Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 24, 2017, 02:49:02 am
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Here is the nightly for 24 August 2017 - Revision 759c9b1
Group: Win64
nightly_20170824_759c9b1-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win64.zip))
Group: Linux
nightly_20170824_759c9b1-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Linux.tar.gz))
Group: Win32
nightly_20170824_759c9b1-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win32.zip))
Group: MacOSX
nightly_20170824_759c9b1-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-MacOSX.tar.gz))
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commit 77c950c
Author: asarium <Wed Aug 23 09:48:36 2017 +0200>
Commit: asarium <Wed Aug 23 09:48:36 2017 +0200>
Bump development version after final release
cmake/version.cmake | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit b160184
Author: asarium <Wed Aug 23 00:00:37 2017 +0200>
Commit: asarium <Wed Aug 23 00:02:28 2017 +0200>
Remove stack trace from warning dialogs
code/osapi/dialogs.cpp | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
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commit f8d0a9b
Author: asarium <Wed Aug 16 18:14:07 2017 +0200>
Commit: asarium <Fri Aug 18 17:53:23 2017 +0200>
Remove most remaining OpenGL header includes
code/graphics/2d.h | 6 ++++++
code/graphics/grbatch.cpp | 2 --
code/graphics/opengl/gropenglshader.h | 4 ----
code/graphics/shadows.cpp | 2 --
code/hud/hudtargetbox.cpp | 1 -
code/lab/lab.cpp | 9 +++------
code/lighting/lighting.cpp | 2 --
code/missionui/missionscreencommon.cpp | 1 -
code/model/modelinterp.cpp | 1 -
code/object/objectsort.cpp | 1 -
code/ship/ship.cpp | 1 -
11 files changed, 9 insertions(+), 21 deletions(-)
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commit 72fa41a
Author: asarium <Tue Mar 7 15:02:32 2017 +0100>
Commit: asarium <Fri Aug 18 17:53:23 2017 +0200>
Use the generic rendering interface for cutscenes
code/cutscene/VideoPresenter.cpp | 135 ++++++++++++++++
code/cutscene/VideoPresenter.h | 47 ++++++
code/cutscene/player.cpp | 6 +-
code/cutscene/player/OpenGLVideoPresenter.cpp | 223 --------------------------
code/cutscene/player/OpenGLVideoPresenter.h | 38 -----
code/cutscene/player/VideoPresenter.h | 21 ---
code/graphics/2d.h | 7 +
code/graphics/grstub.cpp | 4 +
code/graphics/material.cpp | 35 ++++
code/graphics/material.h | 18 +++
code/graphics/opengl/gropengl.cpp | 1 +
code/graphics/opengl/gropengldraw.cpp | 15 ++
code/graphics/opengl/gropengldraw.h | 1 +
code/graphics/opengl/gropengltnl.cpp | 22 +++
code/graphics/opengl/gropengltnl.h | 1 +
code/source_groups.cmake | 8 +-
16 files changed, 290 insertions(+), 292 deletions(-)
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commit 72a797f
Author: asarium <Wed Aug 16 15:47:55 2017 +0200>
Commit: asarium <Wed Aug 16 17:20:32 2017 +0200>
Move 4 bit color conversion out of graphics code
code/anim/packunpack.cpp | 18 ++++++++++++++++--
code/graphics/opengl/gropengltexture.cpp | 15 ++-------------
code/graphics/software/FontManager.cpp | 6 +++++-
3 files changed, 23 insertions(+), 16 deletions(-)
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commit 2b0ec71
Author: asarium <Tue Aug 15 10:18:09 2017 +0200>
Commit: asarium <Tue Aug 15 10:18:09 2017 +0200>
Build Unix source package before configuring
ci/travis/before_script.sh | 5 +++++
ci/travis/release.sh | 5 -----
2 files changed, 5 insertions(+), 5 deletions(-)
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commit 526076f
Author: MageKing17 <Sat Jun 10 14:19:19 2017 -0700>
Commit: MageKing17 <Sat Jun 10 14:19:19 2017 -0700>
Add AVX2 to the list of supported MSVC compiler optimizations.
cmake/cpufeatures.cpp | 9 ++++++++-
cmake/toolchain-msvc.cmake | 2 +-
2 files changed, 9 insertions(+), 2 deletions(-)
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commit e003d08
Author: niffiwan <Mon Mar 20 20:37:38 2017 +1000>
Commit: niffiwan <Mon Mar 20 20:37:38 2017 +1000>
Fix lua function documentation
code/scripting/api/objs/graphics.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit c8baf8b
Author: niffiwan <Sun Mar 19 15:59:17 2017 +1000>
Commit: niffiwan <Sun Mar 19 16:01:20 2017 +1000>
Don't assume sexp will have all RGB supplied
code/parse/sexp.cpp | 7 +++++--
code/scripting/api/objs/graphics.cpp | 2 +-
2 files changed, 6 insertions(+), 3 deletions(-)
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commit b5f75af
Author: niffiwan <Sun Mar 19 12:50:48 2017 +1000>
Commit: niffiwan <Sun Mar 19 12:52:51 2017 +1000>
Allow tint shader to be controlled by sexp & lua
code/graphics/2d.h | 2 +-
code/graphics/grstub.cpp | 2 +-
code/graphics/opengl/gropenglpostprocessing.cpp | 5 ++++-
code/graphics/opengl/gropenglpostprocessing.h | 2 +-
code/parse/sexp.cpp | 22 ++++++++++++++++++++--
code/scripting/api/objs/graphics.cpp | 11 ++++++++---
6 files changed, 35 insertions(+), 9 deletions(-)
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commit 2541534
Author: niffiwan <Sun Mar 12 22:04:33 2017 +1000>
Commit: niffiwan <Sun Mar 12 22:04:33 2017 +1000>
Add colour-configurable tint shader
code/def_files/post-f.sdr | 8 +++++++-
code/graphics/opengl/gropenglpostprocessing.cpp | 14 +++++++++++++-
2 files changed, 20 insertions(+), 2 deletions(-)
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This is the first 3.8.1 nightly build.