Author Topic: Just Another Day: Just Another Discussion Thread  (Read 17535 times)

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Offline Commander Zane

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Re: Just Another Day: Just Another Discussion Thread
Silliness and references aplenty. I feel bad that the reference in the first mission had flown over my head up until near the end. I remember I played that before and it was fun.

The updated UI elements and HUD are really nice; very crisp and clean.

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread
Also everyone be sure to share your final choice during Delta 1's mission. I couldn't get the telemetry tracking to the cloud to work so I need to rely on everyone's honesty. (Laaame)

 

Offline StarSlayer

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Re: Just Another Day: Just Another Discussion Thread
Does this release include a certain contribution from moi? ;7
“Think lightly of yourself and deeply of the world”

 

Offline Commander Zane

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Re: Just Another Day: Just Another Discussion Thread
Also everyone be sure to share your final choice during Delta 1's mission. I couldn't get the telemetry tracking to the cloud to work so I need to rely on everyone's honesty. (Laaame)
Went with the first option.

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread
Does this release include a certain contribution from moi? ;7

Sorry no, not this time. :( Next release, I promise!!

 

Offline StarSlayer

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Re: Just Another Day: Just Another Discussion Thread
Mu :sigh:
“Think lightly of yourself and deeply of the world”

 
Re: Just Another Day: Just Another Discussion Thread
Which Linux build is preferred?
Code: [Select]
./fs2_open_3.7.5_20160401_f4645e3 -mod JAD2-2
Unrecognized command line parameter "-disable_shadows".  Ignoring...
ERROR: "Invalid Species Heroes defined in table entry for ship GTB Rhea Mk2#Proto." at ship/ship.cpp:2202
AL lib: ReleaseALC: 1 device not closed
Ubuntu MATE 14.04 64 bit

Edit: Log attached
Edit 2:
Quote
Code: [Select]
"WARNING: "Unable to find WEAPON_LIST_TYPE string "Spamming Red Turret" in stuff_int_list  Many possible sources for this error.  Get a programmer!" at parselo.cpp:2841
:D

[attachment DELETED!! by Strong Bad]
« Last Edit: April 01, 2016, 01:07:43 pm by praseodym »

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread
Quote
If Windows isn't your thing, you can build your own build with from source using this branch from niffiwan's github repo: https://github.com/niffiwan/fs2open.github.com/tree/apng_jad

Also you appear to be missing jad221_root.vp... This was updated recently, so maybe try running the installer again and hopefully it'll catch that its missing. If its still missing, you can manually download the files here.

 
Re: Just Another Day: Just Another Discussion Thread
i want to play this but i get this error
LUA ERROR: [string "cmap-sct.tbm - On Game Init"]:382: attempt to index field 'Journal' (a nil value)

------------------------------------------------------------------
ADE Debug:
------------------------------------------------------------------
Name:      (null)
Name of:   (null)
Function type:   (null)
Defined on:   0
Upvalues:   0

Source:      (null)
Short source:   
Current line:   0
- Function line:   0
------------------------------------------------------------------


------------------------------------------------------------------

stack traceback:
   [C]: ?
   [string "cmap-sct.tbm - On Game Init"]:382: in function 'Draw'
   [string "cmap-sct.tbm - On Frame"]:3: in main chunk
------------------------------------------------------------------

------------------------------------------------------------------

LUA ERROR: [string "cmap-sct.tbm - On Game Init"]:382: attempt to index field 'Journal' (a nil value)

------------------------------------------------------------------
ADE Debug:
------------------------------------------------------------------
Name:      (null)
Name of:   (null)
Function type:   (null)
Defined on:   0
Upvalues:   0

Source:      (null)
Short source:   
Current line:   0
- Function line:   0
------------------------------------------------------------------


------------------------------------------------------------------

stack traceback:
   [C]: ?
   [string "cmap-sct.tbm - On Game Init"]:382: in function 'Draw'
   [string "cmap-sct.tbm - On Frame"]:3: in main chunk
   [C]: ?
   [string "cmap-sct.tbm - On Game Init"]:382: in function 'Draw'
   [string "cmap-sct.tbm - On Frame"]:3: in main chunk
------------------------------------------------------------------

------------------------------------------------------------------
i cant debug becouse no debug version

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread

 
Re: Just Another Day: Just Another Discussion Thread
dont need it anymore
2.21 was gone
wierd
but i did fix that
will there be more of these campaigns becouse its short on everything
i did like it
even on the other delta i was invinceble
it was too easy to beat but i did enjoy just go on

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread
Okay, that's good to hear then! Yes, there will be more later on. This was just a short preview that I thought would be great to release early.

The plan right now is to get JAD2.21 updated with the new visual novel drama talky scenes and new animated head anis first, and then finish polishing the all new and complete JAD2.22.

It is my goal to achieve both of those things this year.

Also if people are having issues, please post them in the troubleshooting thread. That way it clears this thread up and any problems solved will be easier to find for the next person that has them. ;)
« Last Edit: April 01, 2016, 05:31:47 pm by Axem »

 

Offline Thisisaverylongusername

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Re: Just Another Day: Just Another Discussion Thread
Also everyone be sure to share your final choice during Delta 1's mission. I couldn't get the telemetry tracking to the cloud to work so I need to rely on everyone's honesty. (Laaame)

On my first playthrough I went with the first option. I was sort of disappointed when the ending barely changed when I chose the second option. Oh well  :P.

Overall, both missions were great. Loved the Starcracker cameo in the first mission, in particular, given what the mission was about. The spotter beam gimmick in the second mission was very well done. This was fun to play, and I eagerly await the full release!
If the opposite of pro is con, then is the opposite of progress Congress?

 

Offline niffiwan

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Re: Just Another Day: Just Another Discussion Thread
First option? You Monster! :p

(that's the go-on-a-star-killing-spree option right?)

I chose the 2nd option on my 1st playthrough; and given the results I didn't really expect it to change for the 1st option (but I tried it anyway :))
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Linux OBS Packages: FSO 3.7.0 | FSO BP Build | wxLauncher (?) | PCS2 (?) | wxVPView (?)
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread
Heh yes, the overall effects of the choice you make are pretty... inconsequential in the grand scheme of things... But that's what you get for Delta 1 telling a flashback.

 

Offline Bryan See

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Re: Just Another Day: Just Another Discussion Thread
I tried playing JAD 2.22 preview with the apng build, just as playing through the bomber vs. cruiser mission, it crashes. I think this is due to some bug in apng code.
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel

 

Offline Axem

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Re: Just Another Day: Just Another Discussion Thread
Well that's a shame. Could you try a debug build (as linked to here) and try to recreate the problem? And please give a bit more detail. Where exactly did it crash? What sort of error message did it give? Was it a FreeSpace error message or a standard Windows "program has become unresponsive". You can post your findings and debug.log in the Troubleshooting Thread.

Also there is a missing graphic (railgun_p) that debug will warn about, but it would not be the cause for any crashes.

 

Offline Bryan See

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Re: Just Another Day: Just Another Discussion Thread
There's no debug build included along with JAD 2.22 preview. Where can I get it?
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel

 

Offline niffiwan

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Re: Just Another Day: Just Another Discussion Thread
Could you try a debug build (as linked to here) and try to recreate the problem?
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Linux OBS Packages: FSO 3.7.0 | FSO BP Build | wxLauncher (?) | PCS2 (?) | wxVPView (?)
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Bryan See

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Re: Just Another Day: Just Another Discussion Thread
Thanks, niffiwan. I'll post in the forum if I get a log.
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel