Hi again,
I have two small (not game-breaking) HUD-related problems. The other is related to Yarn's patch, the other is not (but I thought it would probably better to bundle them together).
First off, the Adaptable HUD patch seems to screw up the Wings of Dawn video message screen. It is only partially filled, as demonstrated in this picture:
I think this happens only in WoD. For example Dimensional Eclipse doesn't have this problem. The way I see it, either the animation itself is too small (resolution wise), the screen scaling doesn't work properly, or both.
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The other problem has been present ever since I made a fresh install of FSO and downloaded the official 3.7.0 build. It also happens in all the other builds I have tried; including Yarn, BP and newest Nightlies. It's related to the in-game message screen. The invisible box, that is supposed to contain 3 lines at a time, is a bit too small on the left and on the top. This effectively means that some pixels on the left and on the top disappear even though there seems to be a enough room to render. To demonstrate this issue, I played the "Surrender, Belisarius" mission with both FSO and FS2 retail in order to make screenshot comparison.
This is how it looks in FSO:
And this is how it looks in the retail FS2:
The easiest way to spot these disappeared pixels is to look the first character of Alpha: "A" and the number "2". "A" is almost missing its left leg and "2" is missing its "hat". Retail seems to render messages pixel perfect, but FSO doesn't.
I played FSO with a resolution of 1920x1080@32bit and Retail FS2 with 1024x768@32bit.