Author Topic: GTF Hydra (heavy assault fighter WIP)  (Read 25535 times)

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Offline TrashMan

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Re: GTF Hydra (heavy assault fighter WIP)
If there's one thing I'd change on that design, it's this - I'd cut those pods down to half the length with a large front opening for missiles.
Would help differentiate it from the Ezechiel and give it a more missile heavy look
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Offline Nyctaeus

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Re: GTF Hydra (heavy assault fighter WIP)
Hornet is progressing with texture, when I'm, strugling with conversion and stuff. Got LOD1 and cockpit done. So far it's blyatiful!

And it's gonna have baked lightning if everything go right ^^
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Re: GTF Hydra (heavy assault fighter WIP)
Hello,

It is nice what you do but it is not a fighter that I will take because there is a point that bothers me enormously.

Your fighter is identical to GTF Ezechiel apart from the new location of guns and missiles.

As the Trashman signal decreases the pods where the missiles are at least the longer of the two, also modifies the wings it will give it a bit more air I jump into the pile and lower the reactors.

Good luck for the future.

 

Offline Nyctaeus

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Re: GTF Hydra (heavy assault fighter WIP)

Your conjectures are correct. Moreover is clearly based on Ezechiel both in design terms and plots related. As standard Ezechiel is heavy strike fighter, this one is dedicated long range gunship, similar to Athena or Uriel of UEF. Both were designed by the same constructors, and are based on the same blueprints. At least in Shadow Genesis lore.
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Re: GTF Hydra (heavy assault fighter WIP)
Another texturing attempt.

Normal map:















 
Re: GTF Hydra (heavy assault fighter WIP)
That is a sexy fighter.

 
Re: GTF Hydra (heavy assault fighter WIP)
good work folks! Cant wait to get a chance to do my skin work on this...someday. Keep it up!
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Re: GTF Hydra (heavy assault fighter WIP)
Hello.

I started with applying materials on the hull and experimenting with emissive channels and weathering.




 
Re: GTF Hydra (heavy assault fighter WIP)
Material update, adding details to the nose. I have no idea how to paint the engine and missile pods tough...




 
Re: GTF Hydra (heavy assault fighter WIP)
Texturing is finished. I gave the files to Nyctaeus for the conversion job.

We will release both PBR and non-PBR variants.

 

Offline Nyctaeus

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Re: GTF Hydra (heavy assault fighter WIP)
All teh redieh.

Hornet, release!

Sorry for attachments. Tinypic went nuts o___O

[attachment stolen by Russian hackers]
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Re: GTF Hydra (heavy assault fighter WIP)
Ooh, pretty. The Nyx/Ezechiel isn't a bad model, but I think I like this one better.

Is the BP team planning to replace the current Nyx model with this one?

 

Offline Mongoose

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Re: GTF Hydra (heavy assault fighter WIP)
Hail Hydra!

 

Offline Nyctaeus

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Re: GTF Hydra (heavy assault fighter WIP)
Ooh, pretty. The Nyx/Ezechiel isn't a bad model, but I think I like this one better.

Is the BP team planning to replace the current Nyx model with this one?
We would appreciate this. However I've seen new GTF Nyx model on Hades' profile so they are probably not likely to replace it with Hydra.

In fact, Hydra was designed as strike compliment for Ezechiel rather than replacement. As Eze is actually excellent heavy dogfighter but poor assaultcraft due to her small secondary payload, Hydra is supposed to be long range, anti cruiser gunship with large missile capacity and also a sniper fighter.
« Last Edit: August 18, 2017, 10:41:55 pm by Nyctaeus »
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Re: GTF Hydra (heavy assault fighter WIP)
Done!

Please check the OP for download link.


Ooh, pretty. The Nyx/Ezechiel isn't a bad model, but I think I like this one better.

Is the BP team planning to replace the current Nyx model with this one?

Thanks. As it was said above, I made this fighter rather as a different variant of Ezechiel/Nyx, not a replacement. Think of it as an equivalents of standard Viper MK VII and strike Viper MKVIIe from Diaspora. As for it's potential role in BP, it's all up to BP team. I'm not cooperating with them i any way directly. I would be very glad if they decided to use this thing but it's only their decision to make.

 

Offline Bryan See

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Re: GTF Hydra (heavy assault fighter WIP)
What about the show ship cockpit?
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Offline Nyctaeus

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Re: GTF Hydra (heavy assault fighter WIP)
Not made and probably will never be.
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Offline Bryan See

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Re: GTF Hydra (heavy assault fighter WIP)
And what about team colours?
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Full Projects:
Shattered Stars

Campaigns:
Lost in the Mist - Cyrene vs. Psamtik
FreeSpace: Reunited

Ships:
GTS Hygeia, GTT Argo, SC Raguel

Tools:
FSO TC/Game template

I've been under attack by Tiger Parents like Jennifer Pan...