Version 2.7 released.
I've seen a lot of requests for help regarding making ANIs of various types lately. Since I have a little experience with that, I thought I would whip something up for everyone.
It's basically a bunch of Windows CMD scripts that reference various programs and EXEs that really make everything happen. However, I've written them as such that it's hands free to go from a final image sequence (out of After Effects, Blender, or whatever it is you use) to an ANI or EFF. This also includes some more basic scripts to help build those elusively difficult ANIs that require an indexed color palette.
Currently, we don't have a solid command line interface for an ANIBuilder, so this script just pulls up ANIBuilder and uses an EXE I built to simulate key presses and do the work. Be sure to not click out of ANIBuilder during this process or you might cause the build to fail or the script to hang. I'm hoping to use Acani, whenever the real coders get it fixed up so this part will be totally hands free. (By this I mean that I'm not a real coder.)
For EFF Anims, the script will build the EFF file based on the Image Sequence name and correctly name all the image files for you!
Just download, extract, and run the Setup.cmd. Answer the few simple questions and it does the rest.
NOTE: Since this is Windows CMD, it relies on some pretty specific file organization to work properly. You can find all the information in the ReadMe file. I won't offer tech support if you don't read the ReadMe.DownloadMediaFire Download
Test, test, test and let me know what isn't working!
-Removed MNG support.
-Interface scripts added that now pull from called ExecScripts.
-Bright now errors out if no PCX files are found.
-BrightIndexed now errors out if no PCX files are found.
-Removed dependency on Python.
-Removed dependency on external IrfanView.
-Bugfix to EFF creation that caused Frames # to be ignored if only a single digit.
-Gave AutoRename the ability to renumber image sequences.
-Added SequenceDebug script.
-Added ANIBldrCntrl.exe for total automation of ANI creation.
-Added support to create mainhall and keyframed anims to UserANI.cmd.
-Bugfix to UserEFF that caused it to fail if the user specified a type.
-Added error checking to UserEFF and UserMNG.
-Added MNG support
-Added ability to choose a quality level to MakeOGG.