Author Topic: GTCv Deimos  (Read 87127 times)

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Offline Kolgena

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Hmm. I think it's starting to look a bit too round and poofy, but I'm probably just too used to an angular harder looking deimos.

 

Offline T-LoW

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I like the goggles :yes:
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Hmm. I think it's starting to look a bit too round and poofy, but I'm probably just too used to an angular harder looking deimos.

Yeah, this.

 

Offline Rodo

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No, wait... it's supposed to look like that, after all they are the result of "a new era of ship desing", they are supposed to look different that any other great war ship.

And I like the poofy look :p
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Offline Nyctaeus

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Too round. Stop looking at Strattcom's Fleetpack and start at standard Deimos :P. Your model lost character and feeling of Deimos, but I like greebles and other details of your model.
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Offline MatthTheGeek

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It's supposed to be somewhat round. Zod inspiration and all. While it does feel a tad oversmoothed, I do like the direction it's going.
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Offline Nohiki

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I thought Vasudans designed reactor and other stuff inside, not the looks. Anyway i think that deimos should have sharp edges, but i'm waiting to see it as whole, because Hades demonstrated magic abilities with detailing.
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I like it rounded but the middle segment should be straightened out to avoid the insect larva look.
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Offline Galemp

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I think I prefer rounded surfaces but knife-edge corners.
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Offline The E

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I think I prefer seeing what Hades can come up with given more time to work on this.
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Offline Droid803

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Deimos is RoundBrick.
It looks fine IMO, though maybe a few of the edges could stand to be de-smoothed.
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Offline Trivial Psychic

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Something else you may want to look into... if you're up for it.  The Deimos seen on the FS2 box cover art, has side-mounted turrets, which were not included for the ingame model due to engine limitations.  Now these limitations have been overcome (though I believe its a bit awkward to set up) we can now have non-dorsal and non-ventral multi-part turrets.  Therefore, you may also want to make a version mounting these turrets, as perhaps an alternate prototype version that was deemed over-armed or something and didn't get produced.  Campaigners could make use of it.  It's your project though.
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Offline Hades

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Definitely will do that, good idea.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
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----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Ravenholme

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Something else you may want to look into... if you're up for it.  The Deimos seen on the FS2 box cover art, has side-mounted turrets, which were not included for the ingame model due to engine limitations.  Now these limitations have been overcome (though I believe its a bit awkward to set up) we can now have non-dorsal and non-ventral multi-part turrets.  Therefore, you may also want to make a version mounting these turrets, as perhaps an alternate prototype version that was deemed over-armed or something and didn't get produced.  Campaigners could make use of it.  It's your project though.

Warship? Over-armed? MADNESS!

Well, unless we pull a fast one about them putting too much strain on the reactors.

Oh, looks good as usual Hades. And as usual, the "MUST BE EXACTLY LIKE RETAIL WITH MORE POLIES" crowd is getting on my nerves. We have the capacity to use those extra polies to do something better than a simple upgrade people, so why don't we use this wonderful opportunity? Plus, I will also point out that Hades' Medusa is excellent, despite the initial naysayers, so why don't we all stand back and let the man work?
« Last Edit: January 26, 2011, 08:32:16 pm by Ravenholme »
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Offline Hades

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The problem about those side turrets here is that they are big, very visible multiparts. Which wasn't the case of the Lucy's side bombardment beams.

Not... really. The Lucifer's bombardment beams' radius is about that of a Fenris' height.

As for the side guns, I might change the function up a but (make them have large, single barrels for heavier guns, missile pods, etc)

I haven't gotten to the chingine (chin engine) yet, still want to finish up the rest a bit more first.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Mars

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I spy an intake looking thing on front?

I like the smooth approach - it's an advanced brick.  :)

 

Offline Hades

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Wasn't really meant to be an intake so much as it was meant to make the front flow into the middle part better. I Also forgot to mention, the side multiparts had to be smaller than the top or bottom ones because they wouldn't have fit on the sides. Would have been the same way with the other, MVP Deimos.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Rodo

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Indeed, the turrets look cool, that's for sure, but they weren't there before... it will get confusing.
I love this model so far, even WITH turrets, but I do concur on the fact that those should not be there for the MVP version.

Keep going Hades, I'm dying to see what will the second and third engine look like :yes:
el hombre vicio...

 

Offline Zacam

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Any arguments or conversations about how or what anybody should do with PCS2 or etc has been split, feel free to continue it in the split thread and let's just keep this topic ON topic about the models progress, not debates on how it should or shouldn't be handled.

Thanks.

My only issues with the side turrets is that it means the nameplate will have to be re-positioned elsewhere. Which isn't really a problem per-se, it might look better in the back like the Hecate has.

Also, the box art has the side/underbelly of the front as a flat surface. The MediaVP one has a series of 3 wedge shapes, yours is completely recessed. Where and how will that affect the placement of the weapons going there?
« Last Edit: January 27, 2011, 03:42:11 pm by Zacam »
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