Author Topic: HTL Arcadia [RELEASED]  (Read 47681 times)

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Offline Oddgrim

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Re: HTL Arcadia [BETA NOT RELEASED]
awesome work!
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
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Offline Rga_Noris

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Re: HTL Arcadia [BETA NOT RELEASED]
Quote from: Crybertrance link=topic=80236.msg1617291#msg1617291
Ps: I have a little suggestion (its probably too late), inside the "beak" looks rather flat compared to the outsides, is it possible to have some few high rises there?

This actually isn't our mesh. Its a combination of several other peoples work, and aside from combining their work, we never intended to spend much time modeling. So yeah, too late :)
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Offline mjn.mixael

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Re: HTL Arcadia [BETA NOT RELEASED]
Awesome Work!!!  :yes: :yes: :yes: :yes: :yes:

Im a little more interested in seeing it blow up in-game, with debris and all, please make it as epic as possible!

Ps: I have a little suggestion (its probably too late), inside the "beak" looks rather flat compared to the outsides, is it possible to have some few high rises there?

 :wtf: It will explode just like any other ship in the game.... because short of # of debris (which won't change from retail)... the modeller has little control over how it explodes.

And inside the beak has plenty of detail. Even if it didn't there is no way that we'd go back and change it now. It's taken literally months to get the UVs and textures this far along.
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Offline Dragon

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Re: HTL Arcadia [BETA NOT RELEASED]
Well, if you have a lot of large debris, the fire trails will look quite pretty during the explosion. I guess it was basically a request to provide a lot of good looking debris.
Anyway, the model is awesome.

 

Offline mjn.mixael

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Re: HTL Arcadia [BETA NOT RELEASED]
The debris needs to be of the same size and count as the retail mesh to avoid extra insta-death material in the mission space in order to maintain complete retail compatibility.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline MatthTheGeek

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Re: HTL Arcadia [BETA NOT RELEASED]
Is it a new FSU policy, or a policy for big ships ? 'Cause I'm pretty sure some older MVPs ships have much more debris than retail (Fenris/Leviathan, to name the first on top of my head).
People are stupid, therefore anything popular is at best suspicious.

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Offline mjn.mixael

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Re: HTL Arcadia [BETA NOT RELEASED]
It's probably newer than those models... especially for big ones. There was a discussion recently about how debris would affect missions and, IIRC, some tests revealed that it can affect missions pretty drastically, and so debris needs to stay similar to retail especially for large models with large chunks.
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Offline MatthTheGeek

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Re: HTL Arcadia [BETA NOT RELEASED]
Interesting. It's a bit sad because debris are le cool, but it's FSU's job to maintain retail balance, so can't argue.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
Re: HTL Arcadia [BETA NOT RELEASED]
I WANT!!! I WANT!!! (DROOOOL)

Seriously Awesome Work :yes: :yes:

 

Offline Kolgena

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Re: HTL Arcadia [BETA NOT RELEASED]
Man, this looks so good. All the little buildings and windows really give this a much better sense of scale than the purple blob that was the original.

 

Offline Rodo

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Re: HTL Arcadia [BETA NOT RELEASED]
I agree, now with the new Colossus and the Arcadia coming along I'll finally feel like an almighty tiny small dot in the universe.
el hombre vicio...

 
Re: HTL Arcadia [BETA NOT RELEASED]
It really looks like a city in space, like a very valuable asset, which is very important to the war effort and you don't want to lose.
Great job!  :nod:
The retail model always conveyed the feeling of a minor, everyday space-installation, like the platforms of the X-Wing games.

 

Offline Kolgena

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Re: HTL Arcadia [BETA NOT RELEASED]
For some reason, the station reminds me of deadspace 2.

 

Offline sigtau

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Re: HTL Arcadia [BETA NOT RELEASED]
I can't wait to see the Capella installation get blown to hell.

This is true craftsmanship. :yes:
Who uses forum signatures anymore?

 

Offline Cyborg17

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Re: HTL Arcadia [BETA NOT RELEASED]
The Good:  It's awesome work. It feels real. It even reminds me of Bentusi ships.

The Bad: I'm feeling a little bit of color confusion from the yellowish squares scattered across the hull, not too big a deal from far away, but a little jarring up close.

 

Offline Black Wolf

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Re: HTL Arcadia [BETA NOT RELEASED]
Well, while I don't think I'm ever going to be able to really like some of the aesthetic choices you guys have gone with, I can acknowledge that it's been very well realised - the level of quality is outstanding. On that front, well done. :yes:
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Offline Rga_Noris

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Re: HTL Arcadia [BETA NOT RELEASED]
The Good:  It's awesome work. It feels real. It even reminds me of Bentusi ships.

The Bad: I'm feeling a little bit of color confusion from the yellowish squares scattered across the hull, not too big a deal from far away, but a little jarring up close.

Yeah, when I was placing the lights in Blender, I went over board with the yellowish coloration. Already fixed... much more desaturated with an overall more muted glow.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Cyborg17

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Re: HTL Arcadia [BETA NOT RELEASED]
You are my hero.


 

Offline MatthTheGeek

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Re: HTL Arcadia [BETA NOT RELEASED]
I agree, now with the new Colossus and the Arcadia coming along I'll finally feel like an almighty tiny small dot in the universe.
Use the -fov flag to reduce your FOV. The default one is abnormally large and gives you a slight fisheye effect, which is why ships don't look as large ingame as they're supposed to. Report to the wiki page for command line flags for more info.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Aesaar

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Re: HTL Arcadia [BETA NOT RELEASED]
Would you mind sharing the settings for a few of lights in there?  Mainly the white window lights and red lights on the pylons.

I've always had trouble getting lights in Blender to look good, and those look pretty much perfect.