Author Topic: BP: War in Heaven discussion  (Read 403246 times)

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Offline General Battuta

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Re: BP: War in Heaven discussion
For those who are interested about Cockpit View, just grab the attach file.

Awesome, thanks. I'll have the team take a look at this and include it as an option in the release post.

 

Offline pecenipicek

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Re: BP: War in Heaven discussion
GOD ****ING DAMNIT!



Spoiler:
I'm at the Saturn mission and FSO LOCKS UP ON ME! RIGHT IN THE MOST FRIGGIN EPIC MOMENT OF THE FRIGGIN CAMPAIGN SO FAR!!!! GOD ****ING DAMNIT!


*sighs*


need a breather.


All in all Epic campaign is Epic and, if i may be so bold, the BP team raised the bar for excellence even higher. Stop doing that or the other mod teams will have trouble catching up :D


VERY HAPPY with what i've seen sofar, i'm waiting to finish the game before taking a crack at reading all thats in the tech room tho.



also, WHERE the hell are the initial GTVA deserters? Surely they brought in a lot of firepower, and thats what Byrne is counting on i guess. He's still a huge dick. that engagement when the Imperioussomethingsomething (convoluted name for me to spell :P ) needs even MOAR DAKKA then is present at the moment.


My crash has nothing to do with anything either team did (MVP and BP), its just one of those "play for five hours or more, then crash and burn sucka" things that have been around since i first started using SCP (bout 5 years ago)

stopping now to let my head cool off a bit.
« Last Edit: August 07, 2010, 04:55:49 pm by pecenipicek »
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Yay!
* General Battuta hugs pecenipicek

Tell us immediately if the lockup recurs. I pray it's not a PPV issue.

 

Offline pecenipicek

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Re: BP: War in Heaven discussion
Yay!
* General Battuta hugs pecenipicek

Tell us immediately if the lockup recurs. I pray it's not a PPV issue.
its not, as i've said, the lockup is one of the longerstanding things that have never been quite put a finger on, aka "I've noticed it happen with every build with every mod after extensive gameplay" meaning, i've been seeing it for the last 5 years since i'm using FSO and on average i get 4-6 hours of stability with FSO and the lockup almost always happens when something gets blown up. i seriously doubt its anything that can be covered with a simple bug-report and i think it would take a loooot of tracking down to get it, and then again, i'm one of the rare ****ers who can actually stand playing for more than 2-3 hours at a time.


[edit]also, there's one problem with the mainhall, when opening it, nothing lights up when i mouse-over it. (the continue, barracks, tech room, etc etc)


thats the one glaringly obvious thing that hit me, but no biggie since everything afterwards was worth it :p
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline redsniper

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Re: BP: War in Heaven discussion
Not reading the thread in case of spoils. Just want to say, I'm two missions in and already loving it. The writing is gold.

Quote
[15:09] <redsniper> omg
[15:10] <redsniper> they've done something right with WiH
[15:11] <redsniper> found myself swearing under my breath when a freighter I was escorting got blown up
[15:11] <redsniper> not because I failed, but just... because
[15:15] <@The_E> redsniper: Awesome
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

HARD LIGHT PRODUCTIONS:
"...this conversation is pointlessly confrontational."

 
Re: BP: War in Heaven discussion
I haven't played through the whole thing yet, but so far this is pure win. Really brings new dimensions to Freespace combat.

The story is good too. I love a game with a good plot, so this mod is pretty much a dream come true. The fact that you can choose dialogue options also helps improve the immersion very well. The one thing that would make this absolutely golden is voice acting, but I assume that's coming later.

Also may I just say that
Spoiler:
Kitten Picture

was the funniest damn thing ever. :wakka:
I was laughing for a good five minutes after that.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline pecenipicek

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Re: BP: War in Heaven discussion
Not reading the thread in case of spoils. Just want to say, I'm two missions in and already loving it. The writing is gold.

Quote
[15:09] <redsniper> omg
[15:10] <redsniper> they've done something right with WiH
[15:11] <redsniper> found myself swearing under my breath when a freighter I was escorting got blown up
[15:11] <redsniper> not because I failed, but just... because
[15:15] <@The_E> redsniper: Awesome
You my dear friend havent seen **** yet. :D
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline IronBeer

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Re: BP: War in Heaven discussion
Just began download.

There is no way WiH can be anything but epic. I know where my evening is going. 
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline Commander Zane

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Re: BP: War in Heaven discussion
Safe to say it's been five hours now and I still can't get visual1 to download. :doubt: Only got core so far.

 

Offline pecenipicek

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Re: BP: War in Heaven discussion
Just began download.

There is no way WiH can be anything but epic. I know where my evening is going. 
more like where the night is going :D
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Safe to say it's been five hours now and I still can't get visual1 to download. :doubt: Only got core so far.

 :(

DVD?

 

Offline Commander Zane

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Re: BP: War in Heaven discussion
That would be awesome.
Hell I'd even pay for it. :D
I will win this war my connection started...

 

Offline MP-Ryan

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Re: BP: War in Heaven discussion
Spoiler:
Am I just an idiot who can't press the right button, or is there an easier way to sort out the text on those cargo crates in the nebula than targetting next uninspected cargo, writing the lines down and deciphering it on paper OR opening up FRED?
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 
Re: BP: War in Heaven discussion
Press T.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Betrayal are you stuck on m08?  :nervous:

Also I think someone on freespace.pl is missing the AoA patch or doesn't have the mediavps in mediavps_3612.

 

Offline MP-Ryan

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Re: BP: War in Heaven discussion
Bug/Problem:  In the mission with the freighter where you choose a tactic, the screen messages do not reflect rebound keys.  I had to reset to defaults and undo just to figure out what the heck I was actually supposed to push.  Granted, it's been something like two years since I opened FRED but I distinctly recall a function that let you bind to an action rather than a specific keypress.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Bug/Problem:  In the mission with the freighter where you choose a tactic, the screen messages do not reflect rebound keys.  I had to reset to defaults and undo just to figure out what the heck I was actually supposed to push.  Granted, it's been something like two years since I opened FRED but I distinctly recall a function that let you bind to an action rather than a specific keypress.

That function is in place in the mission. If it's not working there may be a bug at play.

EDIT: ...or not? Fixed in SVN. Sorry about that, and if you see any more post it up ASAP.

 

Offline MP-Ryan

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Re: BP: War in Heaven discussion
Bug/Problem:  In the mission with the freighter where you choose a tactic, the screen messages do not reflect rebound keys.  I had to reset to defaults and undo just to figure out what the heck I was actually supposed to push.  Granted, it's been something like two years since I opened FRED but I distinctly recall a function that let you bind to an action rather than a specific keypress.

That function is in place in the mission. If it's not working there may be a bug at play.

EDIT: ...or not? Fixed in SVN. Sorry about that, and if you see any more post it up ASAP.

Every mission that tells me to warp out has ALT-J coming up, when mine is set to Enter.  Similar problem for the dialog-skipping function too.  I'm blowing the dust off dear old FRED as we speak.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Bug/Problem:  In the mission with the freighter where you choose a tactic, the screen messages do not reflect rebound keys.  I had to reset to defaults and undo just to figure out what the heck I was actually supposed to push.  Granted, it's been something like two years since I opened FRED but I distinctly recall a function that let you bind to an action rather than a specific keypress.

That function is in place in the mission. If it's not working there may be a bug at play.

EDIT: ...or not? Fixed in SVN. Sorry about that, and if you see any more post it up ASAP.

Every mission that tells me to warp out has ALT-J coming up, when mine is set to Enter.  Similar problem for the dialog-skipping function too.  I'm blowing the dust off dear old FRED as we speak.

We don't have enough dolla signs. It'll get fixed in SVN, don't worry about it. Guess we didn't have testers with exotic enough key layouts.

 

Offline Kolgena

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Re: BP: War in Heaven discussion
Spoiler:
I really liked the campaign where you fly a frigate around. However, I just set all 3 systems to lock and flew around killing corvettes as they showed up. I didn't notice much, maybe because I couldn't actually tell what mass drivers, torpedoes, and gauss cannons were supposed to look like. It seemed all my prettier munitions were the point defense auto target stuff. Oh, and I spent a good 5 play thrus before I figured out that I was supposed to STALL for time, not kill stuff ASAP. Yeah, it was a long week for me.