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Arts & Talents / Re: Freespace/Blue Planet Marker Illustrations
« Last post by OneOneThree on June 23, 2017, 12:55:44 am »
The Murugan's mood lighting had to go somewhere.
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I have no idea how a trademark can retroactively apply to a decade-plus earlier game from a completely-different genre, but chalk it up to the absurd vagaries of copyright/trademark law I guess.

There is nothing retroactive about it; Gearbox would probably been fine under sensible copyright legislation. However US copyright requires the rights holder to actively defend their claim, unless they want to loose it.
The name change avoids that issue and the paying the fees for the legal process.
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Cut us looooooose
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Arts & Talents / Re: Freespace/Blue Planet Marker Illustrations
« Last post by Trivial Psychic on June 23, 2017, 12:09:19 am »
WOW.  UEF fighter designs for WiH4 appear to be quite the departure.  :lol:
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So happy this was released. This was, by happenstance more than anything else, the only Homeworld game I have pleasant multiplayer memories from. Instabuy for me.
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The FreeSpace Upgrade Project / Re: Offset Nephilim Bug
« Last post by CapellaGoBoom on June 22, 2017, 08:09:24 pm »
MVPs 2017? for real? freespace couldn't possibly get prettier...could it?  :p
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Blue Planet / Re: The Blue Planet Oracle (full BP2/3 spoilers within!)
« Last post by Snarks on June 22, 2017, 07:52:53 pm »
What is it about Nagari tempering that enables the formation of the UEF and council of elders, which is hinted to be an unnatural development?

Who exactly are the Vishnans, and why do they exist?

How did Laporte end up playing such a seeming pivotal role in the conflict, and what happens if she were to die?
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I have no idea how a trademark can retroactively apply to a decade-plus earlier game from a completely-different genre, but chalk it up to the absurd vagaries of copyright/trademark law I guess.
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Just Another Day / Re: Just Another Day Development Blog
« Last post by Axem on June 22, 2017, 07:15:28 pm »
So it's been 4 months since JAD2.22 was released, and naturally I'm sure everyone is just dying to know what will happen next…!

Maybe.

I'm assuming anyway.

So first allow me to talk super generally about modding and me. It's gotten to be super tiring and it's becoming more of a chore than a fun hobby now. I spend way too much time on absurdly over-complex events and perfecting details that passes the player by in 4 seconds instead of having fun and being productive in a net-positive manner (aka not redoing missions all the time). I still have a patch to push out to fix a few mostly minor residual issues and even that feels like a monumental undertaking at the moment.

That all means Just Another Day 2.23 will be the final JAD campaign and will probably be my last campaign overall (as a solo effort anyway). Now I'm sure you're thinking "oh, I'm sure this finale will be pretty awesome with the most imaginative and innovative gameplay ever to grace FreeSpace that Axem has been saving up". Uh, yeah. Probably not.

JAD2.23 is all mapped and outlined out right now and at best case, there are 3 flyable missions with a boatload of VN scenes, or worst case, a single flyable mission and a planetload of VN scenes (where those missing flyable missions would just become cutscenes/more VN scenes depending if I can't deliver the flyable missions).

I had plans to do a lot more, but looking at the original plans, if I did them as intended, it would probably take me years and years. Who knows if I'd be able to make it before FreeSpace 3 really comes out (or the franchise is bought out by EA and rebooted into a MOBA F2P e-sports game). I know JAD is known for the original and silly-fun missions you all love, but JAD2.23 is going to be dedicated to wrapping everything up.

Maybe you'll like it, maybe you won't. But despite all this depressing text above, we're not headed for End of Evangelion levels of ruin and "wtf did I just play". It might be the logical way forward, since you know, Evangelion, but there's already enough FreeSpace campaigns about doom and gloom and unknowable cosmic forces and the insignificance of man. JAD's always gone in the direction of "absurd happy fun" and telling off unknowable cosmic forces because they're gloomy jerks, so it'll end that way.

My current work right now is helping Spoon with Wings of Dawn, so there won't be any real dev blog updates for another long while.

But just to give you something, here's what will be answered/explained/shown in JAD2.23…

  • The secret of Alpha 1 (who is a lot closer than everyone thinks)
  • The secret of FRED and the Beta Testers (with amazing amounts of metaphilosophical mumbo jumbo)
  • STEELE's True Identity (no, it's not me) and Ultimate Plans
  • Recipe for some awesome cookies (seriously, you'll love them)
  • The exciting lineage of the Eschenitzsholkphf family line
  • Something about Alex
  • Something about Epsilzzzzzzzzzz...
  • Delta 1's most dangerous and hidden secret (The one that isn't that he likes teen girl pop music)
  • Anna's most dangerous and hidden secret (The one that isn't that she likes the original Silent Threat)
And most importantly…

  • Holley's first kiss (and all the gory mushy details)

So in the meantime, you can discuss or guess that stuff, or continue to post neat anime music remixes. It's all good. :)
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Blizzard, actually. (Blizzard has a trademark on Cataclysm)
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