Heh, the problem with setups like this is that the game sometimes doesn't do the same thing twice. Many a homeworld replay has ended up crashing because a frigate or the like managed to survive for some reason. It would be good to see, and handy for building promo videos etc, where you can choose what you are recording and from what position.
I just wish there was some way to stop your camera from aligning itself with it's target, or possibly adding some kind of spline path, so the camera moves like a following ship, with appropriate 'softness' to the movement. I could be completely wrong here, but I think Freespace 2's 3D maths system isn't the best suited for that.
Also, while I'm at it, an interesting buglet is that if you are in front of a ship in the camera, it can't actually shoot anything, shots and missiles will hit the 'camera' object

I'll have to Mantis that....