Author Topic: Blue Planet War in Heaven Errors  (Read 2032 times)

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Blue Planet War in Heaven Errors
So I'm having this issue in all of the War in Heaven campaign:

Code: [Select]
LUA ERROR: [string "proBox-sct.tbm - On Game Init"]:81: attempt to index a nil value

------------------------------------------------------------------
ADE Debug:
------------------------------------------------------------------
Name: (null)
Name of: (null)
Function type: (null)
Defined on: 0
Upvalues: 0

Source: (null)
Short source:
Current line: 0
- Function line: 0
------------------------------------------------------------------


------------------------------------------------------------------

stack traceback:
[C]: ?
[string "proBox-sct.tbm - On Game Init"]:81: in function 'GetTextFromGauges'
[string "proBox-sct.tbm - On Game Init"]:58: in function 'UpdateText'
[string "proBox-sct.tbm - On Game Init"]:48: in function 'MakeList'
[string "proBox-sct.tbm - On Game Init"]:182: in function 'proBoxOn'
[string "?"]:1: in main chunk
------------------------------------------------------------------

------------------------------------------------------------------

fs2_open.log attached.


This error prevents me from progressing from the first mission in WiH Part 2.

Using the 3.7.4 (AVX) build.





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« Last Edit: August 18, 2016, 08:11:39 pm by wraith64 »

 

Offline General Battuta

  • Poe's Law In Action
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  • i wonder when my postcount will exceed my iq
Re: Blue Planet War in Heaven Errors
This is a LUA error. Hm. Are you sure you're using the very latest version of the campaign?

 

Offline Axem

  • 211
Re: Blue Planet War in Heaven Errors
Could you put the attached file in bpcomplete/data/tables (Making the necessary folders if they are not there already) and see if it fixes the problem?

Also when you say "from the first mission" do you mean when you attempt to exit the mission by going to the warp gate?

[attachment deleted by admin]

 
Re: Blue Planet War in Heaven Errors
Wasn't aware that the promptbox script was still causing errors.
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

  

Offline Axem

  • 211
Re: Blue Planet War in Heaven Errors
Yeah its a surprise to me too. :sigh: I tried reproducing the problem with the BP SVN files but I couldn't break it. From the error message provided, the root cause seems to be the prompt box's hud gauges aren't being created with BP's copy of mv_root-hdg.tbm. Maybe he has a file that's overriding it or something. (I should really move those gauges to another file to prevent that from happening)