Author Topic: Introducing 'Silent Fury', a D3 mod project  (Read 3129 times)

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Offline Hunter

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Introducing 'Silent Fury', a D3 mod project
Introducing a 5-mission Descent 3 campaign set in the 'Hyperspace' universe, originally established in the multiplayer trilogy in 2003 and later in the 'Basewars' openworld environment in 2006.
Back in 2009 I wanted to develop a single-player variation of Basewars with a storyline and customized missions. However the project ended up being abandoned and essentially it was dead.
Silent Fury was originally intended to be a 7-mission campaign with a basic storyline and FreeSpace-style missions - This version has 5 missions only.
It wasn't until the summer of 2016 that I decided to pick the project up again and reboot it with a fresh injection of ideas and content.
I wasn't too happy with the original project, so I decided to trash the original missions and start again while still keeping most of the assets.

It's taken me nearly a year to complete all 5 missions and the associated mods/scripting.
Overall it's about 3 months worth of work spread over the course of a year, not including any of the time spent on assets previously.

Silent Fury will feature the following:

* 5 difficult missions with some storyline and action to enjoy
* A new playership, with rechargable shields and energy
* Additional onboard gadgets to help you along (such as boosters and drones)
* Revised and balanced weapons from Basewars (though not all 20 will be available)
* Wingmates to fly alongside, including a 'Shaman' support ship that will boost your health.
* Some new textures and effects in addition to the original Basewars packs.
* New sounds and ambiences to add to the atmosphere
* A full range of new custom objects and enemies
* 1 bonus secret mission to discover

And much more! Currently I have no music, so Dan Wentz agreed to let me use the redux soundtracks in this project.
In addition the campaign will be fully voiced acted once all parts have been filled.
If you are interested in helping out, drop me a PM. I'm especially in need of a woman!

Playtime is about on average 120~140 minutes. Here are some screenshots.
Don't forget this is the original Descent 3 engine circa 1999, so there are some limitations :)












































« Last Edit: July 27, 2017, 11:53:14 pm by Hunter »
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Offline jr2

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Re: Introducing 'Silent Fury', a D3 mod project
Pardon me if I missed it, but is there a download link?

 

Offline Hunter

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Re: Introducing 'Silent Fury', a D3 mod project
No, it hasn't been released yet :)

Hopefully before the end of the month.
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Offline Mongoose

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Re: Introducing 'Silent Fury', a D3 mod project
I like how you talk about "limitations" while simultaneously expanding the hell out of what D3 is capable of. :D

 

Offline Hunter

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Re: Introducing 'Silent Fury', a D3 mod project
Well the limitations aren't as apparent in the screenshots. It's a bit wonky in places, but works more or less  :D

Btw I am looking for more voice actors to fill parts - if you know anyone who would be interested, drop me a PM.
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Offline Hunter

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Re: Introducing 'Silent Fury', a D3 mod project
A small update: Work on the project was finished a few weeks ago, I'm just waiting on a few of the voice actors to finish their lines and then put the campaign through some additional checks - It looks like I'll be releasing it toward the end of this month.

Here is a very brief clip:

« Last Edit: September 01, 2017, 09:23:45 pm by Hunter »
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Offline jr2

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Re: Introducing 'Silent Fury', a D3 mod project
A small update: Work on the project was finished a few weeks ago, I'm just waiting on a few of the voice actors to finish their lines and then put the campaign through some additional checks - It looks like I'll be releasing it toward the end of this month.

Here is a very brief clip:



You don't want this:
[yt]https://youtu.be/Nb3BVVl1PaE[/yt]
You want this:
[yt]Nb3BVVl1PaE[/yt]
Which gives you this:

 
Re: Introducing 'Silent Fury', a D3 mod project
At first I thought you modded Diablo 3 and was gonna ask, but I see it's Descent 3 lol. It looks promising so far, I'd check it out when you add the finishing touches.

 

Offline CP5670

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Re: Introducing 'Silent Fury', a D3 mod project
This looks quite interesting, almost seems more like FS than Descent. There are very few singleplayer D3 campaigns out there. I'll certainly want to play it once you release it.

 

Offline Colonol Dekker

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Re: Introducing 'Silent Fury', a D3 mod project
Is this a D3 mod for FS2?
Campaigns I've added my distinctiveness to-
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Offline jr2

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Re: Introducing 'Silent Fury', a D3 mod project
Is this a D3 mod for FS2?

More like a FS2 mod for D3, looks like (runs on the D3 engine unless I'm completely and totally wrong here).

 

Offline AdmiralRalwood

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Re: Introducing 'Silent Fury', a D3 mod project
Is this a D3 mod for FS2?

More like a FS2 mod for D3, looks like (runs on the D3 engine unless I'm completely and totally wrong here).
Not FS2-related at all.
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Offline jr2

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Re: Introducing 'Silent Fury', a D3 mod project
Is this a D3 mod for FS2?

More like a FS2 mod for D3, looks like (runs on the D3 engine unless I'm completely and totally wrong here).
Not FS2-related at all.

Eh.  I didn't mean FS2 (the story), I meant FS2 (the space fighter sim).  Sorry for the mix-up.  (In other words, I meant this mod makes whatever campaign it has play sort of like FS2 gameplay on the D3 engine, IMHO)

 

Offline Hunter

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Re: Introducing 'Silent Fury', a D3 mod project
Yeah this isn't really related to FreeSpace but it's a fair comparison - Missions are a tad longer coming in at 20-25min each. As I said it's just a Descent 3 mod - Using the original engine which has no source port or upgrades. Out of the box the D3 engine came with a lot of features which make this kind of mod possible. This is a culmination of ideas rebooted from previous projects, really.

I'm hoping to release the campaign within the next few days.  It's nothing ground breaking but for Descent 3 it's the only campaign of this kind :)
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Offline Hunter

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Re: Introducing 'Silent Fury', a D3 mod project
Well, the project has been released! Check out the release thread over at PlanetDescent: http://www.planetdescent.net/index.php/topic,1514.0.html

You can download the campaign here: https://sectorgame.com/d3/downloads/files/SilentFury.exe

Be sure to consult the setup and readme carefully before playing :)
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Offline Hunter

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Re: Introducing 'Silent Fury', a D3 mod project
A fatal bug was found in the initial release which caused Silent Fury to crash on some systems (usually after loading the first level). This SHOULD be fixed now, simply download the installer again or place this hotfix in your Descent 3 folder: https://sectorgame.com/d3/downloads/files/SilentFury_hotfix_extract-to-D3-dir.zip
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