Author Topic: RELEASED - Discussion of an upgrade to Sol:A History  (Read 59182 times)

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Offline ShadowGorrath

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Re: Discussion of an upgrade to Sol:A History
Unless I missed something, it's done.

Enjoy the release !
« Last Edit: March 17, 2008, 09:20:33 am by ShadowGorrath »

 

Offline asyikarea51

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Had to edit the supplied mod.ini entry to get the menu working properly.

No mood to play it, lol, finished the original a long time ago and forgot all about it already. :lol: I was actually half-expecting to see fancy stuff like shinemaps and whatnot on the EA ships but well, can't be too demanding. Anyways I notice you're using the standard Valkyrie and Centaur, I think I have the released HTL Centaur here, need to check first, if I have it, you want it sent your way so that you can update the pack? (My Valkyrie comes from INFA though.) :)
The Power of Nightmares
TheHound: "Nice idea, but I have a thing against announcing campaigns before having them already finished."
G5K: "The flipside of that is that if you don't announce your campaign, yet take too long to finish it, other people may independently come up with some of the same ideas."

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
What was wrong with the mod.ini ?

And it would be good if you did give me those HTL models. That might mean a patch being started.

And about the textures, as I said before, I am no texturer ( for now, hopefully ), so I can't really do much about it. I could just copy the aeolus or some other grey/silver ship shinemaps and apply on the EA warships, but I doubt it would work out. Unless someone states otherwise.

 

Offline asyikarea51

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Re: RELEASED - Discussion of an upgrade to Sol:A History
:wtf: That was fast.

Well, my Inferno R1 folder is named differently, so I had to change the "culprit" line in mod.ini to get the menu working properly. It shouldn't be too much of a problem for those who know what they're doing. :)

Let me check my folders. Filefront kinda sucks but it's the only host I can rely on...
The Power of Nightmares
TheHound: "Nice idea, but I have a thing against announcing campaigns before having them already finished."
G5K: "The flipside of that is that if you don't announce your campaign, yet take too long to finish it, other people may independently come up with some of the same ideas."

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
It's a tradition. I'm not going to change it.

 

Offline blowfish

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Re: RELEASED - Discussion of an upgrade to Sol:A History
 :mad: Thing is taking forever to download!  Nice job getting it done so quickly though.  I wasn't expecting it to be done for a while. :yes:

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Please highlight this! :D

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
That's what I got:

Error: The following species are missing icon info in icons.tbl:
GTVA Vasudan
Hammer of Light
Shivan
Ancient

File:J:\src\cvs\fs2_open_3_6_9.final\code\Mission\MissionBriefCommon.cpp
Line: 731
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------



What about it?

 

Offline blowfish

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Forgot about nameplates...

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Ask Nelson :D

 

Offline Mongoose

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Ooh, I'll have to give this a shot (along with about 20 or other so backlogged campaigns).  I've been wanting to try out S:AH for a long time. :)

(Oh, and regarding your checklist on the front page, I don't think you're going to have much luck getting an actual image of Pluto, considering that this is the highest-resolution image we have of it at this point.  If you're willing to wait until 2015, the New Horizons mission should provide you with some better source material. :p)

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
No, the Pluto image used in S:AH came from a 512x512 jpg picture. So size is the same.

And the nameplates... To be honest, there would be a hell lot of them, and I don't really know how to add them to certain ships ( nor how to add them at all ).

That's what I got:

Error: The following species are missing icon info in icons.tbl:
GTVA Vasudan
Hammer of Light
Shivan
Ancient

File:J:\src\cvs\fs2_open_3_6_9.final\code\Mission\MissionBriefCommon.cpp
Line: 731
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------



What about it?


Ok, this one get's a WTH. Do you get it when opening the tech room inteligence section?

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I get it when I run FreeSpace...

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Which Inferno Release 1 do you have ? Light version, or full ?

And are you using mediavps? With mv_core ?
Note that I used 3.6.10 beta mediavps with a 3.6.10 exe, which resulted in no errors whatsoever.

And last thing I can suggest is to run it with 3d ship selection feature on. I can't think of anything else . :(

And, does anyone else have this error ?

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I tried the original INFR1+SCP Patch and your INFR1 upgrade...I got the same result.

I don't have 3.6.10 MVPs&FS Open 3.6.10. The first one is difficult for me to DL(that German site doesn't like me) and I can't find the second one(the only 3.6.10 build I have is INF).

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I'm starting to get the picture . . .
Didn't you read the ReadMe instructions?

Anyway:
1. Make a folder and call it SAH.
2. Extract the Data, all it's subfolders, the mod.ini and SAH.bmp from the downloaded archive to the new empy SAH folder.
3.Make sure that Inferno and it's patch are in a folder called INFR1.
4.Make sure your mediavps are in a folder called mediavps.

Now, after you done that, reselect the SAH as a mod in the launcher and try again . Should work .

P.S. I'll reply only tommorow, cause I'm writing this from a phone.

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I don't even need to try that...those are the settings I already have.

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Then wth ? It only has a problem with the icons/tech room intelligence entries from Inferno. I think.

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Link to FS Open 3.6.10, please...

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Here : http://www.hard-light.net/forums/index.php/topic,50258.0.html

Other than that, I doubt I can really help, as I don't have this error. In fact, I don't have any errors.