Author Topic: High Poly GTD Orion  (Read 118192 times)

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Offline Hades

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Here we go. Fire away.

[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline BritishShivans

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Very nice. Can't wait to see what it looks like with textures.

 

Offline Kolgena

  • 211
The runway looks a bit plain, but the rest is very good. It may feel a bit too chamfered/rounded, but so was the Medusa, and that turned out pretty slick.

Did you redesign the sensor/tower arrays? It seems to me that they're now a bit too symmetrical or regular or something. They looked nice kind of messy in the current HTL version.

(Can the turrets make sense plz? No tiny button+toothpick turrets or tribarrels for BGreens and such if possible.)

 

Offline Hades

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The runway looks a bit plain, but the rest is very good. It may feel a bit too chamfered/rounded, but so was the Medusa, and that turned out pretty slick.

Did you redesign the sensor/tower arrays? It seems to me that they're now a bit too symmetrical or regular or something. They looked nice kind of messy in the current HTL version.

(Can the turrets make sense plz? No tiny button+toothpick turrets or tribarrels for BGreens and such if possible.)
Runway's not finished.

Not really, no. I'll take a look at it later, though.

Yes.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Fury

  • The Curmudgeon
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(Can the turrets make sense plz? No tiny button+toothpick turrets or tribarrels for BGreens and such if possible.)
You'd need separate model for an Orion that uses something else than triple-barreled turret for the BGreen. Otherwise you're needlessly risking compatibility issues with missions that may use different weaponry from retail. Meaning FS2 style Orion has to be additional model and tbl entry, which is then used in mediavps missions but not anywhere else until such missions are updated.

 

Offline Deadly in a Shadow

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Pretty.
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline Dragon

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It looks good, you actually managed to make it hi-poly while retaining the "flying brick" feel.

 

Offline T-LoW

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YES! YES! Ah, it already looks glorious.

But I have a question:
Will the fighter bay get some love (e.g. like the Colossus')?
The german Freespace-Galaxy

"There was a time before we were born. If someone asks this is where I'll be."

 

Offline Dragon

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Well, considering all recent HTLs of large ships have a fully modeled bay, I think that the Orion will follow suit.

 

Offline Commander Zane

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I like where this is going. :yes:

 

Offline Kobrar44

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One suggestion coming to my mind atm.
What you seem to be doing:
http://i44.tinypic.com/2rzs8d1.jpg
What I suggest, to keep it smooth and prevent it from being round:
http://i40.tinypic.com/2zhnq05.jpg
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline Dragon

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I guess that's what he's doing right now, you can see this on a couple of edges, mostly on the boardside.

 

Offline Trivial Psychic

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Regarding turrets, might you be considering making two different variants, one for FS1, the next for FS2?  If so, you may want to add a degree of challenge/coolness, and where it doesn't contradict the weapon type expected to be mounted (like if you are placing dish type for FS2 beams), make the non-multipart turrets into multi types, including flank ones.  This would be more easily implemented for FS1 where all the non-multi types fire the same blob.
The Trivial Psychic Strikes Again!

 

Offline Rodo

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Nothing to complain so far, keep going.
el hombre vicio...

 

Offline BrotherBryon

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Very nice, I like where this is going and look forward to the finished product.
Holy Crap. SHIVANS! Tours

 

Offline Nohiki

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Boxy yet round = AWESOME. And no stupid sidewalk on the runway FTW
:::ALSO PROUD VASUDAN RIGHTS SUPPORTER:::

 

Offline Skarab

  • 26
This looks awesome so far.  Can't wait to see this thing textured.  I always hated that old blueish one, makes it look like a denim plated ship :P  GTD Levis or something.

 

Offline mjn.mixael

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This looks awesome so far.  Can't wait to see this thing textured.  I always hated that old blueish one, makes it look like a denim plated ship :P  GTD Levis or something.

I hope you aren't expecting this to be anything other than blue...
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline sigtau

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I just hope it doesn't look like someone found the boolean button in Blender and started dicking around by combining cubes into a cluster**** until they made something that looked sort of like the retail Orion.

But so far, it doesn't look like that, and it does, in fact, seem to be going in the right direction.  I approve. :yes:
Who uses forum signatures anymore?

 

Offline Ulala

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Very well done, sir. Looking forward to the final product.
I am a revolutionary.