Hard Light Productions Forums

FreeSpace Releases => Mission & Campaign Releases => Topic started by: Vidmaster on August 14, 2008, 02:40:49 pm

Title: RELEASE - Operations (version obselete, check thread for link to new version)
Post by: Vidmaster on August 14, 2008, 02:40:49 pm
YOU ARE CLARK'S ELITE

yeah, the badguys :D.

VERSION OBSELETE! Go here: http://www.hard-light.net/forums/index.php?topic=66063.0

This is the (maybe not the last) Operations Pack, which includes three TBP multiplayer campaigns of warring difficulty and style. The campaigns force the players to work together and especially to fulfill the objectives Command orders them to do, voice-acting is there of course. SinglePlayer version is included too now.

Feedback and problem reports go in here.

Update: Operations 2.0 has been released, fixing complains, including the respawn limit of zero  :lol:. Also, there is a new Mission 1 for the Operation Isolation, as well as new balancing and AI behaviour for all missions.
Note to all who were involved in the testing or participated in a TBP multiplayer night: Clean your TBP/data/missions folder before playing this one. Also, I recommend restarting an already started SinglePlayer Operation.
Title: Re: RELEASE - Operations (TBP, multi only)
Post by: Darksider on August 14, 2008, 04:07:05 pm
Is it possible to play this in single-player mode? Because for the life of me, I can't get TBP multiplayer to work. (Not that I could find enough people to play it with if I could anyways, but that's a rant for another day)
Title: Re: RELEASE - Operations (TBP, multi only)
Post by: karajorma on August 15, 2008, 04:32:42 am
There's a multi game every Thursday.

I didn't notice this until this morning. Pity or we could have tried it out yesterday.
Title: Re: RELEASE - Operations (TBP, multi only)
Post by: Vidmaster on August 15, 2008, 07:51:34 am
yeah, just not this version. I put it together quickly hoping that people would try it out this evening.
Redownload and rejoice, single player is here.

TO ALL PEOPLE WHO TRY THIS OUT: Check your mission folder (tbp/data/missions) in case you have already played these campaigns with me while they were in testing phase. If there are missions of the Operation Campaigns, delete them, otherwise they will override this new versions.
Title: Re: RELEASE - Operations
Post by: Vidmaster on August 15, 2008, 09:58:46 am
okay, is uploaded. Have fun.
Title: Re: RELEASE - Operations
Post by: Colonol Dekker on August 17, 2008, 03:48:22 pm
File-size please? I might play it on my Lan next weekend..
Title: Re: RELEASE - Operations
Post by: Vidmaster on August 18, 2008, 06:50:52 am
the unpacked file has roughly 50MB, the package 35. However, the missions themselves hardly cross the 1MB.
Title: Re: RELEASE - Operations
Post by: Vidmaster on August 18, 2008, 10:40:28 am
Just one wrong message and one glitch. Good so far.

Keep'em coming  :)
Title: Re: RELEASE - Operations
Post by: FUBAR-BDHR on August 18, 2008, 01:58:17 pm
Just one wrong message and one glitch. Good so far.

Keep'em coming  :)

I haven't had time to take a good look at it yet.    :p
Title: Re: RELEASE - Operations
Post by: Vidmaster on August 23, 2008, 12:28:32 pm
removed glitches and uploaded new version.
Title: Re: RELEASE - Operations
Post by: Vidmaster on September 01, 2008, 09:00:17 am
feeling kind of disappointed here, no one posts. Does no one like it?  :rolleyes:

anyway, Mirror 1 is back up.
Title: Re: RELEASE - Operations
Post by: rbxplayer on September 01, 2008, 10:31:04 am
same for me... sorry... RL is taking too much time... Working till 9pm everyday
Title: Re: RELEASE - Operations
Post by: Vidmaster on September 30, 2008, 08:55:44 am
hey ahm...          :nervous:     


DID ANYONE PLAY IT?
Title: Re: RELEASE - Operations
Post by: Deepstar on September 30, 2008, 06:29:42 pm
hey ahm...          :nervous:     


DID ANYONE PLAY IT?

Huh? I have to play this? Sorry, i thought the download is enough *gg*

At the moment i haven't many time for Freespace :( So a no from me, but i hope i can play it in one of the following days :)
Title: Re: RELEASE - Operations
Post by: Akalabeth Angel on September 30, 2008, 06:55:48 pm
Oh there's a SP version now? I thought it was only Multi. You mgight want to change the title, most people who looked probably assume it's still multi. I know I did.
Though my TBP isn't very stable for some reason, it likes to crash, probably because my vid card sucks.
Title: Re: RELEASE - Operations (single and multiplayer version)
Post by: Vidmaster on October 26, 2008, 12:25:03 pm
uploaded the new Operations 2.0 Beta, fixing many complains.
Title: Re: RELEASE - Operations (single and multiplayer version)
Post by: Vidmaster on October 28, 2008, 06:42:43 am
okay, that Beta is buggy. Will fix it  :(

EDIT: Fixed.
Title: OPERATIONS 2.0
Post by: Vidmaster on December 03, 2008, 01:31:50 pm
Operations 2.0 has been released.
Title: Re: RELEASE - Operations (update 12/3/08)
Post by: Vidmaster on January 23, 2009, 05:44:14 am
and there are still bugs, as we have found out yesterday. CRAP!

In the future, I am sticking to single player campaigns  :ick:
Title: Re: RELEASE - Operations (update 12/3/08)
Post by: Akalabeth Angel on October 08, 2009, 10:22:58 am
Fak is it just me or are the missions a little hard? I'm playing Operation . . . Sealion or something. Takes place in a big pink fuzzy nebula.

Anyway, here's mission 2:

Spoiler:
Supposed to disable Vorchan.
Okay, so . .  I play the mission on meduim about 32 times. Two times, I managed to both disable and disarm it. The rest of the time, the Sentris blew the crap out of me. Only when I told everyone to cover me do I finally survive a little longer.

Anyway, so that goal is accomplished and then in comes the Schwarz! Schwarz declares "take out some of those turrets on the Primus, lend us some cover."
2 seconds later the Turrets on the Primus open fire.
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!

Schwarz is destroyed.

What the hell am I supposed to do here? Disable and disarm BOTH ships? I can barely live long enough to disable the one ship. Maybe if I could kill the fighter bay on the primus but they're always invulnerable for some reason despite having a damage stat.

Also I hate fighting sentris. I can't hit **** with the damn Starfury and the Sentri always beats the crap out of me. That and the Starfuries gun is crap, it runs out of power in like 5 seconds even with full energy to guns and takes like 40 hits to just disable the Vorchan's engine.

But anyway.
Title: Re: RELEASE - Operations (update 12/3/08)
Post by: Vidmaster on October 09, 2009, 03:42:09 pm
it hard and some parts are unbalanced. There is an update but for some reason, I cannot upload it to Proxima Files, it always gives me an error.
Title: Re: RELEASE - Operations (update 12/3/08)
Post by: Akalabeth Angel on October 10, 2009, 07:09:49 pm
Ah okay. Well I'll just go back to getting my butt killed in FH 2259 with my other pilot.
Currently dying in Gorash system. Apparently raiders have never heard of advanced scouts :P
Title: Re: RELEASE - Operations (update 11/10/09)
Post by: Vidmaster on October 11, 2009, 07:26:26 am
New version uploaded on FUBAR's server, follow this link:
http://www.hard-light.net/forums/index.php?topic=66063.0

And no, Raiders can't afford scouting, they use probes instead. Scout flights can be traced too easily and warn any potential prey that Raiders are in the system.
Title: Re: RELEASE - Operations (version obselete, check thread for link to new version)
Post by: wesp5 on December 11, 2010, 12:11:19 pm
Okay, another old thread revived :)! I just played this mini campaign and while I have to admire some of the cool new mission objectives vidmaster created, there seems to be a problem with Operation Suppression. Although all goals are shown as done and the voice over and the debriefing tell me the mission was a success, when trying to continue the Mission Failed window pops up...
Title: Re: RELEASE - Operations (version obselete, check thread for link to new version)
Post by: Vidmaster on January 09, 2011, 04:53:09 pm
known and non-cirtical, since its the last mission anyway :-)
Operation was put together in a hurry.