Author Topic: Burning Heaven Campaign Launched + Patch 1.1!  (Read 65547 times)

0 Members and 1 Guest are viewing this topic.

Re: Burning Heaven Campaign Launched
can someone bring bta to hospitol
hes scick
and hes had trow awey

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Burning Heaven Campaign Launched
....


I am pretty sure that that isn't necessary. Or that if it is, BTA will be able to arrange for proper transport by himself.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Burning Heaven Campaign Launched
ok e

 
Re: Burning Heaven Campaign Launched
i downloading from xfire

 

Offline bigchunk1

  • bigchunk1 = Awesome²
  • 29
  • ...and by awesome I mean Jerk!
Re: Burning Heaven Campaign Launched
It's pretty fun so far, but unfortunately I was unable to pass the mission where you
Spoiler:
must escort the captured kappa freighter
on the jump after you must defend against atacking fighters my ship never exits the burst speed. I whizz past the target point and am trapped in the jump state. After runing out of ideas I had to quit the mission. Am I doing something wrong?
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 
Re: Burning Heaven Campaign Launched
just try it on veryeasy

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Burning Heaven Campaign Launched
Is the download stable now?
The trailer sells it well :)
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Goblix

  • 24
Re: Burning Heaven Campaign Launched
I can't seem to get past the fourth mission either, for the same reasons bigchunk mentioned.

Absolutely in love with what I've played so far though :) I think I may have a new favorite campaign!

Oh and.. I'm just a little confused here: http://i.imgur.com/tQWjt.jpg
« Last Edit: January 19, 2012, 01:50:38 pm by Goblix »

 
Re: Burning Heaven Campaign Launched
no still nothing but bta is give to me he have it

 

Offline crizza

  • 210
Re: Burning Heaven Campaign Launched
Just do me a favour:
Whenever there is a new post in this topic I look it up to see if the download is working again, and almost everytime is some crappy post by this wouterguy...
Don't post unless the download is working again or was rerouted to another site...
god damn it.

 

Offline LoneKnight

  • 27
  • One does not simply ALT-J into Mordor.
Re: Burning Heaven Campaign Launched
I've been working with Swantz to get it on the FSMods server. Looking into the issue that some people are having.

I whizz past the target point and am trapped in the jump state. After runing out of ideas I had to quit the mission. Am I doing something wrong?

I just want to point out that increasing the Game Speed during a Boost Jump will mess it up. It scrambles up the way set-ship-speed works.
« Last Edit: January 19, 2012, 02:48:19 pm by LoneKnight »
Burning Heaven

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: Burning Heaven Campaign Launched
Do we have a mirror yet?
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline achtung

  • Friendly Neighborhood Mirror Guy
  • 210
  • ****in' Ace
    • Minecraft
    • Freespacemods.net
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline MetalDestroyer

  • Starwars reborn!
  • 210

 

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: Burning Heaven Campaign Launched
I can't seem to get past the fourth mission either, for the same reasons bigchunk mentioned.
Also had a problem with the RedAlert for part1.
Framerates in the first mission dropped to about 10 FPS, I usually run at about 60 FPS with all the features selected.
« Last Edit: January 19, 2012, 07:16:37 pm by Macfie »
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Burning Heaven Campaign Launched
Regarding the warnings on startup:

All of them were due to using "carry-no-damage" instead of the correct "carry no damage" in the subsystem flags for a few ships. Attached to this post is an archive with the corrected tables.

On an organizational note, this is why you always always ALWAYS need to run your mod through debug at least once. Debug builds tend to notice these things, and scream at you.

In addition, I note that you have both a ships.tbl as well as several -shp tbms. It is preferable to merge all those tbms into the tbl prior to release.

In addition, regular 3.6.13 (and, by extension, 3.6.14) builds report this:

Code: [Select]
Model gtibretonia.pof has a null moment of inertia!  (This is only a problem if the model is a ship.)
WARNING: "Not all subsystems in model "gtibretonia.pof" have a record in ships.tbl. This can cause game to crash.  List of subsystems not found from table is in log file." at modelread.cpp:636
Subsystem communicationa in model was not found in ships.tbl!

WARNING: "Invalid subobj_num or model_num in subsystem 'communication' on ship type 'GTI Bretonia'. Not linking into ship!  (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:5234
WARNING: "Invalid subobj_num or model_num in subsystem 'navigation' on ship type 'GTI Bretonia'. Not linking into ship!  (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:5234

WARNING: "For ship 'GTF Raptor', detail level mismatch. Table has 4, POF has 5." at ship.cpp:8549
WARNING: "GTF Raptor (fighter3t-05.pof) has a null moment of inertia!" at ship.cpp:4542

ERROR: There are 2 primary banks in the model file, but only 1 primary banks specified for ITN Light Bomber. This must be fixed, as it will cause crashes.

There are 2 secondary banks in the model file, but only 1 secondary banks specified for ITN Fighter. This must be fixed, as it will cause crashes.


There are A LOT of issues with the models here. The above is only a small sample. The texture "debris-1" is missing, causing complaints. Then there are several cases where the models have faulty model data. While all of them can be fixed with comparatively little work (and I will try to come up with patches for them), this to me says that you may not have debugged this properly. This is NOT NOT NOT a statement on the overall quality of your story and missions (I haven't been able to get past the fantastic intro because of model errors), just a technical heads-up.

On a non-technical note:

Holy carp this is awesome. Bloody good job there.

[attachment deleted by a ninja]
« Last Edit: January 19, 2012, 06:22:01 pm by The E »
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline est1895

  • 28
Re: Burning Heaven Campaign Launched
My system crashes just before the first mission, plus the 155 errors.  I am using FS-Open 3.6.14 RC3 and the latest build.
« Last Edit: January 19, 2012, 06:22:09 pm by est1895 »

 
Re: Burning Heaven Campaign Launched
The intro is certainly impressive.  However, the game crashed to the desktop right after that.  No error message provided.  I have already downloaded and put in place the fixed tables by E.  Hopefully the remaining issues will be resolved in short order.

 
Re: Burning Heaven Campaign Launched
Likewise, except I get an error similar to what The E describes regarding the ITN fighter.

Code: [Select]
There are 3 primary banks in the model file,
but only 2 primary banks specified for ITN Fighter.
This must be fixed, as it will cause crashes

Eagerly looking forward to a fix  :pimp:
« Last Edit: January 19, 2012, 11:03:37 pm by Waistless »

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Burning Heaven Campaign Launched
Is there a specific build required?

I'm a bit dubious about getting this if i need to re-download it in a day or two to enjoy a bug free session. :yes:


Still keen to try though.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png