But now I'm facing a new problem: I have absolutely no idea how to use it.
I can spare some time to run through the older campaigns, see what breaks, and sweep through with fastdebug to check for table and .pof errors.
If you're still having problems I can upload those somewhere and give you a link.
I also played with radar image sizes and 3D radar 'blip' sizes to get the icons to scale up according to ship size. So a frigate icon is roughly ~2.5 times larger than a fighter icon so they stand out more and don't get lost when you set radar to infinity in a big mission.
Here's an example of what it looks like.
Kinda a shame that you can't use a single missile/projectile that makes a huge Dragonslave explosion to intercept a cluster of torpedoes. PD would probably look less messyIsn't it possible if the bombs are flagged to take splash or shockwave damage?
Something really weird just happened.
The reply and new topic button both disappeared on me just minutes ago. Loading a page took a long time. It's gone now but I'm not sure if it will return later on.
Does the re-kajiggering maybe have caused this?
It's been fixed now, hopefully won't re-occur.
You and your classmates were born in a time were this is irrevocable fact. To let nothing like it happen ever again has been your duty since the day you were born."
- Admiral Usor (GTVA), opening speech to the class of 2365 at the Vasudan Imperial War College
"[...] Earth had been humanity's by coincidence, not by design. For the colonies this could be different: Their worlds had been made by humanity (in a sense) and would continue to be formed by humans. The new society of the colonies, without Earth, would be build from the ground up; No cosmic coincidences, only human ability and determination would make Neo-Terra. As builders Hideo and his peers would eclipse the achievements of the Great War."
Since there were no questions I've been busy writing unlockable bonus content ...