Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Modding => Topic started by: Nyctaeus on January 28, 2016, 09:15:04 am

Title: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on January 28, 2016, 09:15:04 am
(http://i68.tinypic.com/j0eccg.jpg)

Not many shivan vessels were ever released. As far as I know, the only good quality shivan cruiser here is Axem's SC Lamia, but even the Lamia is old today... So I'd like to continue what I've started some time ago by releasing HTL Scylla. Raguel is very similar to Scylla, and I modelled and textured both of them to be in the same style. Maybe as a parts of the whole armada of shivan warships? Who knows :P.

This ship comes with fully working shield mesh. Also it has fully PBR builds support.

DOWNLOAD - Standard (http://www.mediafire.com/download/8kdooh4iyw766mg/SC_Raguel_HTL.rar)
DOWNLOAD - w. Shield Mesh, PBR maps (http://sectorgame.com/fsfiles/download/dXBsb2Fkcy9Nb2RlbHMvSFRMJTIwUmVtYWtlcy9IVEwlMjBTQyUyMFJhZ3VlbCUyMHYxLjEuemlw/h/231903301c3fa97346780f16ab9f1a9c)
[pending]

Original concept: Inferno Team [Woomeister I guess]
Model: Me and Bryan See
Textures, mapping, conversion, compilation, table: Me.

Enjoy!
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on January 28, 2016, 11:58:26 am
That looks better! I'm going to work on hi-res PBR assets, plus unlit maps, height maps and ambient occlusion maps, and release them.

The article on the Raguel has been updated.

http://www.hard-light.net/wiki/index.php/SC_Raguel (http://www.hard-light.net/wiki/index.php/SC_Raguel)
Title: Re: [RELEASE] SC Raguel HTL
Post by: 0rph3u5 on January 28, 2016, 08:59:04 pm
Nice, very nice

Good job!
Title: Re: [RELEASE] SC Raguel HTL
Post by: JCDNWarrior on January 28, 2016, 09:02:50 pm
Great work making and finishing the model, guys! It's a great relief to see new Shivan warships being created and made public so quickly as well! It's very very much appreciated.

I hope you have ideas for more Shivan ships, there's certainly a spot free in the Frigate (Between Corvette and Destroyer) category, after all. ;) However, I'm sure whatever you work on next will be to look forward to.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on January 28, 2016, 09:27:25 pm
Great work making and finishing the model, guys! It's a great relief to see new Shivan warships being created and made public so quickly as well! It's very very much appreciated.

I hope you have ideas for more Shivan ships, there's certainly a spot free in the Frigate (Between Corvette and Destroyer) category, after all. ;) However, I'm sure whatever you work on next will be to look forward to.
You are welcome. For Shivan frigates, I'm thinking the Damini, the Geryon (by Lepanto), and Beelzeboul (by fightermedic). And possibly battleships, carriers and dreadnaughts such as the SDn Sariel. Especially the SJ Amritaya juggernaut.

For post-1.0 updates on the Raguel, I was thinking I'll add in a shield mesh, plus the glowpoints, as well as the PBR assets. In fact, the HTL Raguel is displayed in PBR glory in the Wiki.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on January 29, 2016, 11:34:20 am
Great work making and finishing the model, guys! It's a great relief to see new Shivan warships being created and made public so quickly as well! It's very very much appreciated.

I hope you have ideas for more Shivan ships, there's certainly a spot free in the Frigate (Between Corvette and Destroyer) category, after all. ;) However, I'm sure whatever you work on next will be to look forward to.
I actually don't think that frigate sized warships is needed. I have Scylla (http://www.hard-light.net/forums/index.php?topic=87197.0) for that purpose.

Also there is SCv Armaros from Earth Defence and SD Vassago from ASW.

...and I have HTL shivan destroyer in WiP stage. Future plans include HTL Shiamak from Inferno.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on January 29, 2016, 12:37:13 pm
And my Amritaya, and possibly Sariel.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Galemp on January 29, 2016, 12:45:44 pm
Future plans include HTL Shiamak from Inferno.

I approve of this.
Title: Re: [RELEASE] SC Raguel HTL
Post by: tomimaki on January 30, 2016, 06:30:04 am
Shivans are happy (if it's possible :P)
 :yes:
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on February 01, 2016, 12:43:17 am
Here's the PBR assets, a fixed normal map and a height map, plus a shielded model. The PBR assets require a latest PBR build (http://www.hard-light.net/forums/index.php?topic=89550.msg1811233#msg1811233) from Swifty.

https://app.box.com/s/xzpfy7t53tsgfmxqhf6di14lafv49yb4 (https://app.box.com/s/xzpfy7t53tsgfmxqhf6di14lafv49yb4)

Let me know if you are having problems downloading my file. I've heard that many others problems downloading files from Box.com.

[attachment DELETED!! by Strong Bad]
Title: Re: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on February 01, 2016, 06:43:20 am
There is a wrong file attached. It links to destroyed model of the fin, not to PBR assets package.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on February 01, 2016, 11:28:52 pm
There is a wrong file attached. It links to destroyed model of the fin, not to PBR assets package.
I'm sorry, but this is a corrected link. This is the PBR assets, the fixed normal maps, the heightmaps, as well as the shielded version of the Raguel model. I've deleted the previous links.

https://app.box.com/s/hsamtw9csg8deth6xgsa0swvv4dygauu (https://app.box.com/s/hsamtw9csg8deth6xgsa0swvv4dygauu).
Title: Re: [RELEASE] SC Raguel HTL
Post by: Androgeos Exeunt on February 02, 2016, 07:33:47 am
It's...

...

...cute!

No, seriously, it really looks cute! Those proportions... :nervous:

It also reminds me of this:
(http://www.italianways.com/wp-content/uploads/2013/12/IW_Caproni_Stipa_01.jpg)

And it looks downright terrifying from the front. :nod::yes:
Title: Re: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on February 02, 2016, 10:00:22 am
I was thinking about changing it's proportions during the modelling stage to make it longer, but finally I decided to keep original proportions. It's at least Hi-Poly version of existing model. It's pretty easy to make different Y scaling via PCS2.

And every model looks... Cute in orto view :P

Edit: Bryan - Your shield mesh is not working correctly. It's not mirrored, and it's too small. I'm afraid you have to set proper scaling of the model in Blender, as shield mesh is not scaling with rest of the model in PCS2.
You can use my previous blend. Upscale it and shield mesh 100 times in Blender. That's the scaling factor I used to upscale the model in PCS2 after convertion. Than export the model to dae and import shield mesh to converted model in PCS2.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on February 02, 2016, 12:26:05 pm
I was thinking about changing it's proportions during the modelling stage to make it longer, but finally I decided to keep original proportions. It's at least Hi-Poly version of existing model. It's pretty easy to make different Y scaling via PCS2.

And every model looks... Cute in orto view :P

Edit: Bryan - Your shield mesh is not working correctly. It's not mirrored, and it's too small. I'm afraid you have to set proper scaling of the model in Blender, as shield mesh is not scaling with rest of the model in PCS2.
You can use my previous blend. Upscale it and shield mesh 100 times in Blender. That's the scaling factor I used to upscale the model in PCS2 after convertion. Than export the model to dae and import shield mesh to converted model in PCS2.
OK. I'll do that.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on February 06, 2016, 05:44:41 am
I'm releasing a version 1.1 update to the SC Raguel by me and Betrayal. This zip features a full mod, the fixed table which also comes with an updated tech room description, the full addons which now includes the heightmap, the fixed normal map, the PBR assets (including reflectance and ambient occlusion maps), and lastly the shielded version pof file and accompanying table to enable shields.

I'm not doing any glowpoints because not just I've decided to keep in line with the Shivan designs, but also the fact that glowpoints do not disappear upon the destruction of a subsystem or engine that holds any (it requires a SEXP in a mission file).

For anyone downloading this model, you should download this latest version. However, I'm unable to upload this to FreeSpaceMods.net due to the upload file size limit is 2MB. I just have to hope that the folks would raise a limit someday.

https://app.box.com/s/f7r5vl942rfadynxolumfnqcrkx7t48m (https://app.box.com/s/f7r5vl942rfadynxolumfnqcrkx7t48m)

BTW, I've added a tech room description on the Raguel in the Wiki.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Xelion on March 29, 2016, 01:25:40 am
Great work :yes:

Running out of scary here :shaking: That is one evil looking ship!


(http://www.italianways.com/wp-content/uploads/2013/12/IW_Caproni_Stipa_01.jpg)
:wtf: seriously! That ain't gonna impress any girl :lol:
Title: Re: [RELEASE] SC Raguel HTL
Post by: Conspark on March 30, 2016, 10:17:37 pm
I love it. About how big is this next to a Deimos or Moloch?

I also can't stop thinking "Hell's portal gun".
Title: Re: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on March 31, 2016, 07:11:52 am
Hah. When you mentioned it, I realised rhe similarity momentarly :D.

Check wiki article. If I temember correctly it's 340m long, so it's 2/3 of Deimos/Moloch.
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on April 07, 2016, 12:00:35 pm
Have you checked it, guys?
Title: Re: [RELEASE] SC Raguel HTL
Post by: herkie423 on April 11, 2016, 02:35:39 am
The link above is broken. "Shared file or folder removed."
Title: Re: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on April 11, 2016, 09:14:43 am
Here (http://www.mediafire.com/download/8kdooh4iyw766mg/SC_Raguel_HTL.rar) is download link for first release. It's bug free and ready to smash terrans and zods with all three spinal beams.

I lost Bryan See's download with PBR maps and shield mesh. Bryan, could you reupload it?
Title: Re: [RELEASE] SC Raguel HTL
Post by: Xelion on April 13, 2016, 10:28:21 am
Mirrored :pimp:

FreeSpace Files, HTL SC Raguel v1.1.zip (http://sectorgame.com/fsfiles/download/dXBsb2Fkcy9Nb2RlbHMvSFRMJTIwUmVtYWtlcy9IVEwlMjBTQyUyMFJhZ3VlbCUyMHYxLjEuemlw/h/231903301c3fa97346780f16ab9f1a9c) ~ 45.5MB
Title: Re: [RELEASE] SC Raguel HTL
Post by: Nyctaeus on April 13, 2016, 03:39:13 pm
Thank ya :D
Title: Re: [RELEASE] SC Raguel HTL
Post by: Bryan See on April 21, 2016, 11:40:32 am
You are welcome. Hope you enjoyed it.