Hmmm... I'm mapping Your Support Carrier for my project and I've noticed you're modeling details of your models with many geometricaly independent objects. The same method as I see here. My question is, are you going to merge them all into single geometrical object, or rather leave them as they are now?
Also, great work with both Iceni and Demon
Hy
The support carrier? Do you mean the one i´ve rebuild from Sins of a Solar Empire?
And yes, i´m working with a lot of single objects. The reason is: it´s easier to make LODs with that method and in a lot of cases i can save polygons without merging the objects.
The "main" objects of a model do i merge, of course. The mainparts of the Iceni will be merged to prevent rendererrors ingame.
For example: i make a cube and want to add a cylinder on top:
When i merge the objects i have 60 polygons used.
If i just place them in each other, i have 48 polygons - saved 12 polygons for this example.
With complexer models you often have a much more polygons saved.
It´s maybe mot the cleanest method, but for ingame usage its good enough