I've always been curious about Tachyon's capship weapons. I recall the capships kind of sucking, but they looked really pretty. Didn't they have FS2-style beam weapons, but they hardly ever got used?
Tachyon caps have beams for cap on cap fights... turbolaser esque batteries for anti fighter.
Each battery was very similar to a deimos shot, but the weapon model was slightly different.
Cap beams were even fitted to fighters using some hex hacking, which are one hit kills with infinite range.
I'm sorry that I don't share your sentiment on their quality though. Tach had no ability to account for lats, and
the spacing was such that you could easily disable the weapons and shield plants. Only en mass were they any threat
and most vets learned how to avoid even the large groups.
I made at least one mission on the fringe of a rotating black hole, with the purpose being just to get as much laser fire going
as possible. Wasn't bad... but we hope to do much greater things using FSO.
Tachyon was unfinished, the devs have said as much to us directly. It was essentially kicked out the door long before it was near completion, a project that wasn't really cared for in the first place by the powers that be. It was the baby of the dev team, and it was abandoned as the devs had to split for greener pastures. So we're picking up the pieces 10 years later.
Anyway... I think a feature request is on order indeed,