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Hosted Projects - FS2 Required => Inferno => Topic started by: The Dagger on August 26, 2013, 01:05:53 am

Title: GVB Setep [RELEASE]
Post by: The Dagger on August 26, 2013, 01:05:53 am
Here's the GVB Setep, the most powerfull vasudan fightercraft, ready for download:


Download from Mediafire (http://www.mediafire.com/download/53g471d3r60zuwa/Setep.zip)

(http://i1169.photobucket.com/albums/r503/Dagguerreotype/Setep/Setep_zpsf3b3d32e.png)

Original model from MarkN. Vasudan pilot and some texture greebling from Oddgrim. Final modelling, texturing and conversion by me.

I hereby release this model under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported Licence (CC BY-NC-SA 3.0) (http://creativecommons.org/licenses/by-nc-sa/3.0/)

EDIT: added image and shield icon.
EDIT2: corrected MOI problem and added licence.
Title: Re: GVB Setep [RELEASE]
Post by: Black Wolf on August 26, 2013, 02:31:07 am
That's really good - who textured it?
Title: Re: GVB Setep [RELEASE]
Post by: Aesaar on August 26, 2013, 02:41:58 am
Impressive.  Excellent work by all involved.

One thing: 74m long fighter?  Sounds more like a superheavy bomber to me.  :P
Title: Re: GVB Setep [RELEASE]
Post by: Luis Dias on August 26, 2013, 04:32:06 am
That's why it's a GVB.

:yes: Great ship people!
Title: Re: GVB Setep [RELEASE]
Post by: niffiwan on August 26, 2013, 04:33:20 am
Looks awesome  :yes:
Title: Re: GVB Setep [RELEASE]
Post by: Oddgrim on August 26, 2013, 04:44:10 am
ooh, nice palette you have right there, good model as well. c:
Title: Re: GVB Setep [RELEASE]
Post by: MatthTheGeek on August 26, 2013, 05:58:05 am
What's with making Shivan-like Zod ships those days ? This is obviously a Taurvi-inspired craft.
Title: Re: GVB Setep [RELEASE]
Post by: The Dagger on August 26, 2013, 06:03:02 am
That's really good - who textured it?
Thanks, texturing was on me and it took for ever...

One thing: 74m long fighter?  Sounds more like a superheavy bomber to me.  :P
Well, "most powerfull fightercraft" is coming straight from its tech description... (as oppose to capital ships, I guess...)
It is indeed a superheavy bomber.

What's with making Shivan-like Zod ships those days ? This is obviously a Taurvi-inspired craft.
Lies I say!
I didn't realise it but you do have a point...
Title: Re: GVB Setep [RELEASE]
Post by: MatthTheGeek on August 26, 2013, 06:07:47 am
Cause yeah, between the Nahema (http://www.hard-light.net/wiki/index.php/Sekhmet), Seraphim (http://www.hard-light.net/wiki/index.php/GVF_Mihos), Nephilim (http://www.hard-light.net/wiki/index.php/GVF_Imset) and now the Taurvi...

There's only one Shivan bomber left. Who wants to make a Zod Shaitan ? :p
Title: Re: GVB Setep [RELEASE]
Post by: Rodo on August 26, 2013, 08:36:05 am
The last texture on this is taking forever to load on p3d, I closed the window and tried again and no luck. How big is it?
Title: Re: GVB Setep [RELEASE]
Post by: The Dagger on August 26, 2013, 08:42:10 am
The texture is 4096x4096, like with all my models (and Oddgrim's AFAIK).
Try downloading the model, it has baked glowmaps which aren't reflected in the p3d. :)
Title: Re: GVB Setep [RELEASE]
Post by: Rodo on August 26, 2013, 08:44:58 am
I'll do, at home :yes:
Title: Re: GVB Setep [RELEASE]
Post by: fightermedic on August 26, 2013, 10:04:41 am
very cool model, the textures take some time to get used to though ;)
Title: Re: GVB Setep [RELEASE]
Post by: MatthTheGeek on August 26, 2013, 11:47:00 am
The texture is 4096x4096, like with all my models (and Oddgrim's AFAIK).
I thought p3d could only do 1024 ? Have they up'd their limit ?
Title: Re: GVB Setep [RELEASE]
Post by: The Dagger on August 26, 2013, 11:57:58 am
The basic version doesn't go beyond 1024, but the plus account (which is FREE for now) gets up to 4096 and allows you to use trasparent-png and has other cool options too.
Title: Re: GVB Setep [RELEASE]
Post by: MatthTheGeek on August 26, 2013, 03:15:18 pm
This is now wikified (http://www.hard-light.net/wiki/index.php/GVB_Setep) and FSMods.netified (http://www.freespacemods.net/download.php?view.904)

(http://www.hard-light.net/wiki/images/GVBSetep.png)
Title: Re: GVB Setep [RELEASE]
Post by: Luis Dias on August 26, 2013, 03:29:54 pm
link goes to SSP Chakra, Mat!
Title: Re: GVB Setep [RELEASE]
Post by: MatthTheGeek on August 26, 2013, 03:36:06 pm
Fix0r'd. Note to self: tired makes mistakes.
Title: Re: GVB Setep [RELEASE]
Post by: Black Wolf on August 28, 2013, 03:34:53 am
For the purposes of the modding contest, do you guys want this ship entered? If so, should iut be credited 50:50 The Dagger and MarkN, or in some other split?
Title: Re: GVB Setep [RELEASE]
Post by: The Dagger on August 28, 2013, 04:44:51 am
For the purposes of the modding contest, do you guys want this ship entered? If so, should iut be credited 50:50 The Dagger and MarkN, or in some other split?
For the moment, I have yet to have an answer from MarkN for the models licensing, so I'll wait until that to have a definitive statement.
Also, the model lacks table. I never intended this model to be in for the competition (and MarkN handed it a long time ago), so meh...
Title: Re: GVB Setep [RELEASE]
Post by: Black Wolf on August 29, 2013, 11:35:51 am
Did some quick checking in PCS - depending on how you measure it, those Zods in the cockpit are about 2.75m sitting down. Standing, I'd ballpark them between 3 and 4m. Vasudans are taller than humans, but not by that much. :p

I guess Inferno has need of this as a super-sized bomber, but for the rest of us, a quick rescale in PCS to 50m is a very viable option for this craft if you wanted to fit a non-ridiculous-sized bomber into your mod and have the pilots more accurately to scale. But ingame, nobody'll notice that the Vasudans are slightly too tall, so go nuts with the 75m version too. :D
Title: Re: GVB Setep [RELEASE]
Post by: The Dagger on August 29, 2013, 12:36:00 pm
Wait what? In Blender those Zods are 2m sitting which makes him 2m40 standing... That's the standard model I've used for the Sekhmet, Ptah and Hathor...

Also, if somone want a smaller version, I could do some modifications...

EDIT: Also, the ship should be 60m long, not 75m... I'll check this out.
Title: Re: GVB Setep [RELEASE]
Post by: cahdoge on September 25, 2013, 11:55:40 am
I'm trying this table provisional (if the bomber is hit it's spinning around very fast but I don't know how to fix this)
could this be an opinion

[attachment deleted by ninja]
Title: Re: GVB Setep [RELEASE]
Post by: Droid803 on September 25, 2013, 01:17:57 pm
I'm trying this table provisional (if the bomber is hit it's spinning around very fast but I don't know how to fix this)
could this be an opinion

try re-generating its MoI in the pof, or setting its mass to something higher than 650.0
Title: Re: GVB Setep [RELEASE]
Post by: The Dagger on September 25, 2013, 02:12:21 pm
There was a MOI problem on the model. I have just updated the first post with a corrected version, try redownloading it.
And regarding your table, you should use Setepshield instead of shield-hathor as a shield icon (now included in the download).
Title: Re: GVB Setep [RELEASE]
Post by: Woomeister on September 25, 2013, 06:00:25 pm
I've fixed it on our end as well, working on the INF table now.