I don't know if I understood correctly
- Can FSO store some data of the mission in a custom txt file ?, for example, wing 1 arrives = true or false
So we could read those data with AHK
At least one of the nightly builds failed!
Author: MageKing17 <Sat Oct 21 09:56:12 2017 -0700>
Commit: MageKing17 <Sat Oct 21 09:56:12 2017 -0700>
Fix misused assertion in music table parsing code.
code/gamesnd/eventmusic.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
Description for your convenience:
Magnets & Miracles Gaming
Published on Feb 12, 2017
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Another t16000m review:
Warthog Gimbal Repair:
Music: Parasail by Silent Partner from YouTube Audio Library http://goo.gl/YmnOAx
At the worst, maybe you could alter the contents of the file, and have AHK poll that file?
But I think the other guys here will have much better ways of implementing whatever you're wanting to accomplish.
My account got hacked. I recovered it, but the dirty hacker changed my in-game name, and Mojang won't let you change it twice within 30 days. Annoying.
PSA: Make sure your passwords are strong! Or at least not guessable by going through the dictionary...
Grim Dawn. Again.
It's quite a bit more interesting now with Ashes of Malmouth.
Playing through doing wife coop, I'm the necro and she's the inquisitor. Just got to the blood grove.
Unfortunately, that will not work. FSO disables that command for security reasons but I guess a command line option could be added to allow using those functions.
out of curiosity, wich reasons ?, i mean, Can we format our HDs while playing ?
Why can't you just have an autohotkey script running concurrently that detects something scripts can do?
I don´t know how to communicate both scripts, my knowledge about this is very limited....