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Hosted Projects - Standalone => Wing Commander Saga => Wing Commander: Hostile Frontier => Topic started by: starlord on July 18, 2008, 02:07:41 pm

Title: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: starlord on July 18, 2008, 02:07:41 pm
Hello there, just woundering if anyone of you heard of the landreich campaign kevin caccamo was planning for saga. Is it still alive? would be great to "play" false colours. here's the topic: http://www.crius.net/zone/showthread.php?t=23425
Unfortunately the guy is banned from the CIC  (scratch one more  :doubt:). you have to love the hornet though  ;7

regards.

mike.

P.S: while we're here, I'm woundering if anyone has attempted to model a wake escort carrier (E G: the tarawa)? This could also serve perhaps one day: the tarawa's flight to kilrah (the first one been to kilrah) seems epic. :nod:
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 18, 2008, 07:13:55 pm
Yep.  My forum name at CIC is Kevin Caccamo. :)

The project is going well, but it's still very young, and hasn't made much progress.

And yeah, the guys from Standoff have modelled a wake-class escort carrier.

Some people are pretty confused about the story, though.  The campaign will follow False Colors, but in a different character's perspective.  Part 1 begins right before Jason Bondarevsky joins the FRLS Independence, Part 2 begins when the Independence jumps into Vaku, and Part 3 will begin in Baka Kar.

BTW, the ban message:

Quote
You have been banned for the following reason:
What a fun day, I'll go be a passive-aggressive dorkwad at the CZ! It's a great place for that sort of thing! They LOVE it!

Date the ban will be lifted: 07-10-2010, 21:00

That was for saying there was references to "Kats" in the WCP movie list.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on July 19, 2008, 03:09:54 am
Don't fret it kevin. I've been banned simply because I said I preferred to follow several fan projects like standoff or saga or even tango rather then invest into an xbox and arena. And I won't be coming back to them which is good. :nod:

Good work on your campaign: I always wanted to play false colours as I liked the plot. There are so many things of opportunity to be discovered here thanks to fred. One day perhaps we'll mirror the tarawa's flight or the ranger's glory MOD storyline?
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on July 19, 2008, 10:46:25 am
Yeah, good luck getting that campaign up and running. I think building things on the FS2 base is the way to go - nothing else will give you the eye candy people demand these days.

What is the deal over on CIC? It seems like people get into a tissy over just about anything! There was even a long rant once because someone compared the canon of Batman with Wing Commander. It all got very "Comic Book Guy from The Simpsons TV Show" if you get what (and who) I mean.

BTW, I thought you were right on the "Kats" issue. I'm pretty sure I've seen "Carrier" spelt "Karrier" during a briefing animation, suggesting they do replace Cs with Ks from time to time when they want to specify something Kilrathi. But I won't bother pointing that out over there or I'll probably find myself banned too!
Title: Re: kevin caccamo's landreich campaign?
Post by: Black Wolf on July 19, 2008, 11:02:25 am
Wandered into this thread randomly, but it has reaffirmed my belief in the utter mind-**** insanity of that WC CIC place. Seriously, I hate and love that place. I shouldn't care - never in my life played a WC game - but that place both annoys and amuses me so much... it's very much The Internet.
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on July 19, 2008, 11:33:58 am
 :lol:

Some of the WC forum discussions are a bit "car crash", in that you know you shouldn't keep looking but you just can't help it.

I guess these Internet-argumentative types have always existed, it just gives them an outlet for their social difficulties. It would probably be healthier if they dealt with it rather than just finding a place where they can be considered normal, though.

Kinda reminds me of a party I was at about eight years ago, before the Internet was ubiquitous for the UK public. It was a nice housewarming with a bunch of pretty trendy liberal types, totally unlike ol' Right-wing me. They were fine except for one misfit who was a full-on card carrying communist in the truest sense of the word. He spent the evening insulting everyone and talking about "the workers". Suffice it to say the guy actually lived on welfare and never intended to actually get a job. I'm guessing he's one of those Internet people right now, ranting while using his access that my taxes paid for. :)

On the positive side, I've noticed that many of the politest and most reasonable people out there are the ones building things or offering tech support advice; i.e. the productive people.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 19, 2008, 05:00:46 pm
I think building things on the FS2 base is the way to go - nothing else will give you the eye candy people demand these days.

Yeah, that is one of the main reasons why I'm using the FSO engine.  Another reason is because it's the only way I'll be able to get certain things working properly, like when the Hornet tows the Highwayman.  Also, FSO is much easier to work with than WCSO and it can still do a host of things that WC can't.

Some of the WC forum discussions are a bit "car crash", in that you know you shouldn't keep looking but you just can't help it.

Agreed, they don't listen to your opinion if you have one, and they push you as hard as they can to make you agree with them.  You're forced to pretend that you have their opinion anyway, since if you didn't, you would get banned. (like starlord)

But I don't think this CIC-related discussion should carry on, or else someone might get mad.

BTW, @starlord: can I use this thread for showcasing screenshots of this campaign?
Title: Re: kevin caccamo's landreich campaign?
Post by: Gun_Ship on July 19, 2008, 10:19:45 pm
Hello there, just woundering if anyone of you heard of the landreich campaign kevin caccamo was planning for saga. Is it still alive? would be great to "play" false colours. here's the topic: http://www.crius.net/zone/showthread.php?t=23425
Unfortunately the guy is banned from the CIC  (scratch one more  :doubt:). you have to love the hornet though  ;7

regards.

mike.

P.S: while we're here, I'm woundering if anyone has attempted to model a wake escort carrier (E G: the tarawa)? This could also serve perhaps one day: the tarawa's flight to kilrah (the first one been to kilrah) seems epic. :nod:

No I hadn't actually so thank you for pointing it out.   


Talon how the hell did this get you banned?
Quote
You have been banned for the following reason:
What a fun day, I'll go be a passive-aggressive dorkwad at the CZ! It's a great place for that sort of thing! They LOVE it!
Date the ban will be lifted: 07-10-2010, 21:00

My opinion of CIC is its just another web forum on the internet that you should never use due to is obviously immature moderators.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on July 20, 2008, 05:06:58 am
You are asking me talon?  :D

I don't know about the others, but I would very much like to see your screeshots (whether cats is spelled with a C or K, As long as you don't spell it with a Q, then I might get mad.  :lol:)

And next time, don't ask, just do! We do respect your efforts for making that campaign.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 20, 2008, 10:38:48 am
Talon how the hell did this get you banned?

Well, it's actually the fact that I mentioned that "Kats" was referenced in the WCP material.  I wasn't too happy that they turned my Landreich thread at CIC into a discussion about the spelling of "Cats" and I could have sworn I saw it spelled with a "K" in one of the official games.

As long as you don't spell it with a Q, then I might get mad.  :lol:

:wakka:3

Anyways, here are the screenshots I showcased at CIC:
(http://www.ciinet.org/kevin/myimages/landreich/screen0043.png) (http://www.ciinet.org/kevin/myimages/landreich/screen0043.png)(http://www.ciinet.org/kevin/myimages/landreich/screen0044.png) (http://www.ciinet.org/kevin/myimages/landreich/screen0044.png)(http://www.ciinet.org/kevin/myimages/landreich/screen0045.png) (http://www.ciinet.org/kevin/myimages/landreich/screen0045.png)(http://www.ciinet.org/kevin/myimages/landreich/screen0047.png) (http://www.ciinet.org/kevin/myimages/landreich/screen0047.png)(http://www.ciinet.org/kevin/myimages/landreich/screen0072.png) (http://www.ciinet.org/kevin/myimages/landreich/screen0072.png)(http://www.ciinet.org/kevin/myimages/landreich/hornetshowoff.png) (http://www.ciinet.org/kevin/myimages/landreich/hornetshowoff.png)(http://www.ciinet.org/kevin/myimages/landreich/scimshowoff.png) (http://www.ciinet.org/kevin/myimages/landreich/scimshowoff.png)(http://www.ciinet.org/kevin/myimages/landreich/NewVaku-T.PNG) (http://www.ciinet.org/kevin/myimages/landreich/NewVaku.PNG)
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on July 20, 2008, 01:29:03 pm
you gotta love that hornet. and if you wanna make it neutron based, then you must have your reasons. On the other hand this will result in quite a change of tactics to employ when at the helm.
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on July 20, 2008, 03:10:23 pm
Any new developments are good to hear about, so yeah, keep on showing screenshots and telling us about your progress.

Just how far in have you got now?
Title: Re: kevin caccamo's landreich campaign?
Post by: Tolwyn on July 20, 2008, 03:22:34 pm
It is still early in development, I think.

By the way, you might want to fix smoothing on the nose. Try facetted shading - might look better. ;)
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 20, 2008, 04:15:13 pm
It is still early in development, I think.

Yep. :nod:

By the way, you might want to fix smoothing on the nose. Try facetted shading - might look better. ;)

Those were kinda old screenshots, so that's fixed now. :)
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 21, 2008, 09:45:20 pm
All right, here are some WIP shots of the new Andrew Carnegie model.  See if you can guess the design inspiration. ;7

(http://www.ciinet.org/kevin/myimages/landreich/Carnegie-closeup.png) (http://www.ciinet.org/kevin/myimages/landreich/Carnegie-closeup.png)(http://www.ciinet.org/kevin/myimages/landreich/Carnegie-2.png) (http://www.ciinet.org/kevin/myimages/landreich/Carnegie-2.png)(http://www.ciinet.org/kevin/myimages/landreich/Carnegie-3.png) (http://www.ciinet.org/kevin/myimages/landreich/Carnegie-3.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: Akalabeth Angel on July 21, 2008, 10:45:11 pm
All right, here are some WIP shots of the new Andrew Carnegie model.  See if you can guess the design inspiration.

   Eh, federation Shuttlecraft?
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on July 22, 2008, 03:14:01 am
Is it an SD Lucifer foetus?
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on July 22, 2008, 03:48:31 am
Privateer Online Scetches IIRC.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 22, 2008, 09:44:56 am
Lars got it right. ;)

(http://www.wcnews.com/newestshots/full/wco13.jpg) (http://www.wcnews.com/newestshots/full/wco13.jpg)

When I saw this, I thought, "Hey, this thing looks big and bulky, why not use it as Andrew Carnegie in my campaign?"

But I guess the front of it kinda looks like the SD Lucifer, because of its triangular shape.
Title: Re: kevin caccamo's landreich campaign?
Post by: Scooby_Doo on July 28, 2008, 02:42:01 am
Hahah I was working on that very same model myself quite a while ago.


(http://img.photobucket.com/albums/v356/Shodan_AI/cruiser1.jpg)
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 28, 2008, 10:14:25 am
Andrew Carnegie number 2!!! :D

Anyways, I've went ahead and added more details to mine...

(http://www.ciinet.org/kevin/myimages/landreich/Carnegie-Details.png) (http://www.ciinet.org/kevin/myimages/landreich/Carnegie-Details.png)(http://www.ciinet.org/kevin/myimages/landreich/Carnegie-front.png) (http://www.ciinet.org/kevin/myimages/landreich/Carnegie-front.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on July 28, 2008, 12:27:12 pm
This one looks quite true to the original concept. I like it and I hope you keep it close to the original.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on August 08, 2008, 09:14:52 pm
I think I've decided to call this project "Wing Commander: Eon8" because False Colors sounds to me like WC in an Eon8-type situation.

The Eon8 site had a countdown timer on it (Don't worry, it's gone now), but nobody knew what it was for.  Some say that it was the countdown to the destruction of the internet...  In False Colors, the Civies didn't know about the situation on the frontier, and if they found out, it would be like falling into a black hole, and the entire human race would probably get wiped out easily.

Actually I'm not too sure if the description above is accurate...
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on August 17, 2008, 04:16:13 pm
Well the situation in False Color isn't something I would discripe as an armageddon for the rest of humanity. Its a big problem for the Borderworlds and the Landreich but I don't think that even if the Kilrathi managed to get the damaged Dreadnough working again that Confed would let it roam freely and cut of its supply. Even the best warship can't work without supplys and the Kilrathi milita isn't in a shape to fight confed again at this point.
The only posibility would have been to use the sheer power of the Dreadnought to unite some other kilrathi system lords but even if Confeds intel is bad it surely would notice if their old enemy units again.
Beside that there was Melek who tried to work together with Confed. The posibility that he would inform Confed about the situation is quite likely.

That is at least as far as I would interpretate the situation from what I remember from the book.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on October 05, 2008, 07:41:11 pm
Sorry about the long wait, but here is the new Andrew Carnegie model:

(http://www.ciinet.org/kevin/myimages/landreich/Carnegie-new.png) (http://www.ciinet.org/kevin/myimages/landreich/Carnegie-new.png)

The model is not yet complete and the texture job hasn't even started.  I dropped the old one because it was a major contradiction to WingCanon™ (no offense @ LOAF) and I wanted to do this WC mod correctly.

And here is the Tender Sindri:

(http://www.ciinet.org/kevin/myimages/landreich/ACarnage1.png) (http://www.ciinet.org/kevin/myimages/landreich/ACarnage1.png)

P.S. Disregard the filename of the above picture...
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on November 01, 2008, 03:09:47 pm
Keep at it Kevin.

Any more details on the story?
Title: WC Hostile Frontier update
Post by: Talon 1024 on November 01, 2008, 10:01:08 pm
Yeah, Finally thought of a good name for the project: Wing Commander Hostile Frontier.

I've decided that the player should be able to make a choice between watching the Karga refit or returning to Landreich space.  You can accept or decline, just like a SOC loop, but you will get different sets of missions. (e.g. Kilrathi fighter training)

I've scrapped my original plans for the first mission.

And I'm also trying to wax as much :v: content as I can.

I personally wish I could record a vid and post it up on YouTube, but some of the stuff I have is not final, or it will need some fine tuning.
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on November 04, 2008, 05:58:05 pm
Decided to delete my last post as it was just me venting. Having done so, I reckon it's best to get on with life.

Now what I'd really like to see is a screenie of the Karga.  :)
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on November 11, 2008, 08:53:08 am
I reckon the blantkara heavy carrier is comprised in the SAGA mod, right?

If so, you will see the karga.

Also, talon, I've been through wc3 lately, and I've noticed that during briefs, sometimes a red rotating blueprint of kilrathi ships appear some examples being "light fighter" (darket obviously), dralthi, transport, tanker, and ... Kruiser   :lol:

Looks like the CIC should check twice before complaining about the way you spell kats.
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on November 11, 2008, 10:12:52 am
Kruiser? Do you have a screenshot? I mean its Kreuzer in german...maybe they mixed things a bit up ^_^
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on November 12, 2008, 02:35:15 am
No, no: I have the french version, but they never would have changed the artwork:

Try several early wc3 missions and you'll see for yourself (and it's certainly not german). No: I suspect Kruiser for kilrathi cruiser.
Title: Re: kevin caccamo's landreich campaign?
Post by: McCall on November 13, 2008, 10:39:29 am
Starlord (and by extension Kev) are indeed right. It says Kruiser in the WC3 briefing vids. And we're safe to point that out here!  ;)
Title: Re: kevin caccamo's landreich campaign?
Post by: Tolwyn on November 13, 2008, 12:02:15 pm
Which means there is a place, where it is not safe to say that. I wonder where.
Title: Re: kevin caccamo's landreich campaign?
Post by: Colonol Dekker on November 13, 2008, 12:32:28 pm
HLP is a citadel of free speech :) Kilrathi kruisers and korvettes kan be mentioned here with no respite :yes:
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on November 14, 2008, 12:55:38 am
Hey tolwyn: did you see the info I posted regarding forced alliance and his creator AJ redmer? As a wingnut, I think this'll interest you.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on November 17, 2008, 04:41:40 pm
Hmm..  You're right...
(http://www.ciinet.org/kevin/myimages/Kruiser.png) (http://www.ciinet.org/kevin/myimages/Kruiser.png)

But, as explained in the thread at the CIC, it still wouldn't give you a right to purposely misspell Cats.  Whatever, it's my decision, and I'm deciding not to screw up (in their POV anyway.)
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on November 18, 2008, 02:44:38 am
of course it wouldn't.

I guess it's just a detail that might have eluded them but let's forget the matter anyway, since it won't get us anywhere.

Talon, I'll ask the same thing as tolwyn, did you see the message I got from AJ redmer? I think you might want to know what role an obscure game like "forced alliance: the glarious mandate" might have played in the WC franchise.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on December 20, 2008, 04:54:56 pm
About the AJ Redmer thing, I find it interesting that they were both working on a star wars game called X-wing commander and the project became two separate franchises

Update on the factory ship: It now has more dock ports, attachments, and engines, which should make it look a lot more like a flying factory.  Thanks to Dundradal from CIC for pointing me in the right direction.  I'm not banned anymore.

(http://www.ciinet.org/kevin/myimages/landreich/Newcarnegie1.png) (http://www.ciinet.org/kevin/myimages/landreich/Newcarnegie1.png)(http://www.ciinet.org/kevin/myimages/landreich/Newcarnegie2.png) (http://www.ciinet.org/kevin/myimages/landreich/Newcarnegie2.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on January 19, 2010, 06:08:15 pm
Updates for those who missed it but would still like to comment:
- Added more detail to the Andrew Carnegie model.
- I've figured out how to make shield icons for the fighters. (Long ago actually)
- The hornet now features debris and a squadron logo appearing beneath the cockpit.  Thanks to the new COLLADA importer in PCS2, the conversion process is much quicker and much less buggy.
(http://www.ciinet.org/kevin/myimages/landreich/WIP1Render1t.png) (http://www.ciinet.org/kevin/myimages/landreich/WIP1Render1.png)(http://www.ciinet.org/kevin/myimages/landreich/Sqdlogo.png) (http://www.ciinet.org/kevin/myimages/landreich/Sqdlogo.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on January 20, 2010, 04:05:59 am
Excellent news! I certainly like the carnegie model... :)
Title: Re: kevin caccamo's landreich campaign?
Post by: Thaeris on January 20, 2010, 09:23:54 am
Did you ever put a bubble canopy on the Hornet? After looking through the game sprites, I think it's supposed to have a bubble canopy...  :nervous:
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on January 20, 2010, 09:51:08 am
In some angles the sprites might suggest a bubble in outhers there are some lines that are not bubble like. Even some hard edges.
As the manual, ingame cutscenes and cockpitgraphics are showing its not a bubble I think you can pretty much say its not a bubble.
Title: Re: kevin caccamo's landreich campaign?
Post by: Colonol Dekker on January 23, 2010, 08:58:38 pm
I'm interested in the "cube class" ;7
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on January 23, 2010, 09:03:42 pm
The cube-class was just a result of Karajorma's turreting tutorial.  It's an underpowered ship; I wanted to replace the :v: bravos (when you type in arrrrwalktheplank) with the cube-class and teach cheaters that cheating doesn't work! :lol:
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on February 27, 2010, 12:58:30 pm
Here's a screenshot I took for Mantis 2135 (http://scp.indiegames.us/mantis/view.php?id=2135):

(http://www.ciinet.org/kevin/myimages/landreich/Muzflashbugt.png) (http://www.ciinet.org/kevin/myimages/landreich/Muzflashbug.png)

I've added and tweaked lots of stuff, including:
- Muzzle flashes
- Some new ships and re-skins
- New fonts based on Dejavu Sans
- IFF Colours
- Species names
- Ship class names
- New crosshair added with custom hud_gauges.tbl

Belated credit goes to Travis Baldree for the Hornet model...

...Yes, I'm still working on it.  Slowly but surely...

EDIT: I'd like to get some more people on my "team" to help me polish the mod and to help me avoid WC continuity inconsistencies.

The next updates will give away some of the plot, possibly followed by an interview with the HLP interview crew.

As an appetizer of what is coming next, the player's callsign is going to be Rider.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on February 27, 2010, 01:45:32 pm
The idea with the pre-WC3 croshair is cool.
Title: Re: kevin caccamo's landreich campaign?
Post by: Renegade on February 27, 2010, 04:29:18 pm
Yeahh remember me playing WC II  :)
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on February 28, 2010, 11:20:37 am
The only thing I can do for you is testing your campaign.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on May 04, 2010, 11:48:23 pm
The Wing Commander: Hostile Frontier Developer Diary has now been launched.  You can read the first entry here. (http://www.crius.net/zone/showthread.php?p=381973#post381973)
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on May 06, 2010, 01:43:23 pm
Very cool.
btw would you like to have my WC1 and WC Armada music packs for WCHF?
Title: Re: kevin caccamo's landreich campaign?
Post by: Colonol Dekker on May 06, 2010, 03:08:38 pm
I wouldn't mind hearing that.
Title: Moar Lighting Settings!
Post by: Talon 1024 on May 13, 2010, 06:47:47 pm
Here are the lighting settings I use with WCSaga and Hostile Frontier:
Code: [Select]
-fov 0.65 -ogl_spec 80 -spec_tube 8.0 -spec_point 9.0 -spec_static 1.4 -ambient_factor 130I'm trying to make the lighting similar to the pre-rendered lighting in WC3, and make it shiny in the process.

Here are the lighting settings I use with FreeSpace:
Code: [Select]
-ambient_factor 80 -ogl_spec 40 -spec_exp 15 -spec_point 5.0 -spec_static 2.7 -spec_tube 4.0These are shiny, high-contrast settings.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on June 18, 2010, 09:19:30 pm
I thought this screenshot was too good to keep hidden, so here you go:
(http://www.ciinet.org/kevin/myimages/landreich/Cockpit3-t.png) (http://www.ciinet.org/kevin/myimages/landreich/Cockpit3.png)
Hostile Frontier will (hopefully) have cockpits.  Thanks to the Standoff team for the cockpit models.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on June 20, 2010, 03:20:04 am
Very cool.
btw what happened to the textures? The Hornet cockpit from Standoff is fully textured (it even includes the displays from WC1):
http://www.youtube.com/watch?v=ooIJedGbSsE
Hmmm....... are you trying to make the displays actually work like in WC1?
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on June 20, 2010, 08:15:49 am
I have to replace the textures because I can't have my mod looking exactly like Standoff.  I just used black in place of the gauges because I'm not a very good artist, and some of the default HUD gauges fit into the black areas on the cockpit.  I can't have cockpit displays that work like the cockpits in the original games because it would require a lot of work, both on the code, and on the assets.  I would need features like Render-to-texture support and ignoring palettes on HUD gauges first before I could go about doing something like that.
Title: Re: kevin caccamo's landreich campaign?
Post by: GNARLYBRO on June 21, 2010, 02:41:45 am
This is looking very cool. But I've got a suggestion and a question. if it were me I'd make the cockpit more of a greenish-gray to "real it up" a little. (even in the original the hornet cockpit wasn't as vibrant of a green as that) and i was wondering if you were going to leave to hud the way it is or try to line the gauges up with the screens in the cockpit? either way keep up the good work this campaign is looking awesome.
Title: Re: kevin caccamo's landreich campaign?
Post by: Colonol Dekker on July 14, 2010, 02:46:46 pm
I just had a cockpitgasm.


E X C E L L E N T   W O R K  !
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 14, 2010, 02:52:52 pm
Hehe, I know the feeling, Dekker.  When I first added cockpits to WCHF I was also very impressed with the results.  I will continue to add cockpits to WCHF.

If you haven't seen the Celebration of FreeSpace thread, I posted these pictures in that thread:

(http://www.ciinet.org/kevin/myimages/landreich/Cockpit1t.png) (http://www.ciinet.org/kevin/myimages/landreich/Cockpit1.png)(http://www.ciinet.org/kevin/myimages/landreich/Cockpit2t.png) (http://www.ciinet.org/kevin/myimages/landreich/Cockpit2.png)(http://www.ciinet.org/kevin/myimages/landreich/scmcpit1t.png) (http://www.ciinet.org/kevin/myimages/landreich/scmcpit1.png)(http://www.ciinet.org/kevin/myimages/landreich/scmcpit2t.png) (http://www.ciinet.org/kevin/myimages/landreich/scmcpit2.png)

These will be posted in a new dev diary update very soon.
Title: Re: kevin caccamo's landreich campaign?
Post by: Colonol Dekker on July 14, 2010, 03:10:11 pm
(http://rlv.zcache.com/sad_faic_button-p145015031179822895tmn2_210.jpg)



Me want nao :(
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 15, 2010, 09:32:08 pm
Wing Commander: Hostile Frontier Dev Diaries entry #2 has been posted.  You can read it here (http://www.crius.net/zone/showthread.php?p=384473#post384473) on crius.net.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 17, 2010, 08:35:26 pm
Hi Talon! If you don´t mind, I´ll introduce your project with the next news article on wingcenter.net...
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 17, 2010, 08:43:12 pm
Sure! More publicity means more feedback, and it's always inspiring to hear more.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 17, 2010, 09:10:25 pm
Fine! Will do. Can you read German?  :)
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 17, 2010, 09:24:45 pm
I can't read/write in German, but sometimes I do check wingcenter.net, and if I see anything interesting, I might use Google translator and try to interpret the messages.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 17, 2010, 09:33:15 pm
You do that. Am I right to assume, your campaign will feature the events of False Colors directly?
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 17, 2010, 09:39:22 pm
The WCHF demo campaign will begin some time before False Colors (when the Blitzkreig and the other Landreich ships are chasing down Karga), and then the main campaign will follow the events of FC through Rider's perspective.

That way, the player can get some action right away, and I won't have to use too many assets that aren't available in the WCSaga Prologue or anywhere else.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 17, 2010, 09:56:10 pm
Thanks. I think, I got it all covered now. I´d like to show some of your screencaps, too. I know some guys who will be thrilled to seeing a Wake-class carrier.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 17, 2010, 10:10:15 pm
I'd like to show some of your screencaps, too. I know some guys who will be thrilled to seeing a Wake-class carrier.
Sure, you can use as many WCHF screenshots as you wish.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 22, 2010, 03:33:45 pm
Thanks. Well, news is online.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 22, 2010, 03:56:20 pm
Thanks, Arrow.  I tried reading some of the replies through Google translator, and as far as I can tell, the big complaints are:
- The green is too bright.  My reply: It's green on the basis that the Landreichers just salvaged the Tarawa, but I don't know if they would have repainted it, and I don't really see a reason for them to do so.  I made the green colour bright to distinguish my mod from Standoff, but I'll probably tweak the green for the WCHF demo release.  I made the Landreich fighters blue based on how the majority of the roundel is blue.
- The back of the hangar bay is open, and it shouldn't be.  My reply: I'll fix that eventually.
- The new fighters in WCHF don't look like the fighters in the WCSaga Prologue.  My reply: I was actually trying to make the new WCHF fighters look like the WCSaga Prologue fighters to a certain extent.  I also tried to make the capships look like the Saga Prologue capships by reusing and "chopping" the base texture.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 22, 2010, 04:13:06 pm
Gosh, you´re already well informed.  :) Well, the concerns were, that your greenish capships would not really match the look of Saga´s models with that bluehish confed pattern. I copied your reply to the wingcenter thread, whose guys really liked what they saw. Maybe, you´ll get some assistance from there. I appreciate your project very much because it finally sheds some light on the forgotten Landreich Space Force, which was never shown before! Thumbs up!
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on July 23, 2010, 03:07:04 am
Looking at the images I think your main problem isn't the green itsself. I think that you don't use the spec map quite right. For example, paint shouldn't be as reflective as a pure metal surface so it would be good to tune the map down whereever you have a painted surface.
I would also in general tune the brightness of the spec map a bit down, except you think that the Landreich or Confed builds their ships out of highly polished metal ^_^

Still I would say that you wait with the creation of new spec maps a little bit till Saga is released. That is if you want to base your mod on the final version. We made quite some changes since the prologue and it could save you a bit of work.

Other little things I noticed.
In the image with the Raptor I noticed that the normalmap on the nose insn't centered. Maybe you can reallign it a bit.
The turrrets on the Exceter model look a bit big for the ships size. Maybe reduce the size of the turrets just a little bit?
The Rapier model looks somewhat familiar...did you based it on the concept for the movie Rapier that wasn't used in the end? I think it looks a little bit flat on the main hull but has quite thick wings.

Even if there is a lot of critics in this post, don't let it get to much to you. I think for a one man project you are doing very well and I just want to tease you a bit so in the end you project will be even better ^_^
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on July 24, 2010, 12:22:10 am
Hi Kevin. It was my reply in the Wingcenter Forum. I think the Standoff Modell doesnt really fix in compare to the Saga Modells. Its look to different. Standoff is a nice Mod. No question. But perhaps you ask Scooby for a little assistenz for a Exeter Modell. Perhaps also Howard Day. His Modell is awesome and would be nice to see it in your mod. Here is the Link:
]http://www.wcnews.com/newestshots/full/howieexeter01.jpg] (http://www.wcnews.com/newestshots/full/howieexeter01.jpg)
http://www.wcnews.com/newestshots/full/howieexeter02.jpg (http://www.wcnews.com/newestshots/full/howieexeter02.jpg)
As you can see Howard uses the Prints from Claw Marks for the Armamend (Tripple Heavy Neutron Gun Turret in Front, one dual in the Center below and 6 Dual Laser Turrets. Perhaps he give you permission to use also the Bengal Carrier:
]http://www.wcnews.com/newestshots/full/howiebengal24.jpg] (http://www.wcnews.com/newestshots/full/howiebengal24.jpg)
]http://www.wcnews.com/newestshots/full/howiebengal29.jpg] (http://www.wcnews.com/newestshots/full/howiebengal29.jpg)
with is also compared to the Claw Marks Prints. 6 Heavy Dual Neutron Laser Turrets and 14 Dual Laser Turrets, whats in my opinion the reason why the Tigers  Claw is alone because it has enough firepower :)
It would be great if I could get help from Scooby Doo or get ahold of Howard Day's Exeter model.  If I can get some help from the Saga team after they release the final version, I'll try and improve the textures on the Wake and Exeter.  Although the turret positions may not match the positions in the blueprints, the turrets are all there, but I should change the positions to make the turrets to make the ship more accurate to the blueprints.  And as for the Bengal, I don't really need it, since Kruger didn't purchase any Bengals, at least as far as I know.

What i say with the Fighters was this: Its look not as to be as steel. The Chrom Affect (sry for my bad english ._. ) is missing. The Modells a fine. I was tell the People from Wingcenter and Saga more then 5 years that i want the Modells from Wing Commander 1+2 to make a Remake for Saga with better Grafics and Sounds. Because of this i watch your Mod since you accounce it. The Tarawa Class is in my Opinion tooooooo green. Perhaps you should use a Metall- Look- Green. The Rear Entry is not fit with the books, but you say that you perhaps close it.
When you talk about the "Chrome effect" are you talking about how the fighters reflect the space backdrops? As for the bright green, I'm working on making it less saturated and more realistic.  I added some pictures below to show off my new green colour.

The Story from the Landreich is nice. Because we only know their Story from the Books.

If you need help for Missions, i would help you. I m not a Designer and no plan to use Max 3d (shame :( ) but i can build Missions (i have some experience with the Fred Editor and have make several Missions for my own Mod and Ingame Cutscenes.

If you have already one for the Missions then i wish you good look for the  Mod and a look forward to see the first Campaign :)

One Question is left: What Ships will be in your Mod finaly?
Well, maybe I would need some help in planning the missions, but that depends on how well you know the backstory of the Landreich and False Colors.  As for the ships in the demo, I will have all of the WC1 fighters, plus the Wake, the Exeter, the Bhantkara, and the Ralaxath. (if I can get the model from JasonRocZ)  

Looking at the images I think your main problem isn't the green itsself. I think that you don't use the spec map quite right. For example, paint shouldn't be as reflective as a pure metal surface so it would be good to tune the map down whereever you have a painted surface.
I would also in general tune the brightness of the spec map a bit down, except you think that the Landreich or Confed builds their ships out of highly polished metal ^_^
Well, when I took those screenshots, I didn't even make the specmaps yet...  However, I'm testing out a new specmap now.

The Rapier model looks somewhat familiar...did you based it on the concept for the movie Rapier that wasn't used in the end? I think it looks a little bit flat on the main hull but has quite thick wings.
I did base it on Dean McCall's WCMovie Rapier concept art, but since then I've done a lot of tweaking to the geometry to make it more accurate to the original WC1 bitmaps.

Testing out a new green colour, and a new specular map for the gray metal.
Shaded:
(http://www.ciinet.org/kevin/myimages/landreich/Spectest1t.png) (http://www.ciinet.org/kevin/myimages/landreich/Spectest1.png)
Unshaded:
(http://www.ciinet.org/kevin/myimages/landreich/Spectest2t.png) (http://www.ciinet.org/kevin/myimages/landreich/Spectest2.png)

Oecumene system background preview:
(http://www.ciinet.org/kevin/myimages/landreich/Oecumene21t.png) (http://www.ciinet.org/kevin/myimages/landreich/Oecumene21.png)(http://www.ciinet.org/kevin/myimages/landreich/Oecumene22t.png) (http://www.ciinet.org/kevin/myimages/landreich/Oecumene22.png)(http://www.ciinet.org/kevin/myimages/landreich/Oecumene23t.png) (http://www.ciinet.org/kevin/myimages/landreich/Oecumene23.png)

Updated Rapier II model:
(http://www.ciinet.org/kevin/myimages/landreich/Rapier2WC1Revisedt.png) (http://www.ciinet.org/kevin/myimages/landreich/Rapier2WC1Revised.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on July 24, 2010, 09:50:55 am
Okay if the ships are missing specmaps then its no wonder it looks to bright. The new map looks better, yet could still use some improvments. I think you are on the right track. Keep experimenting with them till you get a felling on how to create them.

As for the Rapier model. The wings are still very blocky. Give them a bit more of an edge > instead of | . Hope you get what I mean ^_^
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on July 24, 2010, 11:39:42 am
Quote
I think that the story from Kruger and his Army has much more room for aditional content.
Wasn't it also mentioned in the books that the Landreich had some quite weird modifications of standart fighters like a Ferret with an oversized engine or something like that?
Could be interesting to see. Still you would have to balance out the additional speed you gain as the drawback from the book, that this version has a tendancy do blow up, is hard to simulate I guess ^_^
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on July 24, 2010, 07:39:34 pm
Didn´t the novels also say, that the Landreich Forces use grey colour patterns on their ships instead of confed´s green? There´s so much new stuff to come up with in case of the Landreich. 
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on July 25, 2010, 01:43:37 pm
I also think it would be a good idea to go through the novels and other sources to gether as much info as possible about the Landreich. It could be a pretty interesting so see what is know about them.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on August 02, 2010, 09:23:50 pm
Some experiments with "Wear and tear".  Basically, I take the bumpmap layer, remove some parts, blur it, and change the blend mode to subtract.
(http://www.ciinet.org/kevin/myimages/landreich/Wearntear01t.png) (http://www.ciinet.org/kevin/myimages/landreich/Wearntear01.png)(http://www.ciinet.org/kevin/myimages/landreich/Wearntear02t.png) (http://www.ciinet.org/kevin/myimages/landreich/Wearntear02.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: Scooby_Doo on August 02, 2010, 10:00:39 pm
Unfortunately, I don't have any Exeter models (apart from the very old Homeworld 1 mod).  If I could get Howard's model I could convert it for you.



With the "wear and tear" it wouldn't also hurt to have the panels tone vary from panel to panel (to resemble replacement).

Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on August 12, 2010, 01:11:02 am
New maps for the Wake and Exeter:
(http://www.ciinet.org/kevin/myimages/landreich/Desnewmaps01t.png) (http://www.ciinet.org/kevin/myimages/landreich/Desnewmaps01.png)(http://www.ciinet.org/kevin/myimages/landreich/Desnewmaps02t.png) (http://www.ciinet.org/kevin/myimages/landreich/Desnewmaps02.png)(http://www.ciinet.org/kevin/myimages/landreich/Wknewmaps01t.png) (http://www.ciinet.org/kevin/myimages/landreich/Wknewmaps01.png)(http://www.ciinet.org/kevin/myimages/landreich/Wknewmaps02t.png) (http://www.ciinet.org/kevin/myimages/landreich/Wknewmaps02.png)
I think they turned out very well.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on August 12, 2010, 02:45:30 am
any plans for a gettyburg class?
Title: Re: kevin caccamo's landreich campaign?
Post by: Colonol Dekker on August 12, 2010, 03:36:20 am

I think they turned out very well.

 
 
So do I. Very well done. :yes:
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on August 12, 2010, 07:18:57 am
Jup its starting to look better.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on August 23, 2010, 10:22:50 pm
Wasn't it also mentioned in the books that the Landreich had some quite weird modifications of standart fighters like a Ferret with an oversized engine or something like that?
Could be interesting to see. Still you would have to balance out the additional speed you gain as the drawback from the book, that this version has a tendancy do blow up, is hard to simulate I guess ^_^

I've recently been working on an implementation of engine overheating.

(http://www.ciinet.org/kevin/myimages/landreich/Overheat-t.png) (http://www.ciinet.org/kevin/myimages/landreich/Overheat.png)

It's implemented using SEXPs and variables.  Going full speed will make your engine overheat, and using your afterburner will make it overheat faster.

I've also started writing the WCHF demo mission scripts.  I'm outlining the winning/losing paths and what exactly will happen in each mission.
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on August 24, 2010, 02:36:31 am
Thats a pretty cool feature. I like it ^_^
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on August 24, 2010, 03:17:04 am
Thats a pretty cool feature. I like it ^_^
Same here.
Well done. And good luck with the script.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on August 24, 2010, 04:36:58 am
I was thinking... might there be any way to pilot some exotic ships like the morningstar or wraith later on in the campaign? technically landreich might have a supply of those ships when going against that cat dreadnaught... they are not excaliburs but still they could get the job done...
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on August 24, 2010, 07:45:39 am
Morningstars and Wraith where prototype fighters that where expansive even by confed standarts. I doubt that Confed would sell them to the Landreich. Also considering what problems the Landreich has with supplying their common fighters, a reason why there are so many patchwork versions of confeds standarts, I doubt that the Landreich had whats needed to keep them operational. At least they would be somewhat inferrior to their Confed counterparts.
Also when does the campaing takes place? When its during the WC2 era then these fighters where hightech. Confed mostly sold only stuff that was phased out to the Landreich.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on August 25, 2010, 03:02:47 pm
i have here another Modell:
http://www.hard-light.net/forums/index.php?topic=17586.0

i could send you the pof file :)
Why not simply releasing it to the public? :)

@gevatter Lars: It takes place during False Colors.

I also see no reason why the Landreich shouldn't have Bengals, Gettysburgs and other old crates like the Durango, Yorktown/Ranger, Gilgamesh, Waterloo et cetera.

In case you wish to include Bengals: Those ones are known:
TCS Beacontree
TCS Bengal
TCS Eagle's Talon
TCS Exeter
TCS Kipling (rechristened into BWS Dauntless (Unknown Enemy Fiction Viewer))
TCS Kyoto
TCS Tiger's Claw (destroyed 2656)
TCS Trafalgar (destroyed 2668)
TCS Wolfhound
TCS Vanguard

And I've found a list of ships that the Landreich uses:
http://www.wcnews.com/encyclopedia/showlist.php?section=shipclasses&faction=4
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on August 26, 2010, 09:24:26 am
The Landreich is not the BW. Landreich is just 2 Systems.
Just 2 systems? According to this map (http://www.wcnews.com/maps/ and http://www.wcnews.com/maps/sectors/landreich.png), the FRL has more. But then again, that map represents the WC Universe during WC Prophecy and Secret Ops. (You know, I haven't read the books yet)
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on August 26, 2010, 10:26:22 am
I think Deathsnake is refering to my post over at the WingCenter regarding the Landreichs size.
Frankly I don't know the exact size of the Landreich. From the novels I allways had the impression that its very small. Also as mentioned above, the map is the Prophecy-time map. I don't know if the Landreich was this big in the past or if it might have been even bigger or smaller. We pretty much don't have any answeres.
The other thing about this map is, there are a lot more starsystems in it then in the original Prophecy map. I think they put together parts from all games, novels etc.
Still if you want to take it as a basis for the mod its the best way to start as we don't have much else.

Concerning what the Landreich has when it comes to its fleet size its pretty much what Deathsnake says...as its more or less what I posted over at the WingCenter. ^_^
If you go with the novels the Landreich uses mostly old stuff that they bought from Confed but it also seams that they use a lot of junk they find and put it back together.

When it comes to the number of carriers, Confed is even using ships as old as the "TCS Victory" and others of its class. I would say that Confeds willingness to sell carriers that are even better then these old rust buckets is pretty low.
Most likely the Landreich might manage to salvage a carrier or buy allmost not repairable, by Confed standarts, carriers and put them back together. Add some extra guns to it, rember the external gunports that they put on the Tarawa, something like that and patches of armor over the bigger holes.
Buying intakt carriers or even battleships from Confed...well I doubt it a little bit. Might happen that they manage to buy one or two of them but not much more.
The Landreich might also have converted ships like the "TCS Tarawa" or the Durango class. Putting external boxes that are beeing used as runways on Exeter hulls. Not like the Standoff team that cutted out a part of the hull. I mean a real add-on flightdeck or even just "clamps/external docking ports" where the pilots have to go out in a spacesuit to their fighters. Be creative, think of people who have no real weapon production or shipyards. Improvise ^_^

I would guess that the Landreich militia would consisst mostly of destroyers and corvettes as these where pretty common during the entire wartime. Add some cruiser to it and maybe one or two battlecruiser like the Gettysburg. It would also be one of these rare moments where you could show one of the old battleships that where used before the invention of the shield brakeing torpedos. They would most likely look like the Concordia from the Wing Commander Movie.
Still could be fun to see one of these around ^_^

As for the Kilrathi ships, I think there was a passage that mentioned that Ralaris where pretty often captured by Confed forces. Wouldn't wonder if the Landreich would also do that.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on August 26, 2010, 12:52:32 pm
That's off topic but does anyone here know what the "grovsner colonies" are? they appear to be another faction of the Wc universe very much like the landreich only much smaller...
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on August 26, 2010, 02:15:57 pm
As for the Prophecy star map: It does show a "Landreich Sector" but  that does not necessarily mean all those systems actually belong to the FRL. Could be a name chosen by the first colonists.

I really doubt the FRLN has a single Bengal carrier. Confed needs all carriers they can muster and even after the war they wouldn´t just sell one of their finest warships. Actually, I doubt they ever built 36 of those ships.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on August 26, 2010, 02:57:55 pm
What do you think, Talon_1024?
Title: Re: kevin caccamo's landreich campaign?
Post by: Scooby_Doo on August 26, 2010, 03:17:41 pm
I really doubt the FRLN has a single Bengal carrier. Confed needs all carriers they can muster and even after the war they wouldn´t just sell one of their finest warships. Actually, I doubt they ever built 36 of those ships.

Perhaps after between WC4-Prophecy when they got out of their post-war depression slump and started building new stuff, they started getting rid of their very old carriers.
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on August 26, 2010, 04:56:53 pm
Maybe years later when Confed has newer super-carriers to count on. Though, Kevin´s campaign is supposed to play before WC4 and Prophecy when the events of False Colors take place. That´s right after the war and I simply doubt, Confed would just sell a powerful strike carrier to some defiant colony-alliance whose leader is still being charged with desertion and incitement of secession.
And again, are there really so many Bengal class strike-carriers left, Confed can get rid of? Confed suffered a severe lack of carriers at least since the Battle for Earth, so why should they just sell off those precious vessels to a renegade like Krüger? Please, let the Landreich forces come up with some makshift for a carrier like the Intrepid. Even captured Kilrathi-Ships like the Fralthi could do the job of a carrier.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on September 01, 2010, 12:29:45 am
The WCSaga 3.6.12 mod (http://www.ciinet.org/kevin/3612mod.7z) has been updated.  Unfortunately, I had to remove the shockwave because it was from TBP, but there is some new stuff in there for people to play with.



There won't be any captured Fralthis or Bengals or Gettysburgs in the WCHF demo.  I want to stick as close to the established WC canon as possible, while only using retcons (http://en.wikipedia.org/wiki/Retroactive_continuity) that are within reasonable boundaries.  So I will only want to use retcons if the player somehow manages to change the course of canon events...  For example, a proud heroic player may be able to save the tender Sindri from the 20 Guild Broadswords.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on September 01, 2010, 01:44:45 am
how does the tender look? it's not the same as the carnagie factory ship right?
Title: Re: kevin caccamo's landreich campaign?
Post by: SpardaSon21 on September 03, 2010, 11:07:01 am
Wow, I'm looking at the universe map FekLeyrTarg posted, and I had no idea WC took place in such a large freaking area.  Heck, I didn't even know there were Wing Commander novels until reading this thread.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on September 20, 2010, 04:38:27 pm
but that's the factory ship, right? is the tender different?
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on September 20, 2010, 08:38:52 pm
That Drayman model is very old...  I will not be using it as the tender Sindri in WCHF.  I need a new model for the tender Sindri, but I don't have concept art, nor do I have a description of the ship to work from...
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on October 23, 2010, 12:19:30 am
WCHF Dev Diaries entry 3 has been posted.  You can read it here (http://www.crius.net/zone/showthread.php?p=388227#post388227) on crius.net
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on October 28, 2010, 05:51:16 pm
Those cockpits you´ve built look very impressive. Unfortunately, the MFDs are all fake because they don´t work the way they should. Problem is they´re obstructing some really important icons you need in combat. It´s really hard to read the radar, though.
Maybe you shouldn´t overdo it...
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on November 07, 2010, 05:27:18 pm
Hi Talon,

a new WingCenter update is due concerning your newest archievements. This time it will show some cockpits and texture updates on some capital ships. Anything else, I should know about recent progresses?

Greetings,
Arrow
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on November 07, 2010, 06:26:18 pm
I've added in a few models from the WCS model archive, I've added debris pieces to some of the fighters, I've integrated the 3.6.12 mediavps explosion effects, I've done some more work on the weapon effects, and I've added player variants of Kilrathi ships.  I've also made some progress on the WCHF AI profile and classes.  The enemies in WCHF are much more challenging than they were in the WCS Prologue.

There hasn't been much progress on the missions or mission scripts...  Hopefully I can pick that up soon.

I posted some more screenshots here: http://www.hard-light.net/forums/index.php?topic=25406.msg1432162#msg1432162 (http://www.hard-light.net/forums/index.php?topic=25406.msg1432162#msg1432162)
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on November 07, 2010, 06:42:23 pm
Nice screenshots! I will use a few of them if you don´t mind.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on November 17, 2010, 03:29:06 pm
The campaign outline (synposis of missions, branches, ingame cutscenes) for the WCHF demo is now completed.  I'd really like to look into getting WCHF hosted on HLP, now that I think I'm in such a position to do so.
Title: WCHF Update
Post by: Talon 1024 on December 11, 2010, 04:25:20 pm
The Wake-class CVE has been optimized, the shinemaps have been completed, and the back of the hangarbay has been closed off.  The new Wake-class CVE model now uses only 6 textures, which is a great achievement, considering the previous model used 17 textures.  Reducing the amount of textures a model uses will result in increased performance.  The game will run faster with models that have less textures.

EDIT: Picture added
(http://www.ciinet.org/kevin/myimages/landreich/CVEComplete-t.png) (http://www.ciinet.org/kevin/myimages/landreich/CVEComplete.png)

A new texture for the Scimitar is in the works...

Mission 1 is about 50% complete, and mission 2 has just been started.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on December 12, 2010, 01:05:53 pm
That's great.
Btw I've translated an posted your update at wingcenter.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on December 14, 2010, 03:54:38 am
Talon? Just thinking, but how about using this unused mesh as the sindri tender?

http://www.wcnews.com/newestshots/full/C_Multi_02_Web.jpg
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on December 22, 2010, 03:48:50 pm
I would like to use one of the existing Priv Online designs for the tender Sindri, but I can't because that would be retconning a future Confed ship as a past Landreich ship.  That's the reason why I dropped the old Andrew Carnegie model.  Me and Bandit LOAF had a long discussion over E-mail on this topic, and I decided afterwards to keep retcons in WCHF within reasonable boundaries.
Title: Re: kevin caccamo's landreich campaign?
Post by: starlord on December 23, 2010, 03:41:16 am
Oh come on! :rolleyes:

There's no better way to use the designs than reusing them in projects like these... Hell: canon doesn't state that targu 2 frigates look like jakhari transports either during the battle for earth (as can be seen in standoff)...

As for canon, it can always be linked in the following way: an existing design that somehow resurfaces later (as seen with the arrow and the durango)...

For my part, I say keep the carnagie...
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on December 31, 2010, 05:33:29 am
I've got a question about the cockpits: Are they full 360 degrees cockpits or just the forward part?
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on December 31, 2010, 04:17:18 pm
Most of the cockpits will just have the forward part, since most of the cockpits in WCHF are converted and retextured Standoff cockpits, and most of the Standoff cockpits only have the forward part modelled.  If you try to look to the left or right, you may see some part of the cockpit model, but it will look broken.

The Scimitar cockpit will be a full 360 degree cockpit, however, since I modelled it.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on January 03, 2011, 03:10:14 pm
Thanks for the answer.
Well, I suppose it'll look funny if I would use WCHF with TrackIR.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on January 09, 2011, 06:52:45 pm
Entry 4 of Kevin's Wing Commander: Hostile Frontier Developer Diaries
Progress seems to have slowed down, due to things going on in real life.  Also, this is the first Dev diary entry posted on HLP.

1. Model/texture updates
Here's some pictures to show off the latest model and texture updates to the WCHF fighters.  I've added details to the Rapier II, and I've also made a new base texture for the Scimitar, Rapier II, and Raptor.
(http://www.ciinet.org/kevin/myimages/landreich/HornetDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/HornetDBPic.png)(http://www.ciinet.org/kevin/myimages/landreich/ScimitarDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/ScimitarDBPic.png)(http://www.ciinet.org/kevin/myimages/landreich/Rapier2DBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/Rapier2DBPic.png)(http://www.ciinet.org/kevin/myimages/landreich/RaptorDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/RaptorDBPic.png)
These pictures will appear on the "Ships Database" page once I finally make a website for Wing Commander: Hostile Frontier.

2. Release plans
The Wing Commander: Hostile Frontier demo will first be released in English.  Shortly after that, a German version of the demo will be released.  The English and German demos won't have voice acting, however, since some of the missions may need to get redone.  If anyone is interested, I will be accepting voice auditions at any time. 

Once WCS The Darkest Dawn is out, the WCHF demo will be rereleased as a director's cut version that is compatible with WCS:TDD.  Once the voice acting is complete, a "Speech pack"* for WCHF Director's Cut will be released.

*I'm calling it a speech pack as an homage to Origin Systems, since they released voice acting addons to their games as "Speech packs"
Title: Re: kevin caccamo's landreich campaign?
Post by: Dragon on January 14, 2011, 04:48:24 pm
Looks great.
BTW, if you had some free time, could you make green versions of them (like the fighters from the Tiger's Claw)?
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on January 23, 2011, 05:22:40 pm
Here's what the green (Confed) versions of the WC1 Landreich fighters look like.  The green skins will be included as bonus content in WCHF.

(http://www.ciinet.org/kevin/myimages/landreich/HornetcnfdDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/HornetcnfdDBPic.png)(http://www.ciinet.org/kevin/myimages/landreich/ScimitarcnfdDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/ScimitarcnfdDBPic.png)(http://www.ciinet.org/kevin/myimages/landreich/Rapier2cnfdDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/Rapier2cnfdDBPic.png)(http://www.ciinet.org/kevin/myimages/landreich/RaptorcnfdDBPic-t.png) (http://www.ciinet.org/kevin/myimages/landreich/RaptorcnfdDBPic.png)

The Exeter-class destroyer has been re-turreted according to the Claw Marks drawings, and windows have been added on the sides.
(http://www.ciinet.org/kevin/myimages/landreich/Exeter2011-01-t.png) (http://www.ciinet.org/kevin/myimages/landreich/Exeter2011-01.png)(http://www.ciinet.org/kevin/myimages/landreich/Exeter2011-02-t.png) (http://www.ciinet.org/kevin/myimages/landreich/Exeter2011-02.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: gevatter Lars on January 24, 2011, 03:07:25 am
Looks good.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on February 10, 2011, 02:06:34 am
I've been held up with model requests lately, but I've sent in the hosting request for Wing Commander: Hostile Frontier.  If all goes well, I'll have a little space of my own here on HLP, hopefully as a child board of the WCSaga forum.

EDIT: Got a reply from Tolwyn yesterday.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on February 20, 2011, 10:34:53 am
A new website for Wing Commander: Hostile Frontier is in the works.  Here's a screenshot of my current progress.  I'll put it online as soon as all the pages under "Navigation" are completed.
(http://www.ciinet.org/kevin/myimages/landreich/WCHFWebsitePreview-t.png) (http://www.ciinet.org/kevin/myimages/landreich/WCHFWebsitePreview.png)
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on February 20, 2011, 12:11:38 pm
No disagreement from here. :)
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on March 10, 2011, 11:58:29 pm
The new website for Wing Commander: Hostile Frontier is now open! Check it out here. (http://www.ciinet.org/kevin/wchf/index.html)

And a new entry in my Wing Commander: Hostile Frontier Developer Diaries has been posted on the Dev Diaries (http://www.ciinet.org/kevin/wchf/devdiaries.html) page.  I will soon be updating this page with the previous developer diary entries.

Also, I'll be away for part of the March break, but hopefully I'll still be able to work on WCHF during that time.
Title: Re: kevin caccamo's landreich campaign?
Post by: Talon 1024 on March 24, 2011, 07:43:23 am
Well, I don't know how to make textures in the style of WCSaga final, but if I can get help from Scooby and other WCS team members with that, I'll try and texture them in the same style as WCSaga final
Title: Re: kevin caccamo's landreich campaign?
Post by: KeldorKatarn on March 24, 2011, 02:37:33 pm
We will probably publish all the Photoship files involved and I'll ask Scooby for all the Photoshop scripts he used (and I'll publish mine as well of course). Scobby also has written a few tutorials which we will also publish of course. That should help you folks along.

Edit: That's still up to Scooby mostly of course and other modelers involved, depending on the model in question, but I doubt they have anything against releasing the files. We'll discuss this amongst the team once we have released.
Title: Re: kevin caccamo's landreich campaign?
Post by: FekLeyrTarg on March 24, 2011, 03:23:14 pm
I agree with Deathsnake. :)
Title: Re: kevin caccamo's landreich campaign?
Post by: Arrow on April 01, 2011, 06:36:10 pm
Nice work on those ships!
Title: Re: kevin caccamo's landreich campaign?
Post by: Scooby_Doo on April 01, 2011, 11:34:52 pm
We will probably publish all the Photoship files involved and I'll ask Scooby for all the Photoshop scripts he used (and I'll publish mine as well of course). Scobby also has written a few tutorials which we will also publish of course. That should help you folks along.

Edit: That's still up to Scooby mostly of course and other modelers involved, depending on the model in question, but I doubt they have anything against releasing the files. We'll discuss this amongst the team once we have released.

Yup, I'll release the scripting   :)
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on April 05, 2011, 03:31:38 pm
Will you guys also release whatever tool(s) you used to create the nebula skyboxes? I'd like to convert my backgrounds into skyboxes so that people with lower-end computers don't get a large performance hit from the backgrounds.
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on April 29, 2011, 09:28:09 pm
I have a question for the German-speaking WC fans: Should I get the WCHF website translated into German, since I am also releasing the WCHF Demo in German?
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: FekLeyrTarg on May 17, 2011, 12:43:56 am
Btw what happened with your recreation of the Pre-WC3/Prophecy-style flightphysics?
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on May 18, 2011, 09:52:08 am
It had a bad effect on gameplay balance, so I'm not officially supporting it anymore.
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on June 03, 2011, 12:55:53 am
More screenshots! (and some new videos, too!)

Finally, ship nameplates are working properly! The new shaders for the 3.6.14 mediavps (available in this thread and in the 3.6.12 mediavps patch/update (http://www.hard-light.net/forums/index.php?topic=71890.msg1439745#msg1439745)) alleviate the problem where the nameplate would appear as a flat black polygon if "specularity" was applied to it.
(http://www.ciinet.org/kevin/myimages/landreich/GoodNameplatet.png) (http://www.ciinet.org/kevin/myimages/landreich/GoodNameplate.png)

KIS Takh'lath being engaged and destroyed by Confederation ships.  Note the weapon piercing effects:
(http://www.ciinet.org/kevin/myimages/landreich/Takhlathinflamest.png) (http://www.ciinet.org/kevin/myimages/landreich/Takhlathinflames.png)

New thruster FX redux! Thanks to Jessnec for handing me his unused thruster (http://syrk.hard-light.net/site/Pics/Feb12/3.jpg) effects (http://syrk.hard-light.net/site/Pics/Feb12/5.jpg) that he originally made for Syrk: The Unification Wars (http://syrk.hard-light.net):
(http://www.ciinet.org/kevin/myimages/landreich/Jenginefx1t.png) (http://www.ciinet.org/kevin/myimages/landreich/Jenginefx1.png)(http://www.ciinet.org/kevin/myimages/landreich/Jenginefx2t.png) (http://www.ciinet.org/kevin/myimages/landreich/Jenginefx2.png)

And I've finally added a few things to the hangar of the Wake-class CVE:
(http://www.ciinet.org/kevin/myimages/landreich/Wkhbayprvwt.png) (http://www.ciinet.org/kevin/myimages/landreich/Wkhbayprvw.png)

Also, here are the videos:

I've been working on a simulator mission to help players learn essential combat tactics.  Many players couldn't get past mission 2 of the WCSaga Prologue, supposedly because they kept getting hit by enemy missiles.  This video mainly shows the FREDed ship selection system that will be used in this mission and other new simulator missions:
http://wchf.hard-light.net/videos/wchf-tactrain.ogg

This is the most awesome explosion ever in WCHF:
http://wchf.hard-light.net/videos/wchf-explosion.ogg

The videos are encoded in OGG Theora, so you may need to use VLC to play it, though some web browsers support playing OGG theora natively.  Also, sorry for the lack of sound, but the software I was using to record these videos doesn't support audio capture.  BTW, these videos work really well in Firefox 4!
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on June 13, 2011, 02:04:24 am
I tried adding some more windows to the Exeter, but it didn't initially work out as well as I had hoped...
(http://www.ciinet.org/kevin/myimages/landreich/Exeterwindows1t.png) (http://www.ciinet.org/kevin/myimages/landreich/Exeterwindows1.png)
Now that's more like it!
(http://www.ciinet.org/kevin/myimages/landreich/Exeterwindows2t.png) (http://www.ciinet.org/kevin/myimages/landreich/Exeterwindows2.png)
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on July 25, 2011, 09:32:58 pm
I've added a new entry to the developer diaries.  This one's about mission design; making good missions and then making them awesome.

NOTE: I'm still looking for mission designers, writers, and FREDers.  Please apply here (http://www.hard-light.net/forums/index.php?topic=75882.0) if you're interested.
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on October 15, 2011, 01:08:54 am
Here are some screenshots of ships with shadows (http://www.hard-light.net/forums/index.php?topic=25406.msg1555017#msg1555017).  I was playing around with Valathil's shadow build and it was very awesome seeing the ships in the F3 lab.
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Talon 1024 on September 07, 2012, 01:44:04 am
Dayum, I haven't posted in this thread since last year!

Anyways, here's a status update.

I'm trying to add a checkpoint to mission 1, and it's not working out very well.  As of now, I can't even autopilot to Nav 1.
I'm also working on mission 4.

Finally, I've decided to give the WCHF Landreich capships the same type of overhaul I gave the Bengal-class for WCAG and Enigma 2666.  It will be a while before I post some screenshots, though, as they're not nearly ready to be imported into the game.

Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Mammothtank on January 16, 2015, 11:42:20 pm
 :eek: Can't wait.
Title: Re: WCHF Discussion thread (was: kevin caccamo's landreich campaign?)
Post by: Knarfe1000 on January 18, 2015, 01:02:44 pm
Anything going on here?