Here is the nightly for 10 February 2017 - Revision eb1389d
Group: Linux
nightly_20170210_eb1389d-builds-Linux.tar.gzSHA1: 480b6f38153e88589e14dfcb527ce49e4b526369
Group: MacOSX
nightly_20170210_eb1389d-builds-MacOSX.tar.gzSHA1: 373224a1b6e69ff42ffe8ccea19131837ea5a2c9
Group: Win32
nightly_20170210_eb1389d-builds-Win32.zipSHA1: 1139a59bf2f9e15e5c251bc0d3e912473e181827
Group: Win64
nightly_20170210_eb1389d-builds-Win64.zipSHA1: f07a82347104ac9df41534c185de9c5f50c6a782
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commit b319143
Author: Fabian Woltermann <Thu Feb 9 12:35:23 2017 +0100>
Commit: Fabian Woltermann <Thu Feb 9 12:35:23 2017 +0100>
Changes the "Object rotated too far" assertion to a log message, as per discussion for PR #1171
code/ai/aicode.cpp | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
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commit 6ff7662
Author: asarium <Sat Feb 4 19:07:43 2017 +0100>
Commit: asarium <Wed Feb 8 19:17:33 2017 +0100>
Search for path types regarless of case
code/cfile/cfilesystem.cpp | 174 ++++++++++++++-------
test/src/cfile/cfile.cpp | 42 +++++
.../cfile/right_data_case/data/tables/ships.tbl | 0
3 files changed, 162 insertions(+), 54 deletions(-)
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commit 084d237
Author: asarium <Tue Feb 7 16:25:51 2017 +0100>
Commit: asarium <Tue Feb 7 16:30:21 2017 +0100>
Assign OpenGL labels to more objects
code/graphics/opengl/ShaderProgram.cpp | 6 ++++--
code/graphics/opengl/ShaderProgram.h | 4 ++--
code/graphics/opengl/gropengl.cpp | 2 ++
code/graphics/opengl/gropengl.h | 5 +++++
code/graphics/opengl/gropenglshader.cpp | 8 ++++----
code/graphics/opengl/gropengltexture.cpp | 3 +++
6 files changed, 20 insertions(+), 8 deletions(-)
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commit cf14728
Author: MageKing17 <Fri Feb 3 02:26:34 2017 -0800>
Commit: MageKing17 <Fri Feb 3 02:26:34 2017 -0800>
Avoid silly behavior when transferring almost-nonexistent energy.
code/ship/ship.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit c5278e2
Author: MageKing17 <Fri Feb 3 02:05:51 2017 -0800>
Commit: MageKing17 <Fri Feb 3 02:05:51 2017 -0800>
Allow transferring energy from shields to work properly at full shields.
code/object/objectshield.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)