Author Topic: Nightly: 11 September 2017 - Revision fa7f49f  (Read 66 times)

0 Members and 1 Guest are viewing this topic.

Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 11 September 2017 - Revision fa7f49f
Here is the nightly for 11 September 2017 - Revision fa7f49f



Group: MacOSX
nightly_20170911_fa7f49f-builds-MacOSX.tar.gz (Mirror)


Group: Linux
nightly_20170911_fa7f49f-builds-Linux.tar.gz (Mirror)


Group: Win64
nightly_20170911_fa7f49f-builds-Win64.zip (Mirror)


Group: Win32
nightly_20170911_fa7f49f-builds-Win32.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit cdd391c
Author: asarium <Sat Aug 19 14:25:11 2017 +0200>
Commit: asarium <Sun Sep 10 11:48:38 2017 +0200>

    Move light handling out of OpenGL code
 code/cutscene/VideoPresenter.cpp        |   2 -
 code/graphics/2d.cpp                    |   5 +
 code/graphics/2d.h                      |  12 -
 code/graphics/grstub.cpp                |  22 --
 code/graphics/light.cpp                 | 426 +++++++++++++++++++++++++++++++
 code/graphics/light.h                   |  35 +++
 code/graphics/opengl/gropengl.cpp       |  11 -
 code/graphics/opengl/gropengldraw.cpp   |   2 +-
 code/graphics/opengl/gropengllight.cpp  | 440 --------------------------------
 code/graphics/opengl/gropengllight.h    |  72 ------
 code/graphics/opengl/gropenglshader.cpp |   1 -
 code/graphics/opengl/gropenglstate.cpp  |   3 -
 code/graphics/opengl/gropengltnl.cpp    |  32 +--
 code/lighting/lighting.cpp              |   1 +
 code/model/modelrender.cpp              |   1 +
 code/nebula/neb.cpp                     |   1 +
 code/object/object.cpp                  |   1 +
 code/object/objectsort.cpp              |   1 +
 code/parse/sexp.cpp                     |   1 +
 code/source_groups.cmake                |   4 +-
 fred2/bgbitmapdlg.cpp                   |   1 +
 fred2/fredrender.cpp                    |   1 +
 freespace2/freespace.cpp                |   1 +
 23 files changed, 494 insertions(+), 582 deletions(-)

------------------------------------------------------------------------
commit 4860f72
Author: asarium <Sat Sep 9 19:43:13 2017 +0200>
Commit: asarium <Sat Sep 9 21:14:25 2017 +0200>

    Use geometry shader instancing for shadow map rendering
 code/def_files/main-g.sdr                      |  19 +-
 code/def_files/main-v.sdr                      |  12 +-
 code/graphics/opengl/gropengltnl.cpp           |  22 +-
 lib/opengl/gl/extensions.txt                   |   1 +
 lib/opengl/gl/glad/include/glad/glad.h         |  17 +-
 lib/opengl/gl/glad/src/glad.c                  | 593 +++++++++++++------------
 lib/opengl/gl/glad_wgl/include/glad/glad_wgl.h |   2 +-
 lib/opengl/gl/glad_wgl/src/glad_wgl.c          |   6 +-
 8 files changed, 359 insertions(+), 313 deletions(-)

------------------------------------------------------------------------
commit b130d52
Author: asarium <Sat Sep 9 18:28:55 2017 +0200>
Commit: asarium <Sat Sep 9 18:28:55 2017 +0200>

    Use PNG instead of TGA for saving screenshots
 code/graphics/opengl/gropengl.cpp | 55 ++++-----------------------
 code/pngutils/pngutils.cpp        | 80 +++++++++++++++++++++++++++++++++++----
 code/pngutils/pngutils.h          |  2 +
 3 files changed, 81 insertions(+), 56 deletions(-)