hi-quality prints (forgive my mobile phone for those bad shots):
(http://i104.photobucket.com/albums/m173/c914/pic_vas_01.jpg)
(http://i104.photobucket.com/albums/m173/c914/pic_ter_01.jpg)
(http://i104.photobucket.com/albums/m173/c914/pic_shv_01.jpg)

Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on July 09, 2008, 01:34:31 pm
Whoah.
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 09, 2008, 01:51:57 pm
Wait, if the back of each of the three species cards are different, won't you be able to tell to a certain degree what card you're going to draw next from a mixed deck?

Looks awesome at any rate :nod:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 09, 2008, 02:09:31 pm
Quote
won't you be able to tell to a certain degree what card you're going to draw next from a mixed deck?

No because mixed decks are forbid. And  they are forbid because mixed deck would be too much powerful.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on July 09, 2008, 02:29:50 pm
Did you get an English grammar checker? I'd volunteer.
Title: Re: +++ FreeSpace Card Game +++
Post by: shiv on July 09, 2008, 02:30:20 pm
 :yes: :yes: :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: Stormkeeper on July 09, 2008, 08:23:23 pm
Sonuva- I want those cards....

Is this played magic style? Because it really seems magic-esque, with all the +2/+2
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 09, 2008, 08:42:13 pm
Then won't we need some..."resource" system (urr...mana!)
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 10, 2008, 02:17:14 am
Quote
Did you get an English grammar checker? I'd volunteer.

One, but she isn't native speaker, and i wouldn't mind one more check. Wait for PM with details.

Quote
Is this played magic style?

In some ways yes ( but witch ccg card game hasn't ) in others no. Here is some explain to what you see on cards:
(http://i104.photobucket.com/albums/m173/c914/Karty_do_WWW_opis.jpg)
( "anty" means "Anti" and all other things.. this is OLD view of card XD )

Quote
Then won't we need some..."resource" system

There is it calls Command Points. You get basic 20 of them at the beginning of each turn.
Title: Re: +++ FreeSpace Card Game +++
Post by: Stormkeeper on July 10, 2008, 10:03:20 am
There is it calls Command Points. You get basic 20 of them at the beginning of each turn.

Damnit. I was thinking all Magic like. Was starting to wonder if you could prevent, reduce, or increase the amount you recieve each turn, how to counter ...
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 10, 2008, 11:24:24 am
Well, you could always add other cards if we get a template or something, then we can convert the whole thing into Magic-style. :P
Title: Re: +++ FreeSpace Card Game +++
Post by: Stormkeeper on July 10, 2008, 11:29:02 am
I have the Magic maker lying around somewhere.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 10, 2008, 12:02:24 pm
Quote
Was starting to wonder if you could prevent, reduce, or increase the amount you recieve each turn, how to counter ...

You can increase the amount by building installation in two areas: Fleet Zone and Battle Zone ( here installation produce more CP but they can be destroyed ). Also there is Evet card that reduce your CP.
Title: Re: +++ FreeSpace Card Game +++
Post by: Stormkeeper on July 11, 2008, 06:08:45 am
Yes! Denial deck, here I come!
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on July 11, 2008, 01:42:12 pm
so, we cant play these online?
Title: Re: +++ FreeSpace Card Game +++
Post by: Retsof on July 11, 2008, 10:18:46 pm
Can I grab a pack of these yet?
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 11, 2008, 10:23:10 pm
Can I grab a pack of these yet?

Seconded?
Title: Re: +++ FreeSpace Card Game +++
Post by: Zarathud on July 12, 2008, 12:00:52 am
GenCon Indy release?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 12, 2008, 05:33:53 am
Quote
so, we cant play these online?

If you had an idea how too do it try. Yo've got my full support in this :)

Quote
Can I grab a pack of these yet?

Not now...

Quote
GenCon Indy release?

I asume that you will be sponsor for my ticket to USA and one week of sitting there ;7
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 12, 2008, 10:58:28 am
I think someone could probably write a program like the Apprentice or something for this, and we can play this online :P
However, I don't know how to do that.
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on July 12, 2008, 10:39:44 pm
I like the Shivan cards! :D
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on July 13, 2008, 07:51:58 pm
CP.
*Snickers*
Title: Re: +++ FreeSpace Card Game +++
Post by: Stormkeeper on July 13, 2008, 09:05:16 pm
CP.
*Snickers*
Naughty boy. *snickers*
Title: Re: +++ FreeSpace Card Game +++
Post by: DarkBasilisk on July 14, 2008, 03:45:32 pm
I think someone could probably write a program like the Apprentice or something for this, and we can play this online :P
However, I don't know how to do that.

Someone could write a program, it's not too hard depending on how much you want out of it.

Non-internet/Non-Rules checking - Easy as hell, just write something to shuffle the cards, allows the user to put them in certain labeled places, and allow for some actions like attacking. Allow users to quibble over whether they can't do this or this

Internet play - harder, although I've never done something like that so I don't know how much harder. Probably not that bad if you've written it before.

Rules checking - a good bit more code and tediousness but otherwise no real issues.

There's probably a number of computer science people running around these forums, so I'm sure either individually or collaboratively someone could do it. I was possibly looking for some programming work to do this summer so I don't get entirely rusty with things, but I'm not sure I want to commit to anything just yet. I tend to plan too many projects then let them all die.
Title: Re: +++ FreeSpace Card Game +++
Post by: cloneof on July 14, 2008, 06:19:38 pm
Is this the Great War version or the Freespace 2 version?
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on July 14, 2008, 07:11:33 pm
It uses ships from both, as well as custom ships.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 15, 2008, 02:31:08 pm
Actually is one huge crossover through Freespace universe.
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on July 15, 2008, 09:00:13 pm
How do we get the decks when they are released?
Title: Re: +++ FreeSpace Card Game +++
Post by: mr.pancakes on July 15, 2008, 09:04:09 pm
Not to take the topic too into a tangent but... I'm pretty sure they used to have a wing commander card game that I used to play.

Did you check our the rules of it for ideas?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 16, 2008, 01:14:13 pm
Quote
How do we get the decks when they are released?

By downloading them and printing by yourself.

Quote
Did you check our the rules of it for ideas?

Nope, never heard about it. Have you got link too it web page. Im curious how it looks like.
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 24, 2008, 01:41:29 pm
:bump:

When do you think they'll be ready?
Oh, also do you have an image of just the Shivan logo? Because I think it looks awesome... :P
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 24, 2008, 02:07:28 pm
I dn't want to tell you specific date, probably month from today or few weeks more.

Logo should be on first pages if ninja didn't delete attachments.
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 24, 2008, 02:23:02 pm
The attachments are gone :(
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 24, 2008, 03:27:00 pm
Heh...

And for good news:
http://fscg.hard-light.net/

 :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on July 24, 2008, 04:02:27 pm
Nice. Downloads implies we might be able to play on-line?
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on July 24, 2008, 04:39:00 pm
One thing, I believe the Lamaris is a misspelling, I think it should be Laramis. Am I right?
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on July 24, 2008, 06:31:49 pm
Some misspsellings/awkward naming.

Hevy Hull Technology - Heavy Hull Technology
Raming - Ramming
Reinforcments - Reinforcements
Suprice - Surprise
For the Vasuda! - For Vasuda!
Evade Manuvers - Evasive Maneuvers
We watch your sixth - We'll watch your six
Mellfunction - Malfunction
Fine Choosement of Target - Fine Choice of Target
Self-destruction Procedure - Self-Destruct Procedure
Reactor’s Overheat - Reactor Overheat
Mist Target - Miss Target


Very awesome though.
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on July 25, 2008, 03:05:48 am
Fantastic website and fantastic cards!
Nice work!
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on July 25, 2008, 03:11:19 am
One thing, I believe the Lamaris is a misspelling, I think it should be Laramis. Am I right?
Quite.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 25, 2008, 08:59:43 am
And I would say not really :)

Quote
Some misspsellings/awkward naming.

Mhmm... thanks.

Title: Re: +++ FreeSpace Card Game +++
Post by: dwlnetnl on July 25, 2008, 09:24:48 am
Well folks I'd like to design write some online simulation website stuff. I'm a PHP developer and I use the Qcodo Development Framework (http://www.qcodo.com/) with some home brew code for doing things like authentication/authorization etc. Is there anybody who wants to help me

@c914 there has to be some sort of coordination in rules and graphics...
Title: Re: +++ FreeSpace Card Game +++
Post by: Jeff Vader on July 25, 2008, 01:47:33 pm
And I would say not really :)
Depends. If it was meant to be a small reference to FreeSpace, it should be Laramis (there's a system called Laramis). But, if it's just something original-ish, Lamaris is highly acceptable.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 25, 2008, 01:53:22 pm
Indeed. It my own creation, probably some time ago i heard Laramis and I've translate it too more understandable and spoke better polish version.

Dwlnetnl:
I don't know what you kind of help you want.
Title: Re: +++ FreeSpace Card Game +++
Post by: dwlnetnl on July 26, 2008, 02:21:22 am
@c914 graphic help. I'm not a graphic guy only a programmer, you know ;) But this is not the time for graphic help.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on July 28, 2008, 07:39:30 am
He wants to code an online version of the game.
Title: Re: +++ FreeSpace Card Game +++
Post by: dwlnetnl on July 28, 2008, 11:22:38 am
Yes I will. I don't know the exact features? Are there any requests?
I think is kinda cool to have a open and closed multi player system as well a single user version running of the same website.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 28, 2008, 01:01:14 pm
That's cool :)
If it wearer on-line version it porpably would look like Magic Workstation.
Cheek out pm :)
Title: Re: +++ FreeSpace Card Game +++
Post by: spaceman on August 10, 2008, 08:03:21 am
awesome work  !!  :jaw:

i liked it so much that i made a screensaver and added it to goodies folder in freespace root folder

i showed it with other few screenies to frnd and now he is begging for game

mny r unkonwn about the game lik i was a month ago..  if just they see this site or least screenies  .. they will crave for it .. thats what i am seeing

i uploaded it  .. if just anyone wishes to check it..
http://rapidshare.com/files/136275016/FSCG.sfx.exe.html (http://rapidshare.com/files/136275016/FSCG.sfx.exe.html)



Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on September 03, 2008, 04:50:50 am
Has anyone heard from c914 lately? I checked his website but I don't think he has written anything of yet so far this month . . .   :confused:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on September 03, 2008, 12:24:57 pm
Just hasn't got lately much time  too update page and also im waiting for one thing without i can't place rest of cards and go to next step - publishing game rules.
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on September 03, 2008, 05:28:47 pm
so will we be able to ever play this online?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on September 04, 2008, 02:30:02 am
I haven't seen any word from my last PM to Dwlnetnl  so apparently not :doubt:
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on September 05, 2008, 10:08:43 pm
Just hasn't got lately much time  too update page and also im waiting for one thing without i can't place rest of cards and go to next step - publishing game rules.
I'm about 5/8 of the way through the cards, there are a lot of inconsistencies in the formatting and a lot of grammar mistakes.
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on September 06, 2008, 10:10:13 am
Yeah, now I regret not doing my card game ideas for this sooner.  I created a revision in my mind that's very similar to the one you made, c914, but obviously you got to it a lot quicker.

I would still probably do a card game like this, but for a different universe, but the thing is I'm already doing an in-school yearlong movie (rendered 3d).  It'll probably feel a lot like FreeSpace since the movie takes place in the eyes of a fighter pilot...

But, seriously though, I have time to fix all of your cards' grammar and spelling.  Perhaps send me a text file containing all titles and descriptions, then I'll correct every error and send it back to you.
Title: Re: +++ FreeSpace Card Game +++
Post by: colecampbell666 on September 06, 2008, 11:33:50 am
Dude, I'm fixing the spelling. I'm nearly done.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on September 12, 2008, 09:50:12 am
Quote
But, seriously though, I have time to fix all of your cards' grammar and spelling.  Perhaps send me a text file containing all titles and descriptions, then I'll correct every error and send it back to you.

Fine with me, I'll send you game rules (which are more important to me than cards abilities) later today.
Title: Re: +++ FreeSpace Card Game +++
Post by: Mergatroid on September 12, 2008, 12:12:55 pm
Hey, this looks really, really cool.

I would like to offer my assistance as well, if it is welcome.  I have a knack for conveying information in a concise and understandable manner, so if you would like, I could work on clarifying things a bit (if no one else is already doing this, of course).

For instance, the SF-Astaroth card may be a bit easier to understand if it was changed from this:

"Swarmer:  SF Astaroth gets 0/+1 for each other unit with this ability present in in the Battle Zone."

to this:

"Swarmer:  Units with this ability gain 0/+1 for each unit in the Battle Zone with the Swarmer ability."

This makes the text generic so that it can be used on all the cards with Swarmer and may be a bit easier to understand.  Generic ability descriptions are also the way most card games or games that have them (i.e. Descent) present their information.  It makes keeping track of similar units easier and the editing process on the manufacturing side is greatly shortened and improved since it's a simple cut and paste, so to speak, instead of a hand written description on each card.

Is this something you would be interested in?
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on September 14, 2008, 09:32:11 pm
That's what I'm doing right now.  All of the terran cards are done so far.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on September 28, 2008, 05:17:22 am
And another update, this time last missing 14 cards. Down here is list of them:
EMP Warhead (http://fscg.hard-light.net/images/terran_cards/018t_EMP-Warhead.jpg)
Decoy Container (http://fscg.hard-light.net/images/vasudan_cards/018v_Decoy-Container.jpg)
Mass Launcher (http://fscg.hard-light.net/images/vasudan_cards/019v_Mass-Launcher.jpg)
TM Trebuchet (http://fscg.hard-light.net/images/terran_cards/020t_TM-Trebuchet.jpg)
Siletto II Missile (http://fscg.hard-light.net/images/terran_cards/021t_Siletto-Missile-II.jpg)
Morningstar Cannon (http://fscg.hard-light.net/images/vasudan_cards/021v_Morningstar-Cannon.jpg)
TEP Hermes (http://fscg.hard-light.net/images/terran_cards/023t_TEP-Hermes.jpg)
VEEP Ra (http://fscg.hard-light.net/images/vasudan_cards/023v_VEEP-Ra.jpg)
"Attention, active sentry guns!" (http://fscg.hard-light.net/images/vasudan_cards/041v_Attention.jpg)
"Dive Dive Dive!" (http://fscg.hard-light.net/images/shivan_cards/042s_Dive-Dive-Dive.jpg)
Phi Khebhet (http://fscg.hard-light.net/images/vasudan_cards/044v_Phi-Khebhet.jpg)
Jump Gate (http://fscg.hard-light.net/images/shivan_cards/047s_Jump-Gate.jpg)
99th Skuls (http://fscg.hard-light.net/images/terran_cards/047t_99-Skuls.jpg)
Harpoon Pod (http://fscg.hard-light.net/images/terran_cards/050t_Harpoon-Pod.jpg)
Title: Re: +++ FreeSpace Card Game +++
Post by: Stormkeeper on September 28, 2008, 06:48:57 am
Typo on the Stiletto.

"nad" should be "and"

The wording on the 99th Skulls also confuses me. What exactly do they do?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on September 28, 2008, 11:45:10 am
Boost up your fighters and bomber wings afire power and deffence .  If they are attach to Erynens those ship can use singe use equipment like Trebs and EMPs ( normaly it can't (http://fscg.hard-light.net/images/terran_cards/004t_TF_Erinyes.jpg) )
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on November 17, 2008, 03:37:38 pm
 Damage Counter in all his glory:
(http://i104.photobucket.com/albums/m173/c914/damage_counter_visual.jpg)


 :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Titan on November 17, 2008, 04:01:10 pm
nice
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on November 17, 2008, 07:37:09 pm
:eek2: that looks awesome!
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on November 17, 2008, 07:37:35 pm
Isn't that the old shockwave from 3.6.7?
Title: Re: +++ FreeSpace Card Game +++
Post by: GTSVA on November 17, 2008, 07:41:07 pm
I noticed the thread just...now. I LOVE THIS IDEA. 5 THUMBS UP!

Great Cards DUDE!
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on November 17, 2008, 09:43:05 pm
I like the orange shockwaves better than the blue ones right now.

 . . . and  :yes:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on November 18, 2008, 03:23:45 am
Personally mostly i like shockwaves from FS1 but for this design orange fit better.

Quote
Isn't that the old shockwave from 3.6.7?

It is... its even older.
Title: Re: +++ FreeSpace Card Game +++
Post by: shiv on November 18, 2008, 10:49:04 am
I like the orange shockwaves better than the blue ones right now.
:nod:Exactly!
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on November 18, 2008, 11:49:04 pm
Quote
Isn't that the old shockwave from 3.6.7?
It is... its even older.

3.6.5?
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on November 21, 2008, 09:17:57 am
Now that I finally have my Thanksgiving break, I can get to work on fully translating the manual.
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on November 21, 2008, 03:05:22 pm
Excellent! Does this mean that FCG is on the brink of release?  :eek:
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on November 29, 2008, 07:07:56 am
It might before coming Christmas  ;7
Title: Re: +++ FreeSpace Card Game +++
Post by: Droid803 on November 29, 2008, 02:21:55 pm
:eek:
Awesome!
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on November 29, 2008, 04:24:44 pm
It might before coming Christmas  ;7

That's just made my day!  :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Colonol Dekker on December 10, 2008, 05:27:11 am
Might doesn't mean yes. . . But maybe it does -^_^-
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on December 14, 2008, 01:31:19 pm
It time....

to release GAME RULES!!!

Grab them from this (http://fscg.hard-light.net/download/FSCG_GameRules.pdf) location.

...and now let the bug hunts begin ;)
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on December 14, 2008, 03:08:04 pm
I'll post up my edits when I've finished reading through the doc.

And again, nice work!  :D
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on December 14, 2008, 05:15:24 pm
Grammatically pretty good . . . just some errors and ambiguity here and there.

>Card Types

Quote
by the tens in capital ships

Could be changed to "by the hundreds" just for word implication and grandeur . . . effect, that sort of thing.

>Special Cards

Quote
These cards can be freely played to modify single unites or !!eaven!!

Just change your "eaven" to "even."

>Game Info.

*5.e 
Quote
. . . damage recieved from each of these attacks !!stack upon each other!!

Valid, but sounds strange. Maybe change to ( . . . damage recieved from each of these attacks stack.)

*Battle Phase.c

Quote
If the power of the armament used is higher from the hull strength of the other unit, the attacked unit is destroyed.

It's okay I suppose, but if I had my way I'd write - If the damage inflicted by the armament is higher than the hull strength of the target, the attacked unit is destroyed.

Quote
If the power equals or exceeds half of the HP (rounding up), the unit recieves a damage marker

Just making the grammar even shinier - If the damage inflicted on the target equals or exceeds half of the target's HP (rounding up), the target unit receives a Damage Marker.

*Battle Phase.d

Quote
Each unit does damage to its target even if the firepower from the other unit destroys it.

Slightly ambigious from my point of view.  :nervous:
This is my version - if I read your meaning correctly - Each unit does damage to its target even if another unit destroys that same unit.

>Credits Section

Quote
GGraphic Design of All Game Contents

A little typo. Simply remove the extra "G" in "GGraphic"

Quote
Grammar Cheek of Game Rules and Cards
 . . . For Helping with Grammar cheek

Cheek should be changed to "check"

Quote
Special Thanks Too

"Too" should be changed to "to."

**************************************************************************************************************************

Well, I hope this was useful. Sorry about the lack of clarity and I'm sure that there are still some mistakes that I may have missed.
I look forward to playing FCG very soon!  :)





Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on December 15, 2008, 09:07:02 am
Believe me, it would have been a whole lot worse if he hadn't given it to someone to correct in the first place.

He added a few parts afterwards for the final version, but for the most part, I practically rewrote the manual.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on December 16, 2008, 02:18:05 pm
That's true :nod:
And i'm very thankful for your help Dark RevenantX.

For tomorrow version 1.1 will be ready ^^
Title: Re: +++ FreeSpace Card Game +++
Post by: Psychoo on January 06, 2009, 04:52:19 pm
I've played several games against C914 previous year and each game was reeealy cool.  At first time we thought that it may be somewhat unbalanced (for Shivans) but further tests prooved that with some tactics it's not too hard to beat Red Ones with Terran cards. :cool: To improve game experience both players should be equipped with six-packs and chips.
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on January 14, 2009, 04:25:01 pm
You played IRL? :)
Title: Re: +++ FreeSpace Card Game +++
Post by: SypheDMar on January 14, 2009, 05:27:59 pm
Page 3
Quote
C. If the power of the armament is higher from the hull strength of the other unit, the attacked unit is destroyed. If the power equals or exceeds half of the HP (rounding up), the unit receives a damage marker.

Change "from" to "than". As for the underlined phrase, it's technically okay, but it sounds off. I would change it to "target".
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on February 13, 2009, 06:33:05 pm
Nobody is going to get mad at me for this: Bump.
Title: Re: +++ FreeSpace Card Game +++
Post by: Snail on February 13, 2009, 06:35:06 pm
It's already been tested in Poland you know.
Title: Re: +++ FreeSpace Card Game +++
Post by: Mobius on February 13, 2009, 06:39:39 pm
The FCG may be a standard game for HLP London, USA, etc. etc. :D
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on February 13, 2009, 06:44:10 pm
Being tested in Poland is not very useful for those living in... well, any country that's not Poland.
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on February 13, 2009, 07:06:08 pm
The game is actually playable even now, although some rules and texts are grammatically incorrect.  :)
Title: Re: +++ FreeSpace Card Game +++
Post by: SypheDMar on February 13, 2009, 07:23:24 pm
I thought they were trying to make it work online?
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on February 13, 2009, 07:23:57 pm
Where would I download the cards then (by the way, a month ago I completed grammar corrections for ALL of the cards)?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 15, 2009, 01:47:14 pm
Well all cards that you can see on web page are old VIPs with lots of mistakes and old abbilites. New READY to play cards gona be posted as pdfs to print.
Title: Re: +++ FreeSpace Card Game +++
Post by: FoxtrotTango on February 24, 2009, 03:16:52 pm
The card FAQ at the FCG page said that you didn't mind people proposing card ideas. As Mobius knows, I have a habit of coming up with a lot at once. Is that alright?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 25, 2009, 03:37:06 am
Of course it is, any card ideas are welcome :nod:
Title: Re: +++ FreeSpace Card Game +++
Post by: FoxtrotTango on February 25, 2009, 10:28:39 am
Of course it is, any card ideas are welcome :nod:

I'll probably have to do them in installments, then. Preferably suited according to possible expansion ideas. I have too many concepts to list right here.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 25, 2009, 02:50:37 pm
Post them all, it good too have a bigger selection and we had some topic to discuss about.
Title: Re: +++ FreeSpace Card Game +++
Post by: Lucika on February 25, 2009, 04:02:27 pm
What will the Lucy card be?
I just adore that ship!
Title: Re: +++ FreeSpace Card Game +++
Post by: eliex on February 25, 2009, 11:25:53 pm
The Lucifer is one of the more powerful Shivan hero cards. Although the original description and stats might have been changed, you can look at the original version on the FCG website.
Title: Re: +++ FreeSpace Card Game +++
Post by: FoxtrotTango on February 25, 2009, 11:37:58 pm
Post them all, it good too have a bigger selection and we had some topic to discuss about.

Sweet. Here's my first slew of concepts as a taste of things to come.

Quote
Nav Buoy - (Equipment) You must place the (Terran/Vasudan) Nav Buoy directly into the Battle Zone. All fighter and bomber units in the Battle Zone gain +1 MN. If another player attempts to begin a Battle Phase on an enemy unit near your Nav Buoy, the Nav Buoy can be discarded to take control of the Battle Phase yourself. Nav Buoys must be discarded after three turns of play.

Surgical Strike - (Order) The selected bomber or fighter wing gains +1 MN/+1 AC when it attacks a Capital Ship on the same turn. The card is only usable once on any given wing.

Interdimensional Subspace Jump - (Event) When a Full or Tactical Retreat card is played, pay 3 to play this card. All cards on the Battle and Fleet Zones are removed and both players are allowed to replay cards in their Fleet Zone, but the player who played the retreat card can keep up to 3 units from the initial Battle Phase.*

Isis Repair - (Special) Attach to a VT Isis. The attached Isis gains +1 MN, +1 AA, and +1 Agility. It also gains the ability to repair one Capital Ship in any given turn. Repair costs are 2 per damage counter removed.

GTCv Generation - (Special) [Stats vary.] Only one GTCv Generation may exist during a single game. GTCv Generation is immune to the effects of Event cards.**

* = Only available in the Age of Aquarius Expansion Pack.
** = Only available in the Rise of the Transcendant Expansion Pack.

I'll provide more as they come to me.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on February 26, 2009, 08:00:16 am
Those are nice:
Nav Buoy - here I would erase part If another player attempts(...) (...)control of the Battle Phase yourself. And also add text that first Nav boy must be attached to capital ship and deliver to battle zone ( small difficulty but needed because of main ability or Buoy)

Surgical Strike - cheap (about 2 CP) nice order, good for Vasudans.

Interdimensional Subspace Jump- great for Shivans as counter card.

Isis Repair - nothing to change :)
Title: Re: +++ FreeSpace Card Game +++
Post by: FoxtrotTango on February 26, 2009, 03:45:31 pm
Feel free to edit the cards as you please. I'm just the guy making up the ideas. Nice to see that I got Isis Repair right on the nose, though.

Quote
GTA Charybdis - (Unit) AWACS Mode: Spend 2 to allow one of your Capital Ships to target units located in your opponent's Fleet Zone for one turn. Allowing two Capital Ships this ability carries a cost of 5. The Charybdis is treated as a cruiser, but it can only be attacked if the rest of your units acquire targets or become targets themselves.

Sensor Jammer - (Equipment) Attach to a cruiser. The cruiser gains the following ability. Jamming: Pay 3 to prevent your opponent from using any Order cards during a given turn. When this card is attached to a GTA Charybdis, the cost is reduced to 1 per turn.

Galatean Fury - (Order) Play immediately after one of your Capital Ships have been destroyed. All enemy Capital Ships gain -1 AC/-1 AA for the rest of the Battle Phase.

Nebulous Lightning - (Event) Only usable during a Nebula Battle. When played, Nebulous Lightning afflicts a random enemy unit. If a fighter or bomber wing is selected, it receives 1 damage and 0/0 until the end of the turn. If a Capital Ship is selected, it is dealt 1 damage and a random attribute is reduced by 1 until the end of the turn.

47th Red Shirts - (Special) Attach to a fighter or bomber wing. This wing receives n damage immediately, but gains +1 to all stats per 2 damage it receives. The attached wing is automatically destroyed if it attempts to jump out of the Battle Zone.*

* = Only available in the Just Another Deus Ex-Pansion Pack.
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 02, 2009, 07:52:50 am
About Charybdis and Lightning i was thinking also ;7
Title: Re: +++ FreeSpace Card Game +++
Post by: FoxtrotTango on March 04, 2009, 03:29:37 pm
Just a couple of ideas this time, and they're not too original. I'd spend more time working out original concepts, but I've got college classes soon.

Quote
GVA Setekh - (Unit) (The description is the same as the GTA Charybdis, but it has lower AA and AC in return for higher MN and Agility.)

Broad Side to Bear - (Order) Choose a capital ship and add +2 AC/+2 AA. If an order such as Side to Side is used by an enemy, add +3 AC/+3 AA to your capital ship. If the selected ship is a GTD Orion, +4 AC/+4 AA.
Title: Re: +++ FreeSpace Card Game +++
Post by: SOFBear on March 05, 2009, 02:22:42 pm
Magblast goes Freespace--I love it and so too will my kids!
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on March 11, 2009, 05:33:38 am
GVA Setekh - here i would change target for ability not capital ships but fighters and bombers.
Generally Vasudans had lighter than other races fighters and need some support in this matter.
Title: Re: +++ FreeSpace Card Game +++
Post by: Enismirdal on March 15, 2009, 04:11:47 am
If the task isn't already being done, despite being newly-registered, I'd like to offer my grammar-nazi and typo-correction services.  It's a shame to see such beautiful things with grammar errors and typos.  Hope I'm not stepping on anyone's toes with this request, no offense if I am.
Title: Re: +++ FreeSpace Card Game +++
Post by: Dark RevenantX on March 15, 2009, 12:14:29 pm
Go ahead.  I just can't find the time to do it these days.

It's a shame that all copies of the completely grammar-fixed card sets were destroyed.  I just don't have enough time/energy to go through it all again.  If you want to do this, just pm c914.
Title: Re: +++ FreeSpace Card Game +++
Post by: FoxtrotTango on April 02, 2009, 11:29:07 pm
Pardon the digging, but I've come up with a few more card ideas.

Quote
Last Strike - (Order) The selected ship gains +5 AC when attacking a capital ship, but loses Agility and MN until the end of the Battle Phase.

Geosynchronous Bombardment - (Event) Chosen enemy cannot use any equipment cards for two full turns.

Weapon Prototype - (Special) Attach to any fighter or bomber wing. When an offensive equipment card is attached to the same wing, double its effects instantaneously. For Single-Use Equipment cards, the effect lasts until the end of the turn. For Multi-Use Equipment cards, the effect lasts for the remainder of the Battle Phase.

Feel free to edit as necessary!
Title: Re: +++ FreeSpace Card Game +++
Post by: Scani on July 29, 2009, 08:51:19 am
Is this project still alive?  :nervous:
We've got terrans and vasudans, but what has happend to announced some time ago shivan pack? I'm asking that simply because I fell in love with their design.
Title: Re: +++ FreeSpace Card Game +++
Post by: Androgeos Exeunt on July 29, 2009, 11:37:38 am
/me refrains from firing an SABeam.

You mean you like the Shivan logo at the back?
Title: Re: +++ FreeSpace Card Game +++
Post by: c914 on July 29, 2009, 01:13:37 pm
Quote
Is this project still alive?

In some way yes... but i hans't got any response from person too who ive send shivan cards for grammar cheeks.
Title: Re: +++ FreeSpace Card Game +++
Post by: GTSVA on July 29, 2009, 01:14:28 pm
Yeah the Shivan logo is hawt. xD
Title: Re: +++ FreeSpace Card Game +++
Post by: PlushTentacles on October 02, 2009, 12:49:39 am
Hi c914,

I realize I just registered for this forum [after returning to my Freespace 2 addiction], but I was looking at and enjoying your card game. If you still need someone to proofread/check the grammar on the Shivan cards, I'd be happy to help. I'm a native English speaker, and although I'm not a professional editor, as a law student I've done copy editing for legal publications.
Title: Re: +++ FreeSpace Card Game +++
Post by: DED on August 09, 2010, 08:40:19 pm
Someone  is still working on this project?
Title: Re: +++ FreeSpace Card Game +++
Post by: Scani on August 13, 2010, 10:10:24 am
Hi everyone. Some time ago I volunteered to spell check shivan cards, but according to the fact that I'm not native English speaker, I think that it would be great idea to combine forces and check shivan cards collectively. So, if you'll see some mistake, just post it below. Here it goes:
Code: [Select]
UNITS

SF Dragon - First Strike:
Before the main fire exchange SF Dragon instantly deals 1 damage to its target.

SF Astaroth - Swarmer:
SF Astaroth gains +1 AA for every other unit with this ability present in the Battle Zone.

SF Manticore - SF Manticore cannot be equipped.
Pay 2 – SF Manticore gains +1 AA until the end of the turn.

SF Mara - SF Mara gains +3 AC if it attacks Corvette, Destroyer or Installation or becomes their target.

SF Basilisk - Shield Regeneration:
Pay 2 – Prevent 1 damage dealt by AA weapons.

SB Nahema - Swarmer:
SB Nahema gains +1 AC for every other unit with this ability present in the Battle Zone.

SB Nephilim - Defence Turrets:
If SB Nahema is a target of a Fighter Wing, that wing is instantly dealt 1 damage.

SB Seraphim - Equalize SB Seraphim’s manoeuvrability with the manoeuvrability of the Capital Ship attacked by it. SB Seraphim gains +5 AC until the end of the turn.

SC Cain - Power Reverse:
Increase the power of SC Cain's AC or AA weapons by moving any number of points from one weapon to another. For each point moved pay 1.

SC Rakshasa - SC Rakshasa can attack 2 Cruisers simultaneously. Player can divide fire power at his own will.
Pay 4 – One of two targeted ships is instantly dealt 1 damage.

SCv Moloch - Cluster Missiles:
Pay 2 –  SCv Moloch can target 2 wings of Fighters or Bombers. Both wings receive maximum damage from Moloch’s AA weapons.
Hangar Bay:
SCv Moloch can carry 1 wing of Fighters and Bombers.

SCv Iblis - If SCv Iblis attacks first in the battle, it gains +3 AC/+2 AA until the end of the turn.

SD Ravana - Pay 2 – If SD Ravana attacks Cruiser or Corvette it can attack another Cruiser or Corvette with 4 AC fire power.
Hangar Bay:
SD Ravana can carry 6 wings of Fighters and Bombers.

SD Demon - Beam Burst:
If SD Demon attacks a Capital Ship it instantly deals 2 damage to another opponent's unit of the same type.
Hangar Bay:
SD Demon can carry 4 wings of Fighters and Bombers.

SJ Sathanas - Unstable Subspace Generator:
Pay 7 – Target 3 units. All of them instantly receive Damage Counters.
Hangar Bay:
SJ Sathanas can carry 8 wings of Fighters and Bombers.

SG Rahu - Miner:
If SG Rahu is located in the Battle Zone at the beginning of the turn, player gains +1CP.
SG Rahu is treated as a Cruiser. SG Rahu can only be attacked when the rest of your units acquire targets or become targets themselves.

SI  Communication Node - You may place SI Communication Node directly into the Battle Zone.
When SI Communication Node is placed in game player gains +1 CP at the beginning of each turn. If it is placed in the Battle Zone, player gains +2 CP and one unit per turn can jump for free.
SI Shivan Communication can only be attacked when the rest of your units acquire targets or become targets themselves.

SINGLE USE EQUIPMENT

Lamaris Warhead - Attach to Capital Ship.
Used Lamaris Warhead instantly deals 2 damage to 3 Bomber Wings of your choice.

Reserve Boosters - Attach to Capital Ship.
Used Reserve Boosters give +4 MN to Fighter or Bomber Wing until the end of the turn. When applied to Capital Ship they give +2 MN.

MULTI USE EQUIPMENT

Subspace Rift Generator - Attach to Destroyer or Corvette. It gains the ability:
Pay 4 – Selected unit in the Battle Zone instantly receive Damage Counter.

Polyphasic Subspace Drive - Attach to Capital Ship. Its jump cost drops to 0.

Punctual Stream Cannon - Attach to Bomber or Fighter Wing. It gains +2 AC/+1 AA.

TECHNOLOGY

Extended Shields - All units gain the ability:
Pay 1 – Unit gains +1 HP until the end of the turn. You can use this ability only once per unit during the turn.

ORDERS

Ramming - Sacrifice your unit. Its target receive damages equal to sacrificed unit’s HP. Both units must be the same type.

Reinforcements - Instantly move one of your units from the Fleet Zone to the Battle Zone without paying its jump cost. You can use this order at any time.

Surprise - Choose opponent's Unit. It receives -1 HP until the end of the turn.

Side to Side - Choose one of your Capital Ships. If its target is also a Capital Ship, both of them receive 0 MN.

Multiple targets tracking - Choose one of your Capital Ships. It can target 3 units. Divide its fire power at your will.

Initiative - Choose a unit. It starts the Battle Phase.

Second Wave - Choose one of your Fighter or Bomber Wings. It attacks any target as if it was a Support Unit.

At all costs! - Chose a unit. Move its damages to your randomly chosen Fighter or Bomber Wing.

Regardless of costs - Choose one of your Fighter or Bomber Wings. It gains +2 AC or +2 AA until the end of the turn. At the beginning of the next turn it receive Damage Marker.
 
Behind enemy lines - Choose one of your Capital Ships. It can attack opponent’s unit located in the Fleet Zone.

Dispersion - Choose Fighter or Bomber Wing. It gains +1MN but gets -1 AA until the end of the turn.

Ambush - At the beginning of the Battle Phase choose 2 opponent's units which have just appeared in the Battle Zone and 3 your units present in the Battle Zone.
Chosen units take part in a separate Battle Phase that takes place before the main Battle Phase. Survived units do not participate in the main Battle Phase.

EVENTS

Unstable Subspace - Play Unstable Subspace at the beginning of the Move Phase. Selected type of units cannot jump in this turn.

Wrong Target - Choose opponent's unit that has not shot yet. You choose its target from your ships.

Malfunction - Used Single Use Equipment Card is instantly destroyed and has no effect.

Target Priority - Remove selected Special Card from the game.

Panic - Choose Fighter or Bomber Wing. It cannot attack until the end of the turn. Shivans are immune to Panic.

Asteroid Collision - Choose Capital Ship in the Battle Zone. It instantly receive 3 damage.

Transmission Overlap - Set a different target from the units located in the Battle Zone for the Order Card you have just used.

"Dive, dive, dive!" - Use in the Move Phase. When you move a Capital Ship to the Battle Zone, choose one Fighter or Bomber Wing. It instantly receive 1 damage.

Battle in a Nebula - Play at the beginning of the Battle Phase. All Terran and Vasudan units receive -1 AC/-1 AA until the end of the turn.

Open Space Battle - Play at the beginning of the Battle Phase. All Capital Ships gain +2 AC/+1 AA until the end of the turn.

SPECIAL CARDS

SD Lucifer - There can be only one SD Lucifer card in the game.
SD Lucifer starts game with Indestructibility Counter. It prevents all damage dealt by units.
If SD Lucifer is in the Battle Zone, counter is removed from it at the end of the turn. Counter is placed on SD Lucifer once more if it jumps to the Fleet Zone.
Hangar Bay:
Lucifer can carry 8 wings of Fighters and Bombers.

Scar - There can be only one Scar card in the game.
Attach to Bomber or Fighter Wing. It gains +2 MN.

Arjuna Squadron - Attach to Bomber or Fighter Wing.
The wing to which Arjuna Squadron is attached always starts the Battle Phase.

SC Taranis - There can be only one SC Taranis card in the game.
SC Taranis is immune to the effects of Single Use Equipment Cards.

SI Jump Gate - There can be only one SI Jump Gate card in the game. You may place SI Jump Gate directly into the Battle Zone.
Placed in the Fleet Zone, it allows Fighter and Bomber Wings to jump at any time to the Battle Zone.
Placed in the Battle Zone, it allows Fighter and Bomber Wings to jump at any time to the Fleet Zone.
SI Jump Gate can only be attacked when the rest of your units acquire targets or become targets themselves.

Title: Re: +++ FreeSpace Card Game +++
Post by: potterman28wxcv on August 07, 2011, 07:13:13 am
Okay, this project seems to don't have been active for many time. Anyway, I have the idea to make a small software to play this game, and for it, I have to ask you (the cards maker) for some points :

I'm reading these 2 cards :
SF Astaroth
5/1 1/2 10/2 --> that's the notation I'm using : Command Points Needed / Jump Cost | AC / AA | MN / HP
Swarmer
SF Astaroth gain 0/+1 for each other unit with this ability present in the Battle Zone

SB Nahema
7/1 5/3 8/4
Swarmer
Nahema gets +1/0 for each other unit with this ability present in the battle zone.

These 2 cards are called "swarmer". We could consider that if these 2 cards are swarmer, then if these 2 cards are present in the battle zone, Astaroth should get 0/+1 and Nahema +1/0.
However, it is precised "for each other unit with this ability", and despite these 2 cards are swarmer, they haven't got exactly the same ability.
Logically, they shouldn't get their bonus. But I think it could be better for the game if they could get their bonus anyway, and with any other unit called "Swarmer".

What's your opinion about it ?

------------------------------------------

There is another thing :
VC Aten
5/1 4/10 7/5
When Aten is target of a cruiser or corvette, both ships get -1 MN

The rule book says :
"First, the maneuverability of both units is compared.
The difference between the maneuverability
scores is penalized to the firepower (both AC and
AA) of the unit with the lower maneuverability."

Getting their MN -1 to attacker and attacked is equivalent to do nothing  :blah:
Or maybe it isn't until the end of turn ?

-------------------------------------------------

Oh my god, I think it's an error, but the SCv Moloch is a fighter wing ! Remind me to never fight a wing of these things x) I prefer destroy a Lucifer !

-------------------------------------------------

SCv Moloch
10/1 8/11 4/11
Qoutub missiles :
Pay 2
Moloch can target 2 wings of fighters or bombers, both get maximum damage from moloch's AA Fire power.

Hangar Bay
Moloch can carry 1 wing of fighters and bombers.

The ability Pay 2 of this Moloch is very dangerous : it has got 11 AA firepower, and I don't know any fighter or bomber that have more than 11 HP :(
So you pay 2 and you destroy 2 wings. And you can use this ability every time you want. So, you summon Moloch, and the opponent have no more fighter or bomber wing for some CP. I think I will command Shivans ;)

----------------------------

And with the spacecraft that gets +1 HP until end of turn, there's a real problem. Let's imagine that this effect is activated, and the spacecraft, after being attacked, is only 1 HP. At the end of turn, the +1 HP negates, and the spacecraft is now 0 HP : a real phantom ship.
I think it would be better if the "+1 HP" were "prevent 1 damage". I think I will do modifications to the cards.<

And with the damage marker there is too a big problem : the Orion is 15 Hp. In a battle phase, Orion is very damaged and it is now 2 HP. So, it gains a damage marker. But at the beginning of the next turn, Orion have 7 HP, because it has got a damage marker... Orion just gained 5 HP !

---------------------------

Hangar Bay
TD Orion can carry 3 wings of Fighters and Bombers

Hangar Bay :
Ravana can carry 6 Wings of Fighter and Bombers

There are 300 meters between Orion and Ravana, and these 300 m represents 3 wings.

Hangar Bay :
Colossus can carry 6 wings of fighter and bombers.

The Ravana has a hangar bay as big as the Colossus' hangar bay. I guess the Shivans can compress their fighters to get more space. Did you know Seraphims were inflatable ?
Title: Re: +++ FreeSpace Card Game +++
Post by: FlamingCobra on August 11, 2011, 10:14:21 am
I say starter decks and booster packs should be released in .rar or .zip files. (To make them packs)

All cards must be printed on cardstock or they are invalid.

When the online game begins, cards must be "bought" with "points." You get these points by making posts and edits on Hard-Light, or by playing the card game online.


Also, I would have made the battlezone a grid so you can move your units around the battlefield. But that would be too much like chess I guess. But they would have ranged attacks.
Wait, that's starting to sound a lot like heroscape.




HOW ABOUT A FREESPACE D&D GAME?