Author Topic: [WIP] The Aftermath II: The Blue Guardian  (Read 1913 times)

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Offline herkie423

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Re: [WIP] The Aftermath II: The Blue Guardian
A new update for the Reboot is released. Check the Release OP.

 

Offline JSRNerdo

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Re: [WIP] The Aftermath II: The Blue Guardian
There are a whole bunch of Ancient destroyers out there that you can probably easily retexture green to make them look Romulan.
Inferno: It's the I in Inferno / It's the beam spam delight / Risin' up to a shock jump arrivaaaaaal
Between The Ashes: Look just a really cool and neat thing, OK?
The Last Stand: A very episodic capship command mini-campaign
Breakthrough: A pretty standard but not really capship command mission

 

Offline herkie423

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Re: [WIP] The Aftermath II: The Blue Guardian
Hmm... That's a good idea. I didn't thought about it. Maybe I will use one of those Ancient ships. Transformed it and add more turrets then re-texture it. Thanks JSR.

By the way, I am "dissecting" the BTA missions to learn some techniques in mission designs. There's a lot of good stuff in there. I practically merorized every SEXP and know what its for but I don't how to apply some of them in a design. I tend to use the simpler approach.

  

Offline CT27

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Re: [WIP] The Aftermath II: The Blue Guardian
For what it's worth, I'm working on writing the plot of the first mission of Act 3 now and am awaiting approval for the script from Herkie.