Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 25, 2017, 02:36:31 am
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Here is the nightly for 25 August 2017 - Revision 3acdf3e
Group: MacOSX
nightly_20170825_3acdf3e-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-MacOSX.tar.gz))
Group: Win64
nightly_20170825_3acdf3e-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-Win64.zip))
Group: Linux
nightly_20170825_3acdf3e-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-Linux.tar.gz))
Group: Win32
nightly_20170825_3acdf3e-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20170825_3acdf3e/nightly_20170825_3acdf3e-builds-Win32.zip))
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commit 36e5afe
Author: MageKing17 <Thu Aug 24 04:54:42 2017 -0700>
Commit: MageKing17 <Thu Aug 24 04:54:42 2017 -0700>
Explicitly initialize cmeasure_timer_interval to 0.
code/weapon/weapons.cpp | 1 +
1 file changed, 1 insertion(+)
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commit 6b58698
Author: asarium <Sun Mar 19 18:38:46 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Correctly handle alpha blending for gr_flash_alpha
code/graphics/render.cpp | 36 +++++++++++++++++++++++++-----------
1 file changed, 25 insertions(+), 11 deletions(-)
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commit a6411cc
Author: asarium <Mon Mar 6 23:12:28 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Add documentation for drawing functions
code/graphics/render.h | 162 ++++++++++++++++++++++++++++++++++++++++++-------
1 file changed, 139 insertions(+), 23 deletions(-)
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commit bd4427a
Author: asarium <Mon Mar 6 22:48:45 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Reformat
code/graphics/render.cpp | 93 +++++++++++++-----------------------------------
1 file changed, 25 insertions(+), 68 deletions(-)
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commit 6dbd7c3
Author: asarium <Mon Mar 6 22:36:49 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Clean up a few remaining functions
code/graphics/2d.cpp | 28 ----------------------------
code/graphics/2d.h | 2 --
code/graphics/opengl/gropengl.cpp | 1 -
code/graphics/opengl/gropengldraw.cpp | 32 --------------------------------
code/graphics/opengl/gropengldraw.h | 1 -
code/graphics/render.cpp | 26 ++++++++++++++++++++++++++
code/graphics/render.h | 3 +++
code/lab/wmcgui.cpp | 17 +++++++++++------
8 files changed, 40 insertions(+), 70 deletions(-)
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commit 7a3029d
Author: asarium <Mon Mar 6 22:04:36 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Remove unused gr_screen API functions
code/graphics/2d.h | 8 --------
code/graphics/grstub.cpp | 6 ------
2 files changed, 14 deletions(-)
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commit 1bca5f1
Author: asarium <Mon Mar 6 20:38:42 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Convert curve and circle functions
code/graphics/2d.h | 22 ----
code/graphics/grstub.cpp | 14 ---
code/graphics/opengl/gropengl.cpp | 4 -
code/graphics/opengl/gropengldraw.cpp | 209 +---------------------------------
code/graphics/opengl/gropengldraw.h | 4 -
code/graphics/render.cpp | 99 ++++++++++++++++
code/graphics/render.h | 10 ++
7 files changed, 111 insertions(+), 251 deletions(-)
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commit 6bbb6be
Author: asarium <Mon Mar 6 20:29:52 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Move line drawing functions to generic implementation
code/graphics/2d.h | 32 -----------------
code/graphics/grstub.cpp | 22 ------------
code/graphics/opengl/gropengl.cpp | 6 ----
code/graphics/opengl/gropengldraw.cpp | 44 ------------------------
code/graphics/opengl/gropengldraw.h | 4 ---
code/graphics/render.cpp | 65 ++++++++++++++++++++++++++++++++++-
code/graphics/render.h | 14 ++++++++
7 files changed, 78 insertions(+), 109 deletions(-)
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commit c1c2b72
Author: asarium <Mon Mar 6 20:18:06 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Move gr_string out of OpenGL code
code/graphics/2d.cpp | 1 +
code/graphics/2d.h | 14 +-
code/graphics/grstub.cpp | 5 -
code/graphics/opengl/gropengl.cpp | 5 +-
code/graphics/opengl/gropengl.h | 1 -
code/graphics/opengl/gropengldraw.cpp | 367 +-------------------
code/graphics/opengl/gropengldraw.h | 1 -
code/graphics/render.cpp | 632 +++++++++++++++++++++++++++++-----
code/graphics/render.h | 9 +
9 files changed, 564 insertions(+), 471 deletions(-)
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commit 1aa85d2
Author: asarium <Mon Mar 6 19:35:03 2017 +0100>
Commit: asarium <Wed Aug 23 14:42:54 2017 +0200>
Begin moving 2D functions to a generic implementation
code/graphics/2d.h | 32 +--
code/graphics/grstub.cpp | 33 +--
code/graphics/opengl/gropengl.cpp | 6 -
code/graphics/opengl/gropengldraw.cpp | 505 ----------------------------------
code/graphics/opengl/gropengldraw.h | 5 -
code/graphics/render.cpp | 429 +++++++++++++++++++++++++++++
code/graphics/render.h | 15 +
code/source_groups.cmake | 8 +-
8 files changed, 454 insertions(+), 579 deletions(-)
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commit 1afc5ee
Author: MageKing17 <Wed Aug 23 05:03:25 2017 -0700>
Commit: MageKing17 <Wed Aug 23 05:03:25 2017 -0700>
Actually unpause 3D beam sounds correctly.
code/weapon/beam.cpp | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
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commit c5dcaf8
Author: asarium <Wed Aug 23 12:45:47 2017 +0200>
Commit: asarium <Wed Aug 23 12:45:47 2017 +0200>
Actually compress the source archive
ci/travis/before_script.sh | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit addc3ef
Author: MageKing17 <Thu Aug 18 23:45:57 2016 -0700>
Commit: MageKing17 <Wed Aug 23 03:39:48 2017 -0700>
Allow countermeasures to pulse at regular intervals instead of globally.
code/object/object.cpp | 28 +++++++-
code/weapon/weapon.h | 4 +-
code/weapon/weapons.cpp | 172 ++++++++++++++++++++----------------------------
3 files changed, 102 insertions(+), 102 deletions(-)
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commit 90c23c0
Author: asarium <Thu Aug 10 09:44:34 2017 +0200>
Commit: asarium <Thu Aug 10 10:09:02 2017 +0200>
Add config option for setting the FF strength
code/io/joy_ff-sdl.cpp | 13 +++++++++++++
1 file changed, 13 insertions(+)
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commit 841872a
Author: asarium <Thu Jul 13 23:00:58 2017 +0200>
Commit: asarium <Fri Jul 14 20:09:29 2017 +0200>
Add mod table setting for specifying targetted FSO version
code/globalincs/version.cpp | 189 +++++++++++++--------
code/globalincs/version.h | 74 +++++---
code/mod_table/mod_table.cpp | 33 ++--
code/mod_table/mod_table.h | 14 ++
test/src/globalincs/test_version.cpp | 33 ++++
test/src/mod/test_mod_table.cpp | 28 +++
test/src/source_groups.cmake | 5 +
.../data/tables/test-mod.tbm | 8 +
.../data/tables/test-mod.tbm | 8 +
.../mod/mod_support_test/data/tables/test-mod.tbm | 8 +
10 files changed, 281 insertions(+), 119 deletions(-)
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commit 72013d4
Author: asarium <Mon Jul 3 12:52:39 2017 +0200>
Commit: asarium <Mon Jul 3 12:52:39 2017 +0200>
Use unique_ptr for storing HUD gauge pointers
code/hud/hud.cpp | 20 +-
code/hud/hud.h | 2 +-
code/hud/hudparse.cpp | 763 ++++++-----------------------------
code/parse/sexp.cpp | 4 +-
code/scripting/api/objs/graphics.cpp | 2 +-
code/ship/ship.cpp | 10 +-
code/ship/ship.h | 2 +-
7 files changed, 147 insertions(+), 656 deletions(-)