Author Topic: War in Heaven Voice Acting — VICTORY IS LIFE!  (Read 114114 times)

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Offline jg18

  • A very happy zod
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Re: War in Heaven Voice Acting Death March
Wait, you're still looking for auditions? :wtf: The OP makes it sound like you're done.

My Recamai take from before got passed over (womp womp) so I won't submit that, but is there anything else?

EDIT: Passed over! Ha! (It's the first night of Passover.)
« Last Edit: April 04, 2015, 12:54:58 am by jg18 »

 
Re: War in Heaven Voice Acting Death March
After all that I said... things came up...
There's way too much noise at my place right now. It should be better tomorrow...

 

Offline Gee1337

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Re: War in Heaven Voice Acting Death March
After all that I said... things came up...
There's way too much noise at my place right now. It should be better tomorrow...

Haha! That's why I haven't commited myself to any major parts as I never know when I would be able to have this room free. For instance, the missus is currently watching Big Bang Theory, so I have no chance of recording anything! Generally, I just wait til she buggers off shopping! :)
I do not feel... I think!

 

Offline xYama

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Re: War in Heaven Voice Acting Death March
Regardless of how dearly I would love to help this project along, I think I would hate myself if I came across my hick accent in BP. So alas, I'm trying my best to wait patiently!    :banghead:

 

Offline Colonol Dekker

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Re: War in Heaven Voice Acting Death March
What needs doing?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline AdmiralRalwood

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Re: War in Heaven Voice Acting Death March
What needs doing?
Need more Recamais still!
Last I asked (on IRC), that was still the case (and the only thing needed).
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Gee1337

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Re: War in Heaven Voice Acting Death March
I'll give this a go today if there are no other entries!
I do not feel... I think!

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: War in Heaven Voice Acting Death March
I can't see the lines anywhere.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Gee1337

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Re: War in Heaven Voice Acting Death March
I found them and I have now submitted an audition for Admiral Recemai.

Also, I've resubmitted my Masyaf audition as I wasn't satisfied with one of the lines in my previous submission

Hope they are good enough! :)

Edit:- Colonel Dekker, they are on page 253 of the script.
I do not feel... I think!

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: War in Heaven Voice Acting Death March
That link on page one with the red line through it works?
 :banghead:
 
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Gee1337

  • 27
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Re: War in Heaven Voice Acting Death March
Yep!
I do not feel... I think!

 
Re: War in Heaven Voice Acting Death March
Too noisy around... then it quiets down.
... and now, I'm sick. So, my voice is terrible.
Spoiler:

 

Offline Kolgena

  • 211
Re: War in Heaven Voice Acting Death March
And it should sound like it! try this mix

The beam charge up sound sounds like it's coming from the transmitting ship. Wouldn't it just sound like a very quiet or nonexistent charge-up followed by the (awesome, btw) clippy static explosion effect? Or is the charge-up sound the beam blasting against hull before it breaks through? (But then why does it increase in frequency?)

 

Offline AdmiralRalwood

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Re: War in Heaven Voice Acting Death March
Or is the charge-up sound the beam blasting against hull before it breaks through?
Yes.

(But then why does it increase in frequency?)
Acoustics of different armor layers?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Kolgena

  • 211
Re: War in Heaven Voice Acting Death March
Would the armor layers vary like that smoothly as it's being ablated away? It would make more sense to me personally if it was a sharp, turbulent attack followed by relatively little change. If someone had a jackhammer (pretend it's silent because we're in space) trying to bust through your roof, it would sound like a sudden, muffled rumbling attack that only changes little in pitch before busting through and being loud as hell.

Pseudophysics aside, my main point is that there might be listener confusion as to what the sound is supposed to be. IMO it sounds too similar to what beam spool ups sound like, and not enough like what a big blow torch might sound like exploding a hole in the side of your space boat.

 

Offline AdmiralRalwood

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Re: War in Heaven Voice Acting Death March
My understanding is that the preview linked earlier is not the final version of the effect.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Gee1337

  • 27
  • Sh!tlord/Human Garbage
Re: War in Heaven Voice Acting Death March
After listening to that beam charge... I just suddenly thought... is that one of my beam warm ups! If so... happy dayz! :D
I do not feel... I think!

 
Re: War in Heaven Voice Acting Death March
Has there been any additional progress?
Last Battuta post suggested he only needed more Recamai submissions. Have these been received/chosen/committed?
Also...
All the voice files are on my PC, the holdup is me processing them and getting them into SVN. I'm working on that now - Simms alone had 4gb of raw audio, and each line has dozens of takes that sometimes need to be stitched together into one master take, so it's an effort.

Unfortunately launching Destiny and my ~three-book contract~ eat up a lot of time. After audio engineering is done (Herra will do the final master), we need to finish some dreamscape tutorials for Act 3 and do a ton of playtesting and polishing.
I've got some free time coming up around the middle of June, I'd be happy to help you with that playtesting and polishing. Just let me know what I can do to get this to the finish line.

-TechnoD11

 

Offline AdmiralRalwood

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Re: War in Heaven Voice Acting Death March
Last word on the subject was "nearly done", but Battuta is currently on hiatus from HLP (and is unlikely to finish the project within the next few months, given how busy he currently is with the aforementioned three-book contract).
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: War in Heaven Voice Acting Death March
Having all of BP released and finished by the 20th anniversary of fs2 would be ideal, I feel. Still no progress, damn.
A story like the previous one never existed...