Here is the nightly for 18 September 2016 - Revision d9c9647
Group: Linux
nightly_20160918_d9c9647-builds-Linux.tar.gzSHA1: fa9c9c60049b63c013db05da593f9aded9e4d2fb
Group: MacOSX
nightly_20160918_d9c9647-builds-MacOSX.tar.gzSHA1: 32e9a162b6722e97abc6f8616dd803af2f016ca8
Group: Win64
nightly_20160918_d9c9647-builds-Win64.zipSHA1: 7eb6a25c6d0dfb56611031f85c4b39f816256900
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commit d3f89c1
Author: MageKing17 <Thu Sep 8 13:24:05 2016 -0700>
Commit: MageKing17 <Thu Sep 8 13:24:05 2016 -0700>
Also use MAX_DETAIL_LEVEL for resetting detail_distance_mult.
code/ai/ai_profiles.cpp | 3 +++
1 file changed, 3 insertions(+)
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commit bce1756
Author: MageKing17 <Wed Sep 7 18:36:12 2016 -0700>
Commit: MageKing17 <Wed Sep 7 18:36:12 2016 -0700>
Change pointless .size() calls into .empty() calls.
code/asteroid/asteroid.cpp | 2 +-
code/cfile/cfile.cpp | 2 +-
code/controlconfig/controlsconfig.cpp | 2 +-
code/controlconfig/controlsconfigcommon.cpp | 2 +-
code/gamehelp/contexthelp.cpp | 2 +-
code/gamesnd/gamesnd.cpp | 2 +-
code/hud/hud.cpp | 8 ++++----
code/hud/hudparse.cpp | 4 ++--
code/hud/hudreticle.cpp | 2 +-
code/hud/hudshield.cpp | 2 +-
code/lab/wmcgui.cpp | 10 +++++-----
code/lighting/lighting.cpp | 2 +-
code/menuui/mainhallmenu.cpp | 2 +-
code/mission/missionparse.cpp | 4 ++--
code/model/modelinterp.cpp | 8 ++++----
code/model/modelrender.cpp | 8 ++++----
code/object/objcollide.cpp | 2 +-
code/parse/sexp.cpp | 6 +++---
code/ship/ship.cpp | 8 ++++----
code/starfield/starfield.cpp | 2 +-
code/weapon/weapons.cpp | 2 +-
fred2/bgbitmapdlg.cpp | 4 ++--
fred2/dumpstats.cpp | 2 +-
fred2/sexp_tree.cpp | 2 +-
24 files changed, 45 insertions(+), 45 deletions(-)
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commit bac7708
Author: MageKing17 <Wed Sep 7 18:31:15 2016 -0700>
Commit: MageKing17 <Wed Sep 7 18:31:15 2016 -0700>
Minor hud_target_common() cleanup.
code/hud/hudtarget.cpp | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
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commit 816e792
Author: MageKing17 <Wed Sep 7 17:58:25 2016 -0700>
Commit: MageKing17 <Wed Sep 7 17:58:25 2016 -0700>
Explicitly make "$Detail Distance Multiplier:" based on detail levels.
code/ai/ai_profiles.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)