Author Topic: Just Another Day Development Blog  (Read 25054 times)

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Offline Colonol Dekker

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Re: Just Another Day Development Blog
I......just downloaded it last night  :(

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 Here we go........JADgain.   
:nervous::nervous:

 

Offline Bryan See

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Re: Just Another Day Development Blog
I did the same, before my Internet access is closed up due to change of password access (by parents, unprecedentedly sad :( to focus on my masters very urgently, or by Russia's or Vladimir Putin's intervention).

EDIT: Sorry for that. It's just a joke.
« Last Edit: February 23, 2017, 11:35:49 am by Bryan See »
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Offline Axem

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Re: Just Another Day Development Blog
Мне жаль это слышать. Я надеюсь, что вы получите свой интернет обратно в ближайшее время. Теперь, кто хочет, чтобы какой-то борщ?

 

Offline The E

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Re: Just Another Day Development Blog
Товарищ Axem, вы не должны были отдать свой секретную личность только пока. Он не должен был знать, что вы были на самом деле Путин.
**** every cause that ends in murder and children crying. ― Iain Banks
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Offline Axem

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Re: Just Another Day Development Blog
К сожалению, вы правы...

So, how about that release, guys? Super fun?

 

Offline Commander Zane

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Re: Just Another Day Development Blog
So, how about that release, guys? Super fun?
The same level of excitement as playing NuWoD the first time. Which is to say, super yes.

 

Offline Bryan See

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Re: Just Another Day Development Blog
I have to admit this is super fun. And my earlier post-release posting, it's just a joke. I had downloaded it.

EDIT: And I bet Japanese-familiar Malaysians will love it :D
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Offline Bryan See

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Re: Just Another Day Development Blog
I would like to say Holley has a nightmarish dream, just like Alan Wake in the titular Remedy game, but in a ship like towards the very ending of Blue Planet: War In Heaven Act 3 (namely "Universal Truth"). Or trapped in some dream-like dimension with her friends.

In it, she would have to fight all forces, culminating in a battle against everyone turned against her (and her companions) by some Beta Tester or some unknown force in order to get out of this dream-like dimension.

Plus, she could face Federal Navy ships (by Steve-O) at some point, both in reality and in dream. But in the latter, she could face up against Star Wars ships such as the U-wing, the Assault Gunboat, the Incom T-70 X-wing fighter, the Special Forces TIE Fighter, and the First Order shuttle.

Can these be an idea for my JAD OVA mission I'm planning to make?
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Offline Axem

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Re: Just Another Day Development Blog
Why not focus on your other campaigns and projects that you've promised? What you describe sounds like a lot of work. Spread yourself too thin and you'll never get anything done.

 

Offline Bryan See

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Re: Just Another Day Development Blog
Thanks for your advice, Axem. My campaigns and projects are at the moment are Shattered Stars, woutersmits' Happy New Year, and models like my SDn Sariel, GTS Hygeia, GTT Argo. My SC Raguel is completed, and care you'll use it in the future? I'll provide you my PBR assets if you need it.
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

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GTS Hygeia, GTT Argo, SC Raguel

 

Offline Axem

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Re: Just Another Day Development Blog
Yes, that sounds like a lot. Better to focus on all that right now.

If I need the Raguel, I will let you know. :)

 

Offline Spoon

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Re: Just Another Day Development Blog
Don't call us, we'll call you.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Axem

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Re: Just Another Day Development Blog
Straw poll: Add the below for every mission or just the races?


 

Offline Thisisaverylongusername

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Re: Just Another Day Development Blog
imo, I think it should just be added to the races, it would be way too distracting in normal gameplay.
Off topic, what graphics settings did you use? It looked amazing.
If the opposite of pro is con, then is the opposite of progress Congress?

 

Offline Commander Zane

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Re: Just Another Day Development Blog
That is simply amazing. The preview image gave it away but it was still amazing.

 

Offline Axem

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Re: Just Another Day Development Blog
imo, I think it should just be added to the races, it would be way too distracting in normal gameplay.
Off topic, what graphics settings did you use? It looked amazing.

Yeah, I was kind of thinking that... just for special occasions. Also thinking of doing it just for speeds of like over 150 or 200 instead of "is your afterburner on".

Also my lighting settings are just -ambient_factor 60 -bloom_intensity 30 -shadow_quality 2 and no emissive light. Also using a nightly so its got the new PBR lighting code.

 

Offline CKid

Re: Just Another Day Development Blog
HELL YES! Must have in every mission! Who doesn't love Deja Vu by David Rogers. Oh wait... you mean those speed lines? I feel they stick out too much. Could you maybe reduce their size a bit?
If I agreed with you, we would both be wrong

 

Offline Axem

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Re: Just Another Day Development Blog
If I could redo all of JAD's soundtrack so its to Initial D music, I'd totally go for it... but alas, all that work.

I... could maybe decrease the apparent size by scaling up the animation, so less appears on the screen. The effect is taken from this video, so I can't do much in the way of drastically changing it.

 

Offline StarSlayer

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Re: Just Another Day Development Blog
Needs moar AE86 :P
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Offline Boyos

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Re: Just Another Day Development Blog
With the size the effect is in the preview video I think it would get old pretty quickly, maybe just over a certain speed in races but the effect is really big.