Hello, I'm Andrew Martin (hereby called gman19). Recently, I was thinking about making a mod for FreeSpace 2 that more or less creates FreeSpace 3. I would get a development team together, and produce and release a full mod that added new ships, missions, and campaigns to the currently existing FreeSpace 2. I am very talented with writing in-depth stories, so I would be able to do a background story for the mod, what happens, when it happens, etc. Here's a general setting for what I would like to do:
20 years after the Second Shivan Incursion (the final missions of FS2), the Galactic Terran-Vasudan Alliance is in the process of rebuilding after the Capella Incident (the final mission's supernova). With the still-smoldering nebula formed from this incident blocking the only access to Gamma Draconis, where the original Knossos device was discovered, and all access to the largely-unexplored Shivan nebula cut off as well, the GTVA is using the Ancient technology derived from this long-destroyed device to construct a new Knossos, one that will hopefully re-open the Sol jump node that was destroyed and all but sealed off half a century ago. With this project under way, the GTVA's military forces are concentrated in that area defending the crew- and material-transportation lanes, the construction site itself, and monitoring recent activity in the new nebula and surrounding area. The player embarks on various escort missions at first, then recon flights in the super-heated nebula with a specialized ship, and finally full combat with a newly-encountered (yet very well known, and old in terms of age) alien race bent on taking back what was once theirs. New weapons, ships, areas/systems, and alien species, both friendly and hostile, will be included in this modification.
So, does it sound catchy enough? I don't want to put my entire storyline here, since I don't want to spoil it for anyone who comes along and reads this. Also, I don't have the entire thing written yet, but I am about 3/4 of the way through.
People I will need:
Mission Creators (2+)
Ship Modelers (2+)
Effects Creators (1-2)
Media Creators (1-2)
Assistant Writers (1 or less)
What am I wanting when I say "Media Creators":
I'll need voiceovers for briefings, in-game chatter, and debriefings.
I'll need cutscene/movie makers, if that's even possible, for in-game cutscenes.
I'll need background/skybox creators, for nebula and planetary backgrounds to be used by the mission creators.
I might need music creators, just to put some originality into the game/mod, not required.
I might need sound FX creators for the new weapons, ships, and effects.
Assistant writers would be responsible for:
Helping me with the plot details. This would be someone who points out cliched/unoriginal parts, suggests plot twists, proof-reads my work, etc.
Helping me with designing the game "bible". For those of you that don't know, a game bible is a file/text that describes everything in a game. This would be things like:
Weapons and their effects, specs, design/look, etc.
Ships and their specs, weaknesses, strengths, and look
Alien species and their background, motives, look, etc.
Any other things in a game. Most of the time, when major game companies create their bibles (yes, all of them do; that's their reference for everything) they include the plot details and every single aspect of the game. If a character farts, the bible includes who farted, where, when, why, and what it smelled like, so to speak; These things are what makes a game a game.
I'm looking for people who are experienced in their desired fields. I'm not saying I want top-of-the-line modders (it would be nice, though), I just want people that know what they're doing and how to do it efficiently, effectively, and expertly (I myself have never modded for anything; but I am very good in Plot Analysis/Fictitious Writing). I am in no way expecting this to be done in a short amount of time. Should this actually take off and become a full-fledged project, the total development time is measured in months, not days or weeks. Notice the plural; months. That means it will/would take a good portion of 2007 and maybe into 2008. Personally, I can't devote my life to this; Junior High school resumes this Wednesday (January 3rd) and I'm gonna be bombarded with work here. I'm not sure about some of you, but Midwest American 7th grade math teachers are not nice people. For an analogy: 7th Grade American Math Teachers are to Shivans what Shivans are to Care-Bears. Mm'kay?
Well, this is my entire proposal. Please post your comments, questions, and suggestions here. Also, if this is the wrong place to suggest this, point me in the direction to a good modding community that could/would tackle this kind of project. Either post here or PM me (preferably both, if you would) if you think you would like to be included in on this.
For submissions/resumes, I would like:
Who you are (real name, alias, username, anything you go by)
Your timezone (for purposes where the team may need to meet, so we know what time to schedule)
What position you are applying for: (D'oh)
Any references you have in that particular field: (Not required, but including links to your work, reliable people who will say "Yeah, he/she's the person for the job" will get you a higher priority for the position)
Any other information I might need to know: (Times you're available, method of communication [XFire, AIM, YIM, MSN, E-Mail, that sort of thing] etc.)
That's it. Thank you!