Author Topic: 3.6.10 Final Now Available!  (Read 83225 times)

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Offline chief1983

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3.6.10 Final Now Available!
Announcing the immediate availability of FS2_Open 3.6.10.
Previous 3.6.9 Release Thread

3.6.10 is based on SVN's 3.6.10 branch revision 5460.  It was split from trunk at revision 5209.

Windows builds were using Visual C++ 6.0, compressed as zip for ease of use and distribution
OS X builds were made using command line xcodebuild on a PowerMac G4 with running Leopard 10.5.7, and Xcode 3.1.2.
Linux builds were made on Debian 32bit using the standard compiler installation*

This includes all previous fixes and fixes several critical bugs in RC3, including:

  • Fix for six ships in wing overflow
  • +Glide accel multi is now parsed
  • Enable more briefing text colors
  • Fix for Mantis 1942
  • Fix for mod warning system causing drops
  • Backport of autopilot CTD fix
  • Backport of leaking handle fix

Windows builds were compiled to include both Text-to-Speech and Voice Recognition support**

Don't use Inferno builds unless you're playing Inferno, or TBP, or any other mod with a gargantuan amount of ships

Only works in multi at all with RC2+.  Would not suggest using RCs with the final build though.  And as always, you can't mix Inferno and non-Inferno builds.

Launchers, if you don't have one already:
Windows:  Launcher 5.5e (new launcher version! fixes hyphens in mod folder names issue)
OS X:  Soulstorm's OS X Launcher 3.0
Linux:  YAL or here or whatever you can figure out.

Windows
Regular
Inferno

OS X
Regular
Inferno

Linux (suggest rolling your own using source below)
Regular
Inferno

Source
fs2_open_3_6_10.tgz

This is not a one-stop shop to make your FSO the prettiest it can be!  These are only the FS2_Open executables.  If you're starting from a fresh retail or GOG install,  you probably want the MediaVPs as well, which should be stickied in a post in the Freespace Upgrade Forum.  For a full blown install it all solution, you might want to try Turey's FSO Installer.

As always, use Mantis for any new bugs, or if you can't activate your account, post here.

Non-comprehensive additions list:

Quote from: karajorma
Here's what I've added since 3.6.9


    * Multiplayer for Inferno Builds
    * Support for nesting of when-argument and every-time-argument
    * Added an Assist Score value in FRED so FREDders can give points for assists with capship kills.
    * Add Hide Ship Name to the Ship Flags Editor
    * Allow goal priorities higher than 89 to be assigned in FRED
    * Added the Knock feature from Tom's Old Build, allowing people to tell when someone wants to join a running multiplayer game.
    * Allow wingmen to send messages when under friendly fire
    * Add support for Network SEXP Variables



Added the following SEXPs

    * Query Orders
    * Change-player-score
    * Change-team-score
    * Set-persona
    * is-player
    * Change-subsystem-name
    * Num-assists
    * Ship-score
    * Player-deaths
    * Respawns-left
    * Reset-orders


Added the following AI Profile entries (Default values given)

    * $Percentage Required For Kill Scale: 0.30, 0.30, 0.30, 0.30, 0.30
    * $Percentage Required For Assist Scale: 0.15, 0.15, 0.15, 0.15, 0.15   
    * $Percentage Awarded For Capship Assist: 0.5, 0.5, 0.5, 0.5, 0.5   
    * $include beams for kills and assists: NO
    * $score kills based on damage caused: NO
    * $score assists based on damage caused: NO
    * $allow event and goal scoring in multiplayer: NO



And a hell of a lot of bug fixes.

Quote from: wanderer
My feature additions to trunk

Added following table options

    * ai_profiles.tbl
      $prevent turrets targeting too distant bombs: NO
      $smart subsystem targeting for turrets: NO
    * ships.tbl
      +noreplace option to optionally preserve flags when parsing tbms
    * weapons.tbl
      +override option to optionally override the flags when parsing tbms
    * muzzleflash.tbl
      +override option to optionally erase the existing 'blobs' from a muzzleflash instead of appending the list


Other...

    * Allowed multiple beams to use multiple firepoints in a turret
    * added startMission lua function

Quote from: Swifty
  • TrackIR head tracking support.
  • Target Padlock View command added to the Misc Tab of the Command Config. Allows players to fixate their viewpoint on targets or subsystems.
  • View acceleration added; Gradually transitions player's viewpoint to the padlock views instead of quickly snapping.
  • Customized explosions support for ship classes and ship types. See documentation for fireball.tbl, ship.tbl, and objecttypes.tbl.

Quote from: chief1983
  • Option for disabling 3d shockwaves
  • ai_profiles bypass for requiring that all fighters are equipped with primaries/secondaries

Quote from: SCP Roadmap
  • new FS2NetD2 code (Taylor)
  • SLDC (Shield Collision Trees) (Kazan)
  • OpenGL fixes (Taylor)
  • OpenGL Shading Language (GLSL) - normal maps, etc(Taylor)
  • reworked ships lab (Taylor)
  • reduced memory footprint (Taylor)
  • better multi-format file loading (particularly for music).  (Taylor)
  • Enhanced Autopilot (building cinematics) (Kazan)
  • Fiction Viewer (Goober)
  • 'dynamicification' of MAX_PARSE_OBJECTS (Goober)
  • Shield/weapon energy regen ship specific, measured in %/sec [Rqst: WCS]

* - This also included using OpenAL Soft (libopenal.so.1) instead of the OpenAL SI (libopenal.so.0), so a symlink creation may be necessary in case it is reported as missing.  If you run into this issue (likely on Fedora, maybe others), cd to /usr/lib, and '(sudo) ln -s libopenal.so.0 libopenal.so.1'.  Then pester your distro to update its OpenAL package to OpenAL Soft.

** - Voice recognition seems to be working now.  I suggest testing the Experimental->Voice Recognition (-voicer) option with windowed mode enabled, which makes it easier to terminate when you have trouble.  Post any new information in Mantis and refer to #1906 Mantis report
.
« Last Edit: July 10, 2016, 04:11:43 pm by Goober5000 »
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Offline captain-custard

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Re: 3.6.10 Final Now Available!
just a huge thanks to everyone involved in this , for doing it and listening and reacting and making changes when needed......

so 3.6.10 is final , this will unlock quite a  few changes for the multiplayer server side which is great , now we can start on 3.6.11


thanks

cc
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Offline Jeff Vader

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Re: 3.6.10 Final Now Available!
Awesome sauce! Gonna try this next week with better time. Also, I've updated all installation instructions (including the noob version at General FreeSpace Discussion) to mention 3.6.10 Final.
14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Aardwolf

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Re: 3.6.10 Final Now Available!
Yay!  :yes:

 

Offline High Max

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Re: 3.6.10 Final Now Available!
;-)
« Last Edit: January 04, 2010, 10:05:23 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline Jeff Vader

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Re: 3.6.10 Final Now Available!
The latest nightly is actually 5468, and as far as I've understood it, the current nightlies are 3.6.11 builds. I'd say that you should use 3.6.10 for a more stable experience.
14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Aardwolf

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Re: 3.6.10 Final Now Available!
More bugfixes than the latest nightly, less new and untested features than the latest nightly.

And I think this needs a highlight/announce.

 

Offline The E

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Re: 3.6.10 Final Now Available!
Okay, here's the deal. The most recent nightly has more features in it than this.
This is because the nightlies belong to the 3.6.11 branch, which basically consists of 3.6.10 plus whatever the devs have been adding into their own branches.
That does not make 3.6.10 obsolete, it just means that we now have a stable, mostly bug-free version that should be considered the standard until 3.6.11 comes out.

To answer your question more directly, the revision number of this build does not correspond directly to the revision numbers of the nightly builds; as chief, JeffVader and Aardwolf said, this is based off of revision 5209, so it has all the features introduced until then (which are also listed in chief's post), plus a ton of bugfixes.
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Offline High Max

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Re: 3.6.10 Final Now Available!
;-)
« Last Edit: January 04, 2010, 10:05:46 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline karajorma

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Re: 3.6.10 Final Now Available!
If you're a developer on a TC or mod that needs the new features you'll probably already be using the 3.6.11 nightlies. Everyone else should be getting this build now.

The release of an official build draws a line in the sand. If you have anything other than this or a 3.6.11 build and have a problem you'll just be told to upgrade to this, you might as well do it now. :p
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Offline chief1983

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Re: 3.6.10 Final Now Available!
I wouldn't even say it has a ton of bug fixes.  After the split, things put in 3.6.10 were taken from trunk, and only if they seemed particularly harmless or necessary.  There's only about 25 or so commits to 3.6.10 itself after RC2, compared with the over 200 new commits to trunk.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline shiv

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Re: 3.6.10 Final Now Available!
Thanks, I've been waiting for this for so long... The last official release was in... 2007? Wow :D :pimp:
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Offline Rodo

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Re: 3.6.10 Final Now Available!
might want to fix this one if possible, as it happens also with this release.
el hombre vicio...

 

Offline Black Wolf

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Re: 3.6.10 Final Now Available!
I'm curious - If Inferno builds have multi support, what stops them from becoming the standard? I mean, IIRC, it was the breaking of multiplayer that caused the split into Inferno and Normal builds in the first place - if that's gone, why does the Ship limit remain in normal builds?
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Offline shiv

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Re: 3.6.10 Final Now Available!
AFAIK it's breaking pilot files.
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Offline colecampbell666

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Re: 3.6.10 Final Now Available!
Thanks to all of you guys and your hard work.
Gettin' back to dodgin' lasers.

 
Re: 3.6.10 Final Now Available!
This may sound odd, but I can't get the thing to stop using MS Sam or other voices for campaigns without VA.  It's somewhat irritating.  I tried turning it off, but it ignores me.
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Offline Commander Zane

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Re: 3.6.10 Final Now Available!
Apply?

 

Offline chief1983

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Re: 3.6.10 Final Now Available!
If you're on XP you have to install the other voices with the Mike and Mary pack.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline The E

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Re: 3.6.10 Final Now Available!
Open the Launcher, go to the Speech tab, uncheck everything and turn the volume down, and press apply. That should help...
**** every cause that ends in murder and children crying. ― Iain Banks
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