Author Topic: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)  (Read 595876 times)

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Offline Spoon

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
I just dont even anymore
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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Obligatory :D

At first I went "Oh, this is actually quite cool" but, well, Arma also allows people to see their entire body and they have a headbob slider just like everybody else, and they have had since I first got into playing that game 7 years ago. Hell, Arma solved the whole "First and third person" thing a very long time ago.
« Last Edit: September 24, 2016, 10:36:08 am by -Joshua- »

 

Offline The E

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
CIG had two options in this regard. One, have a developer spend days or weeks working on this solution until it works, or two, do what everyone else does and have the camera disconnected from the avatar and don't render the character's head for the player, which is trivial to implement and is guaranteed to work without much experimentation. Both solutions produce the same results, except the first one requires a lot of Dev work and on-frame computation.

Guess why sane developers, the is, those not led by christ roberts, all choose the second option.
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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
But then you'd reduce the amount of spaghetti code for bugs to inhabit, and habitat destruction is a terrible thing.

 

Offline Spoon

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
But unlike other lesser games, starcitizen does it right, without resorting to cheating
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[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Det. Bullock

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
But unlike other lesser games, starcitizen does it right, without resorting to cheating

A bit like NASA filmed the moon landing directly on the Moon instead of using a film set like those suckers at Hollywood would have done.
Oh, wait, they weren't doing a make-believe work of entertainment/art now that I think about it...
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Offline NGTM-1R

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
A bit like NASA filmed the moon landing directly on the Moon instead of using a film set like those suckers at Hollywood would have done.
Oh, wait, they weren't doing a make-believe work of entertainment/art now that I think about it...

The Moon Landing was faked. On the Moon. They built a teleporter to get everything there, landing was too hard.
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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
The irony is that Crysis already rendered the whole body (w/o head) in 1st person perspective and as others already said games like Operations Flashpoint/Arma solved these issues ages ago.
You would expect them  to actually be glad  for well-developed, and well-known solutions to such trivial (in gameplay terms) problems and to focus instead on the really difficult and important stuff like physic, PU, implementing and balancing all the gameplay modes implied by their jpegs.

 

Offline Luis Dias

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
But then you'd reduce the amount of spaghetti code for bugs to inhabit, and habitat destruction is a terrible thing.

Blue Flames gets it. Y'all are terrible ecologists.

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Well, reading this was enlightening.

I think this proves beyond a doubt what people have been speculating for years : Chris Roberts is simply an incompetent has-been who doesn't have a clue what he is doing.

It's really, really sad to see such a goddamn waste of money and talent.

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
I think it's more George Lucas syndrome. Back when he made the Wing Commander games, he didn't have money or fame, and he had someone telling him that certain things couldn't be done or would hurt the game in some way; just as Lucas had people reigning him in for Star Wars episodes 4-6. Now Roberts, like Lucas with the Prequels, has money, a certain degree of fame, and a bunch of people proverbially blowing sunshine up his ass. So we see fancy stuff, but no real production values and no good progress.
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Offline StarSlayer

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Star Citizen had a headbob problem. And they solved it in the single most stupid way imaginable.

They are tying the point of view to the character model correct?  If they remodel the camera functionality after birds in order to fix the headbob wouldn't that cause the all the character animations to all plummet down the uncanny valley?  Everyone's head being stabilized like a chicken isn't going to look natural.
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Offline The E

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
No, the way I assume it works is that they had the camera connected to the headbone (which is apparently a real term in animation), which caused the excessive bobbing and swaying that the game had. In order to fix it, they came up with all sorts of fancy ramping and dampening algorithms based on what birds do (and also what our brains do routinely), which wouldn't impact the animations themselves.

The point here is that there is a much easier solution to this problem (used in tons of released games throughout the ages) that couldn't be used because Management (read: Chris Roberts) decided that said solution is Wrong and Bad.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline StarSlayer

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
That's too bad because the alternative would have been hilarious.
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Offline NGTM-1R

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
No, the way I assume it works is that they had the camera connected to the headbone (which is apparently a real term in animation)

To expand on this, "bones" are the interior rigging of a body and dictate where and in what directions it is allowed to pivot or rotate. Attaching the camera to the headbone in this case would probably mean it was actually stuck somewhere on the part that said the head couldn't twist or rotate above the neck joint.

Which is basically the same thing as not rendering the head for the player and sticking the camera in its rough place, only you've actually subordinated it directly to the model rather than defined a space it must roughly remain in in relation to the model. I suppose this might actually have advantages in the abstract, it would make for somewhat simpler ability to tell where a player was looking if their turning or raising/lowering their head was implemented; just animate the motion of the head to make the camera move.

On the other hand, it has already introduced massive bat**** complexity.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Kotaku UK continue their series of articles:

The feud with Derek Smart - http://www.kotaku.co.uk/2016/09/26/the-24-year-feud-that-has-dogged-star-citizen

Whales ferry their vast wallets through the black and septumless nostril - http://www.kotaku.co.uk/2016/09/28/who-are-the-star-citizen-superbackers-2

Where the actual **** is Star Marine - http://www.kotaku.co.uk/2016/09/29/what-happened-to-star-marine-star-citizens-missing-module
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Offline Cobra

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
The title of the last one, though. :lol:
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Offline Spoon

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Illfonic got shafted
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline karajorma

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Illfonic got shafted

Or they got out of this without ending up with a complete disaster attached to their name. Depends on your point of view.
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Offline Spoon

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Illfonic got shafted

Or they got out of this without ending up with a complete disaster attached to their name. Depends on your point of view.
They got shafted, and then they avoided getting shafted by getting out  :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them