Author Topic: This post is a placeholder for a real introduction  (Read 5958 times)

0 Members and 1 Guest are viewing this topic.

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
This post is a placeholder for a real introduction
Well, more or less. As you may be aware if you have followed my occasional ramblings on IRC, I have decided to take part in the continued development of the Starshatter engine and game.

For those of you who don't know, Starshatter is a space combat sim that takes its cues from games like Battlestations Midway, giving you the option to take control of anything from a single fighter to a whole Carrier Battle Group, with a dynamic campaign environment. As its commercial success was somewhat lacking, the game's creator chose to give it, and the engine's source code, away for free.

When looking at this board, you may have noticed an unfamiliar name among its moderators. braddw25 was one of the senior members of the Starshattermods.com site, which for a long time was the Starshatter community's main hub. He is also currently in the process of setting up download locations for all the official and unofficial content out there, so please give him a warm welcome.

Further info, when I have time to write it up.
« Last Edit: May 23, 2012, 02:59:33 am by The E »
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline LordMelvin

  • emacs ftw
  • 28
  • VI OR DEATH! DOWN WITH EMACS!
Re: This post is a placeholder for a real introduction
Second post! Yay for flightsims and stuff.
Error: ls.rnd.sig.txt not found

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: This post is a placeholder for a real introduction
Looking forward to it.

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Minecraft
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: This post is a placeholder for a real introduction
good luck to the project
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
Thanks very much for providing a little corner of this awesome web site for starshatter! Your generosity is much appreciated. The first objective I personally would like to achieve here is to get at least some idea of how to modify the source code. I am completely clueless as to how this should be done, so I'm sure I'll have TONS of questions. I'm hoping some of the more knowledgable folks here can help me out. In the meantime, if there are any starshatter specific questions that anyone needs help with, please feel free to ask me. I don't know as much as the previous starshattermods team leader, but I have picked up quite a bit over the years so chances are I might be able to serve as a resource in things starshatter related. So feel free to shoot any questions my way and I will do my best to get you an answer. Thanks again for providing this board space!!

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: This post is a placeholder for a real introduction
I will post a comprehensive guide on that topic once I am back home (~4.5 hours from now)
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
Sounds great, E, thanks very much!!

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
Just a quick FYI. I was able to access Wdboyd's ftp site where all the files from Starshattermods were stored. It took over 5 hrs last night, but the files are all now safely in my possesion. If anyone is interested in mods for the game, tutorials for both playing and modding the game, and tools for modding, they will be appearing soon over in the download section of www.spacesimcentral.com along with the latest and greatest version of the game itself which includes improvements made by the source code project team.
« Last Edit: May 23, 2012, 08:46:14 am by braddw25 »

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: This post is a placeholder for a real introduction
Good to see you folks got a spot here at HLP.

Wish you the best with the project  :)
el hombre vicio...

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
Good to see you folks got a spot here at HLP.

Wish you the best with the project  :)

Thanks very much, Rodo. It's good to be here!!

 

Offline Flipside

  • əp!sd!l£
  • 212
Re: This post is a placeholder for a real introduction
Here's hoping to great things in the future, the SCP started small and became a giant, and there's no reason why Starshatter cannot follow that same route :)

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Re: This post is a placeholder for a real introduction
Good luck! :)

Is the released code's license agreement similar to Freespace 2, i.e. can you not make commercial games with it?

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: This post is a placeholder for a real introduction
I am unaware of any restrictions regarding that. I am placing Starshatter Open under the New BSD License.

However, I think that that's definitely something where you're going to have to at least talk to the original developer about it.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
Good luck! :)

Is the released code's license agreement similar to Freespace 2, i.e. can you not make commercial games with it?

I'm not sure there ever was an official license agreement for the released code. Milo, the original developer would occasionally sign on to starshattermods.com, and one day out of the blue he asked us if we would be interested in obtaining the source code off his old computer. We of course answered that we would love to have it and the he sent it to William who made it available for download on the site. I never really gave much though to creating a commercial game with it. My guess would be that Milo gave it to us believing that we would just use it for modding and upgrading. I will try to check with William and Milo though to see if there is such an agreement in place.

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
According to William, Milo handed over the source code with no strings attached, so I don't really know what that means as far as a licensing agreement is concerned. I do know that the software was only ever sold by Matrix games and they no longer seem to have any interest in selling or supporting it.

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Minecraft
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: This post is a placeholder for a real introduction
Just be careful there is no issues like FS has with interplay owning certain rights.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline jg18

  • A very happy zod
  • 210
  • can do more than spellcheck
Re: This post is a placeholder for a real introduction
Congrats on getting a board (I love the tagline! :D) and good luck with everything! Looking forward to new developments. :)

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Re: This post is a placeholder for a real introduction
Heh.  :nervous:

* jr2 looks around

* jr2 sees no one, and tiptoes over towards the fire control console

Code: [Select]
/.target community StarShatter
/.firebeam main

:welcome:

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Re: This post is a placeholder for a real introduction
So, has anyone checked the Wayback Machine to try and obtain email addresses for some of the more active memebrs? They have a snapshot from Feb 2011 of starshattermods.com, by the looks.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline braddw25

  • Moderator
  • 26
Re: This post is a placeholder for a real introduction
Black Wolf,

I have been trying very hard to find email addresses from a few of the senior members and have not been having too much luck. What do you mean about the snapshot of the site? Is there a way to access the site info from a previous date?? If so, how did you do it? If I could get to the memeber directory, that would be a HUGE hellp in getting some of the other active members to come over here.