All known bugs have now been fixed, with the exception of the top navbar, which is in progress. If you see anything that isn't working, please let us know.
0 Members and 1 Guest are viewing this topic.
<Darius>: very very sleepy, so am going to nap in about ten minutes or so*** Darius is now known as Dariuzzz<Fury`>: Is this what happens when Dariuzzz doesn't get his beauty sleep? http://pics.kuvaton.com/kuvei/random_hero.jpg<BlackMan|HW>: Fury`: LOL.
(7:43:53 PM) Battuta: I stole a large comfortable chair(7:43:59 PM) Battuta: it is in my room now(7:45:03 PM) The_E: You, sir, are teh evul(7:45:22 PM) Battuta: and now I've stolen its matching footrest thing(7:45:27 PM) Battuta: it fits nicely over my subwoofer(7:45:32 PM) The_E: Diabolical!(7:45:45 PM) Battuta: I've been having back problems(7:45:48 PM) Battuta: ****ing human spine(7:45:51 PM) Battuta: so poorly designed(7:46:45 PM) The_E: File a bug report(7:48:13 PM) Battuta: mantis'd(7:48:40 PM) The_E: Too bad the upstream maintainer hasn't done any wok in _ages_(7:48:46 PM) The_E: *work(7:49:18 PM) The_E: Seriously, he just rolled out the Adam and Eve versions and declared them good, how irresponsible is that?(7:50:38 PM) Fury`: o_o(7:50:45 PM) Battuta: yeah(7:51:39 PM) The_E: I mean, look at it today, we have billions of people making their own forks of the sourcecode, introducing all kinds of anomalies. Oh, and _of course_ there is no proper documentation, so we just have to kinda reverse-engineer everything(7:51:47 PM) The_E: Intelligent Designer, my ass(7:52:14 PM) Battuta: hahaha(7:52:15 PM) Battuta: so true(7:53:50 PM) The_E: Oh, and the market for customization parts? It's horrible! You can't get _any_ after-market upgrades, only replacements that may or may not work correctly.(7:54:27 PM) The_E: Sure, there are some customization options, but those are all superficial only.(7:54:51 PM) Battuta: frankly I think we should switch platforms(7:54:53 PM) Battuta: go open-source(7:55:58 PM) The_E: Yeah, but there's the problem: All this constant forking and with all those users out there who just go with what works, getting a good replacement effort going takes a ****load of resources(7:57:09 PM) The_E: I mean, even with all the reverse-engineering we've done, we still haven't even cracked the surface of the CPU, not to mention the OS. It almost makes you cry.(7:57:47 PM) Battuta: well, I bet someone else out there has managed it(7:57:52 PM) Battuta: shame our connection speed sucks
10:26:44 Androgeos: I'll probably only be able to continue beta-testing on Friday afternoon (i.e. morning in UK). I have a long day tomorrow, and nearly that on Thursday.10:27:24 Darius: no probs Androgeos 10:27:38 Androgeos: Great. 10:27:45 Darius: the mod will still be here10:27:49 Darius: as will we 10:29:25 Fury`: are you sure10:29:36 Fury`: might be 3rd world war with nukes raining on us by then10:30:12 Darius: i'll be walking away from the rubble with a rolled-up cigarette and a copy of the modpack
01:02:24 blowfish: overall, though, amazing01:03:08 blowfish: I'm only a few missions in, but this is proving to be one of the most engauging, complex, enjoyable, and quite frankly epic campaigns I have ever played
..08:22:21 Fury`: oh wait08:22:34 Fury`: if I use objecttypes, it'll break FS2 campaign08:24:16 Karajorma: You're still worried about breaking FS2? Why?08:24:51 Fury`: this is a mod, not total conversion08:25:00 Fury`: I avoid any changes that will break FS2 missions08:25:38 Karajorma: In that case you're going to have to wait for the FRED override then08:25:48 Fury`: sure, tweaks have been made to weapons and stuff but none of those changes should break missions08:26:15 Fury`: yeah, and I guess it's unlikely it'll be in .1208:26:22 Fury`: so we'll just remove the sexps08:26:26 Karajorma: Pretty unlikely08:26:31 Fury`: and use destroy-subsystem where needed08:26:36 Karajorma: It's a fairly big change08:27:48 Fury`: it's really a matter of principle in regards to not breaking FS2 campaign08:28:22 Karajorma: I've never really understood why to be honest. It's a mod, it's kinda expected to break things08:28:22 Fury`: I just want to show that it's possible to create an FS2 mod that is nearly a total conversion while still keeping original FS2 campaigjn fully playable08:28:33 Karajorma: Ah08:28:37 Karajorma: Fair enough08:29:07 Fury`: it's more like making an example that something can be done with little effort08:29:24 Fury`: as opposed to the flux of ****ty, buggy and broken stuff we've had in the past year or so08:30:45 Fury`: that said, I do not guarantee mission balance is identical (it won't be), only that the missions themselves aren't broken and are playable08:32:12 Fury`: "It's a mod, it's kinda expected to break things" <-- and that's exactly what I'm trying to prove wrong08:32:30 Karajorma: I'm not saying you have to08:32:39 Karajorma: Just that there's no reason not to08:33:00 Karajorma: But if you have a point to prove, fair enough08:34:13 Fury`: Yeah, the point is focus on proper modding practices and not to go where the fence is lowest.08:34:35 Fury`: While this stuff I asked you for would've been neat, it's not requirement and we'll work around it using other sexps08:35:06 Karajorma: Fair enough
=-= Snail is now known as Snail|BP <Snail|BP> where's Battsy been BTW? Haven't seen him on IRC in a while <The_E> Mopving to Portland <Snail|BP> ah <BlackMan|MW2> Is he gonna be w/Rian/ <BlackMan|MW2> *? <Fury`> yes <BlackMan|MW2> He's got my respect for that long distance relationship thing he had going <Fury`> expect little battutas in a few years <The_E> That's the plan <BlackMan|MW2> Fury`: We'll have BP5 out the door by 2015 <BlackMan|MW2> Just delegate a BP to each Battuta <Fury`> that's the plan <BlackMan|MW2> If they're anything like mommy and daddy... <Fury`> they learn to fred before walk <BlackMan|MW2> LOL <BlackMan|MW2> You know what'd be hilarious? If Battuta's kids had no academic competence whatsoever <Fury`> pfft <The_E> http://xkcd.com/441/ <Fury`> they'd write bestsellers before learning to say mommy <The_E> That's what's going to happen <BlackMan|MW2> XD <BlackMan|MW2> Hahaha! <BlackMan|MW2> No, no <BlackMan|MW2> Battuta's going to check if the event was true yet <BlackMan|MW2> And then bugfix the mission file life.fs2 so that the baby event triggers later <Fury`> no no <Fury`> moving events in the tree will mess up triggers <BlackMan|MW2> Oh true <Fury`> like arrival cues <Fury`> He's so screwed! <BlackMan|MW2> <The_E> Alternatively: http://xkcd.com/531/ <Fury`> pun intended
<Snail> and Martin Mandho is Darius <BlackMan> LOL YES <BlackMan> Dude <BlackMan> You know what we should do? <BlackMan> A MOVIE POSTER <BlackMan> FOR WIH <Snail> rofl <BlackMan> FEATURING THE CREW <Snail> this is good idea <BlackMan> So we have Darius as M.M <BlackMan> Battsy as Laporte <BlackMan> Erm <BlackMan> The_E as Simms <BlackMan> I'll be Steele <BlackMan> Fury` can be Calder <Snail> rofl <BlackMan> Herra can be Byrne <BlackMan> And Esarai can be the other guy <BlackMan> <Snail> Netreba? <BlackMan> Yeah, that's the one <Snail> The one thing I'm not so sure about is The_E as Simms xD <BlackMan> I think it'll suit <BlackMan> The_E's no-nonsense, so is Simms <BlackMan> But seriously <BlackMan> Dude <BlackMan> We should have one ready for release <BlackMan> And post it first thing on the thread <Snail> it would be awesame <BlackMan> Indeed <BlackMan> We need a template movie <BlackMan> Transformers 2? <Snail> that would work <Snail> or maybe Star Trek <BlackMan> Yeah, that too
<BlackMan> Battsy as Laporte <BlackMan> The_E as Simms
The_E: Actually, once the Medea appears, it's pretty self-playing
16:55:03 The_E: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUCK16:55:13 The_E: GODS ****ING DAMMIT16:55:22 The_E: ****ING MEDEA16:55:32 The_E: **** **** ****EDITY ****
Moving this thread to the public board, so the general public can experience the gems in this thread.This was back when #bp was the dev channel.
Copyright © 2001-2017 Hard Light ProductionsAll Rights Reserved
SMF 2.0.14 |
SMF © 2017, Simple Machines
Page created in 0.032 seconds with 33 queries.