There's way too little information here to expect a code bug.
Full description of problem:
I am playing Blue Planet : Tenebra with these executables and have made some changes to the tables.
Changes:
- Removed all $Glowpoint override sections form both
bp-ship.tbm and
bp2-ship.tbm because they were not compatible with 3.6.16 executables.
- Merged mainhall tables and removed +name sections from them as they were too causing errors.
- Lastly opened the campaign files to incorporate the above mainhall changes (mainhall index,etc). (I did not make any changes to the mission files)
Sorry for doing all this, but the latest Blue Planet builds (I checked on 29th January in the topic: The Blue Planet build repository) do not work and crash while the debug version gives me the vec3d error while playing.
Now with all the adjustments above, I was able to play Tenebra until the mission 'One Future' came. In this mission all works well until servil gywilm ( or someone like that ) arrives. On his arrival, my game stops and I get the message Freespace Open has stopped responding (It appears automatically without any key press). I opened the mission in FRED and saw that there were some friendly stealth fighters also which arrived at the same time with those flags I mentioned above.
So here's the problem, I think there is a high probability that these stealth fighters are the error(one ulysses and three medusas, I don't think so) or maybe the key-pressed scripts(although they must give error at the start of mission and not at that time).
Other missions like Her Finest Hour (I played them using
skipmemymissionyo cheat) worked perfectly so the tables are not giving the problem. Also I had tried to play the campaign with 3.6.14 executables. Although there were errors, there were no crashes and I was able to play the campaign.
Based on the information given, it could just as likely me a model issue or a mod hierarchy problem.
You are right, mjn.mixael. Putting one hostile Fenris cruiser and some stealth fighters with those flags doesn't give problem. But when I put some seriously big models(in this case, Morena MacDuff and Large Asteroid) I get this error.
Now I have got one more problem. When I go in Campaign selection room and select Blue Planet:War in Heaven Part II the game stops responding. So I cannot reproduce the debug log for that mission. And I haven't changed the mission so if you play Blue Planet, you have the mission file.
Once again I apologize for irritating you, since I'm very new to HLP.