Hi all : )
I don't know if there already is a project like this one,( I've searched for it but I didn't find one ) apologies in advance if this is the case.
I played Freespace open and Diaspora a long time ago , and a few days ago I decided to replay this game again... it's still so good !!, thx to the team who worked on it !!
And an idea came in my mind... what about a repeatable co-op campaign close to the boardgame...
I mean here are the big lines, the players would start with the battlestar XXXXXX, just after the first attack of the Cylons, and will have to escort a fleet of civilians ships to reach the Galactica before it crosses the red line.
To do that they'll have to make 8 jumps ( random/specific missions with maybe some choices to do) but if the civilians fleet, or the tylium, or the mood or the food falls down to 0% before the last jump (due to several obstacles during the missions )... the players lose the game.
And inside of the players we could find hidden Cylons here to sabotage the game.
I just started to look how to use Fred2, and I think I've find a way to play with the random missions, and with the variables for the civilans/tylium/mood...
But I don't know if the player cylon part is possible, it seems we can have traitors, but can I make the game send a private message to a random player in order to tell him he's a cylon, and can I do it to 1-4 players depending of the number of players in the campaign ?
Do you think that's possible and interesting ?
I will be grateful for your answers
(I hope my english is understable enough ^^ )