Adalla
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So Say We All!
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« on: August 27, 2007, 05:09:23 pm » |
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www.firststrikemod.comThough it might look pretty and be fun, it might not be a true simulation like you guys intend to do. So keep it up 
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Flipside
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« Reply #1 on: August 27, 2007, 05:18:42 pm » |
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Heh, looks nice! It's kinda like the BtRL project, there's also a BSG Mod going on for X3, and the two groups get along pretty well 
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haloboy100
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« Reply #2 on: August 27, 2007, 07:06:21 pm » |
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The link is busted for some reason.
And, ****, thats the most detailed model i've ever seen. But i havn't seen any of the SWC models yet.\
Oh, and whats battlefield 2142?
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chief1983
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Uh, what?
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« Reply #3 on: August 27, 2007, 08:37:54 pm » |
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I'll be we get along ok too if we ever get along in any way at all. We should have a friendly competition.
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haloboy100
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« Reply #4 on: August 27, 2007, 08:40:30 pm » |
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I'll be we get along ok too if we ever get along in any way at all. We should have a friendly competition.
Well freespace 2 and battlefield are 2 completely differant games, so i don't think competition will be a really big problem.
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chief1983
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Uh, what?
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« Reply #5 on: August 27, 2007, 10:42:44 pm » |
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Well just in the mesh department.
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Flipside
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« Reply #6 on: August 27, 2007, 11:10:00 pm » |
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Heh, I think it's more a question of just comparing models etc, some friendly cometition, but nothing really serious, and general encouragement. Oddly enough, simply having someone from an entirely seperate group say 'Hey! That's a damn impressive Model!' can do wonders for injecting life into ongoing work 
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DiabloRojo
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Como los chupacabras para desayuno.
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« Reply #7 on: August 28, 2007, 12:20:55 am » |
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Hey, they're 'cheating' with some (great) bump-mapping in that render! 
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Shade
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« Reply #8 on: August 28, 2007, 06:35:39 am » |
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Bump mapping isn't cheating, if the engine supports it...
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"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
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Herra Tohtori
The Academic
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Bad command or file name
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« Reply #9 on: August 28, 2007, 07:30:56 am » |
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There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.
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haloboy100
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« Reply #10 on: August 28, 2007, 09:21:01 am » |
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Ah...that mod reminds me of this 
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DiabloRojo
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Como los chupacabras para desayuno.
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« Reply #11 on: August 28, 2007, 03:14:18 pm » |
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Bump mapping isn't cheating, if the engine supports it...
Well sure, that's why I single-quoted 'cheating' and added the wink. So, yeah... er... eh... when will FSO support bump-mapping? (rhetorical question this time)SWC's B-Wing mesh still looks more detailed IMO. The mod does look great in the video though... adding in SW is enough to make me want to get back into FPS Multiplayer games (old CounterStrike BETA vet).
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Mobius
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« Reply #12 on: August 28, 2007, 03:16:20 pm » |
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Japanese B-Wing? 
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StarSlayer
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Welcome to Frakville
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« Reply #13 on: August 28, 2007, 03:29:36 pm » |
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the orange red circles are B-wing canon, though i think they might be smaller on the genuine article.
Anyway looks like Battlefront... without all the painful shortcomings of Battlefront. The hoth sequnce alone makes Battlefront II look like crap, course the whole space part of that game was half assed anyway.
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"Here they fight with the Messer. God help them."
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Scourge of Ages
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« Reply #14 on: August 28, 2007, 08:10:26 pm » |
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Hey, did you notice in the demo that it sounded like the FirstStrike guys are using the actual licensed music? See if they get in trouble, and if not... you get the rest.
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Flipside
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« Reply #15 on: August 28, 2007, 08:18:35 pm » |
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AS far as bump mapping is concerned, it IS in the to-do list 
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jr2
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« Reply #16 on: August 28, 2007, 08:20:32 pm » |
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I'm gonna have to keep my eye on this one. 
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Flipside
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« Reply #17 on: August 28, 2007, 08:23:45 pm » |
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Why does everyone always want to play the BoE mission?
I know it looks spectacular, but people never seem to click onto the fact that, unless you are playing one of Rogue Squadron (I think they did the Reactor Run), it would simply turn into a slog-fest of target, shoot, target....
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Turambar
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« Reply #18 on: August 28, 2007, 08:42:19 pm » |
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and you think we wouldn't include the reactor run?
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Wake Tech Game Dev Graduate (whoopdee****ingdoo) Texturer Modeller Lover
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Flipside
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« Reply #19 on: August 28, 2007, 08:47:44 pm » |
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Heh, shoulda clarified, sorry, I was watching the Video for First-Strike and typed a comment without looking to see how many posts were after the Video Link, it was something the commentator said.... 
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