Author Topic: Just Another Day Development Blog  (Read 26054 times)

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Offline QueenHolley

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Re: Just Another Day Development Blog
So not only are you behind on your ever increasing bloated and feature creeping campaign, but now you're making spin-offs?

Yeah, this is going to go reeeeall well...

The world will never know of my Oscar-winning performances...

 

Offline Oddgrim

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Re: Just Another Day Development Blog
Good stuff. A half hour plus campaign where you blow up (my?) ships :p

edit:I can't spell.
« Last Edit: September 11, 2013, 09:25:33 am by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
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Offline Axem

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Re: Just Another Day Development Blog
Oh no, that's being saved for the main campaign. :p

 

Offline Spoon

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Re: Just Another Day Development Blog
So not only are you behind on your ever increasing bloated and feature creeping campaign, but now you're making spin-offs?

Yeah, this is going to go reeeeall well...

The world will never know of my Oscar-winning performances...

Delta 1's performance was better.
I'm just sayin'
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Just Another Day Development Blog
axem i wanna be a tester for that i like boss modes
i will help you with bugs
etc
count me in
ive Always free time
use my xfire username: wssmits

 

Offline Colonol Dekker

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Re: Just Another Day Development Blog
That was written like
an off beat haiku type thing
I like pie toot toot.

 

Offline Axem

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Re: Just Another Day Development Blog
Sorry, I missed your post before wouter. I don't think I'll need any more help right now, I bagged a few testers. I'll let you know if that changes!

 

Offline Axem

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Re: Just Another Day Development Blog
Let's keep this semi-regularly updated.

JAD: Extreme Arcade Preview 1
The Hub



Welcome to the hub! If you've played War in Heaven Act 3, it's kind of like the dreamscape, only not as creepy. And much less chanting. Its here in the hub that you can get familiar with things. You can't fire weapons, but you can fly all you want around the place. What good is there in flying if you can't shoot anything?

Well for one, selecting certain objects will give you a little popup giving a quick description about things.



Ah, like here! We have Holley's Ezechiel fighter (right next to a berserked version). By hitting spacebar (or button 2) you'll change into the fighter to see how the handling changes. But I feel we need to go deeper. I need stats! What am I really getting into with this fighter?! And what is that scan mode thing in the directives?



Now here we go. We get a nice rotating model of the ship, plus a bunch of stats that allow me to research the different fighters I can play with for JAD:XA. (Also Holley has taken on the large task of rewriting every single tech room description. Thanks.... I think.)



The scan mode is a lua script that takes the information from the in game stats. It's sort of a slimmer version of what FelixJim made awhile ago (but I did build it by hand, it was just easier that way). By pointing this at the berserk version, we can see how the stats upgrade when Holley goes berserk. (These values have been rebalanced a bit since JAD2.21!)



And by pointing it at other ships, we can see why we should NOT be flying them.



Looking over here, we see the mission ships. These four ships are our gateway to the exciting missions: Drone Turkey Shoot, Boss Duel, Space Race and Endless Gauntlet.



To bring us to the mission, all we need to do is select a ship and hit okay. Also note we can see real quick our past high scores for the mission. For Boss Duel, the options are Time Attack and Score Attack. Time attack challenges you to defeat the boss as fast as you can, while Score Attack challenges you to defeat as many boss waves as possible.

In a week or two, I'll show you a preview of the Boss Duel mission!
« Last Edit: October 07, 2013, 09:02:40 pm by Axem »

 

Offline niffiwan

  • 211
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Re: Just Another Day Development Blog
that is looking very cool  :yes:

So... I presume that new "cheating bastard" sexp is lurking in the background so we can post screenies of our high scores in order to compete for... hmm... bragging rights? :)
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
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Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Rodo

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Re: Just Another Day Development Blog
Wow nice use of scripting, loving the menus.
*feels he's being watched
And the descriptions are awesome, written by a real ace.
Yes, that should get me in the clear.
el hombre vicio...

 
Re: Just Another Day Development Blog
The red trim on the Berzerked Ezechiel. Is that a new feature?
I don't recall seeing it in JAD 2.1.
Too many ideas.....not enough FREDing time!

 

Offline QueenHolley

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  • Queen of FreeSpace
Re: Just Another Day Development Blog
that is looking very cool  :yes:

So... I presume that new "cheating bastard" sexp is lurking in the background so we can post screenies of our high scores in order to compete for... hmm... bragging rights? :)

I keep telling him to tie is-player-cheating with a self-destruct sexp, but he thinks its a little harsh! I don't get it, cheaters are SCUM!

And the descriptions are awesome, written by a real ace.

:)

The red trim on the Berzerked Ezechiel. Is that a new feature?
I don't recall seeing it in JAD 2.1.

Very perceptive! Even Delta 1's fighter now has some yellow glows on his ship when he goes into his overdrive mode. All in the name of trying to blind the player with bright colors!

 

Offline QueenHolley

  • 26
  • Queen of FreeSpace
Re: Just Another Day Development Blog
'Kay, so Axem is "busy" being a hopeless undead castaway trying to regain his humanity...

So I guess its up to me to satisfy you all with previews! What mission did he say he was going to preview? Boss Duel? No problem! No problem at all.

First lets choose our fighter... No brainer there.


Then lets choose our weapons! Bosses are tough nuts to crack, so we better bring some heavy weapons!


Okay, now we got two modes we can choose! I'm gonna go with... Time Attack. 54 seconds? Psh, I'm sure I can do it in half that!


Here we go, about to start! Got a nifty boss health bar up top, a giant timer in my face to let me be annoyed by, and a presently empty bar just below that.


So this boss can be annoying to kill, on account of it being able to teleport around the place. (I'm not sure that's canon, Axem!)




So anyway you get that empty bar filled when you kill enemies, and let me tell you, that's what you want! Why?


BERSERK MODE IS AWESOME.


LET'S GO KILL THAT BOSS!


Easy peasy! 2:31 huh? I'm just a bit rusty, that's all... I haven't played in a long time!


Lame! I bet I can do it faster. All you need is better weapons. Weapons that your lame excuse for a fighter cannot carry.




THAT's how you do it.


Even with all that overkill weaponry, you STILL couldn't get a better time than the high score? Lame! (And get your own account)

Why didn't you just go for the weakpoint?

The what?

Oh... THAT weakpoint... Too late for that now!

Next time maybe we'll get Mr Know-it-all there to putter-put through a dangerous obstacle course full of beams and pain.

 
Re: Just Another Day Development Blog
"Not Heaven's Fire"
Axem, we all see what you did there. ;)
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
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[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Rodo

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Re: Just Another Day Development Blog
I want to play this.
el hombre vicio...

 

Offline MatthTheGeek

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Re: Just Another Day Development Blog
Streched HUD and non-HTL Arcadia ? You can do better than this Axem.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Black Wolf

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Re: Just Another Day Development Blog
Streched HUD and non-HTL Arcadia ? You can do better than this Axem.

Forget the mind blowing FREDding that's going into this project - let's jump straight onto the tinyest flaws we can find? Yep, that's a great attitude in a volunteer driven community. :doubt: And what are you talking about WRT the Arcadia? That is the high poly model.
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Offline MatthTheGeek

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Re: Just Another Day Development Blog
Forget the mind blowing FREDding that's going into this project - let's jump straight onto the tinyest flaws we can find? Yep, that's a great attitude in a volunteer driven community.
ಠ_ಠ

You tell that to my face when you've given even a tenth of the praise I've showed to Axem before, young man.

And what are you talking about WRT the Arcadia? That is the high poly model.
****. You're right. Didn't recognize it under the interface.

Just goes to show how faithful to the original it is. Or how used to it I already am !
People are stupid, therefore anything popular is at best suspicious.

Homeworld: Blue Planet     -     Help us help you     -     FSO Installer     -     BP extras portal     -     My legacy

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Axem

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Re: Just Another Day Development Blog
Calm down you twos. I do testing with both the mediavp svn with all the latest bells and whistles and the 3.6.12 mediavps to make sure there's nothing forgotten and its forwards compatible. The hub preview was done with the mediavp svn (with a properly scaled hud) and I guess Holley was using the 3.6.12 mediavps for the Boss Duel. Only a modified version of the new Rakshasa will come with JAD:XA because of some subsystem tweaking.

 

Offline Misuzu Stella

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Re: Just Another Day Development Blog
With scores like that, how will you ever defeat the beta tester menace!?


Lo and behold, childeren.