Author Topic: RELEASE: Dawn of Sol  (Read 33395 times)

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Offline ShadowGorrath

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After a very long time, 'Dawn of Sol', 'End War's' prequel campaign/mod, by Droid803 and the End War team, is finally released.

Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.






DOWNLOADS:
Dawn of Sol Main Files - SECTORGAME
Dawn of Sol Main Files - MEDIAFIRE

Dawn of Sol Interface ( OPTIONAL ) - SECTORGAME
Dawn of Sol Interface ( OPTIONAL ) - DROPBOX

Dawn of Sol Glowpointed Ships and Normals ( OPTIONAL ) - SECTORGAME
Dawn of Sol Glowpointed Ships and Normals ( OPTIONAL ) - DROPBOX

Thanks to Hunter for providing Sectorgame download links.

PLEASE READ THE CREDITS, INFORMATION AND REQUIREMENTS TEXTS BELOW

REQUIREMENTS:
Code: [Select]
*** NEEDED
MVPS 3.6.10
- MV_Core
- MV_Assets
- MV_Effects
or
- MV_Complete

*** OPTIONAL
MVPS 3.6.10
- MV_AdvEffects
+ NOTE: IF YOU ARE NOT USING ADVEFFECTS, DELETE 3_ADVEFFECTS.VP


BUILDS
3.6.10 Final

INFORMATION:
Code: [Select]
================================================
==================Dawn of Sol===================
=============A prequel of END WAR===============
================================================

*INFORMATION:
- Credits (SEE CREDITS.TXT)
- Requirements (SEE REQUIREMENTS.TXT)

*MAIN FILES:
- 0_DawnOfSol.vp.
    - Main VP. Contains data for the mod/missions!

*ADDITIONAL FILES:
- 1_Interface.vp
    - Resource VP. Contains data for the custom interface.
- 2_Cockpit.vp
    - Resource VP. Contains a single TBL file for enabling cockpits.
- 3_AdvEffects.vp
    - Resource VP. Contains a single TBL that enables use of AdvEffects.
- 5_Media.vp
    - Resource VP. Contains a glowpointed Steve-O's ships and additional normal maps.

NOTE, RESOURCE VPs CAN BE DISABLED WITHOUT BREAKING THE CAMPAIGN BY SIMPLY DELETING THEM!

*INSTALLATION:
    1. Extract the folder and all contents of this archive into your FreeSpace Open folder.
    2. Optionally, extract the interface VP to this directory.
    3. Select the folder 'DoS' in the launcher
    4. Hit 'Apply' and then 'Run'
    5. Create a new pilot
    6. Select 'Dawn of Sol' in the campaign room.
    7. Enter the briefing room and enjoy!

CREDITS:
Code: [Select]
I have a little too much stuff to be able to properly credit everyone.
If I used something of yours that I didn't mention, just remind me and I'll add it to the credits list.
Also, many of my resources are from other mods, and searching up the chain of credit would be extremely time consuming, hence, I just put the mod name down.


Planet Bitmaps/skyboxes:
- Wikipedia
- NASA
- watsisname
- TBP
- INFA
- DEFCON: FS

Interface/HUD:
- Flaming_Sword
- ShadowGorrath
- Earth Defense Demo

Ships/Textures:
- Steve-O
- Inferno R1
- Inferno Alliance
- Terran-Vasudan War Project
- Over the Top Modeldump
- FreeSpace Port
- TrashMan
- StratComm
- Aldo_14
- Ryx
- esarai
- blowfish
- ShadowGorrath
- Hamano
- Moonred
- FSF
- Dragon

Effects/Weapons:
- Steve-O
- Earth Defense Demo
- INFA
- Blue Planet: AoA
- ShadowGorrath

Sounds:
- Inferno R1
- INFA
- ShadowGorrath

Music:
- Blue Planet: AoA
- End War
- Universe at War: Earth Assault OST

Ideas:
- ShadowGorrath
- Sol: A History

Testing:
- Dragon
- NGTM1R
- FSF

NOTE: The information text files in the modpack are slightly outdated now, compared to the ones in this post.[/url]
« Last Edit: December 15, 2009, 05:25:38 am by ShadowGorrath »

 

Offline qazwsx

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    • Minecraft
Very nice, looking forward to playing it :)
<Achillion> I mean, it's not like he's shoving the brain-goo in a usb slot and praying to kurzweil to bring the singularity

<dsockwell> idk about you guys but the reason i follow God's law is so I can get my rocks off in the afterlife

 

Offline Rodo

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  • stargazer
    • Minecraft
    • Steam
downloading right now, thnks.
el hombre vicio...

 
Is using the cockpits required, or can we get rid of that .vp file?
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
I hope to god it works right. :P

Since if it doesn't that might be my fault.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Spoon

  • 212
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The cockpits are annoying. They just block the view
That aside, i'm digging the avenger II. It's a nice weapon.
The second mission was a bit on the short side. I did nothing aside from moving forward, holding the secondary and primary button down and **** blew up. Mission acomplished  :lol:

I lol'd a little at the usage of the japanese ship names, also chinese stellar gods.
So far so good though, i'll have to play a bit more.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Droid803

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  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
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You can disable cockpits by removing the cockpit VP. (That's why it's there :P)
« Last Edit: December 14, 2009, 07:26:03 pm by Droid803 »
(´・ω・`)
=============================================================

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
I lol'd a little at the usage of the japanese ship names, also chinese stellar gods.

They might be in Japanese, but no Japanese ship carried a name like that. :P
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Spoon

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I lol'd a little at the usage of the japanese ship names, also chinese stellar gods.

They might be in Japanese, but no Japanese ship carried a name like that. :P
I said Japanese ship names. Not names of Japanese ships  :P

You can disable cockpits by removing the cockpit VP. (That's why it's there :P)
Did that just now and its a major improvement.

Also, going from a Uly or Herc to that new Lancer is such a leap in technology. Pretty awesome.
The Lancer has some great engine overclocking. I lol'd some more when the command briefing said "You can't fight the ICC in great war relics. So here's the prometheus cannon instead"  :lol:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Solatar

  • Supreme Admiral
  • 211
Ehh, the cockpits are kind of ****ty. I didn't notice anything on the Ulysses, but the Herc has a nice huge opaque fake HUD right in the middle.

Still playing through, but that was jarring enough that I felt it needed to be posted.

 

Offline Droid803

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  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
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Which is why you have the option of disabling them.
Nothing we could have done about those, since those are FSU territory.
I wish ShadowGorrath noted that in the OP. (or that I remembered to remind him).
(´・ω・`)
=============================================================

 

Offline Woolie Wool

  • 211
  • Fire main batteries
Here are my initial thoughts after playing the first mission:

* The cockpits VP needs to be made a separate download. The cockpits are awful viewed from the inside, and you get env map reflections all over the screen.
* The Earth backdrop looks very nice.
* The Avenger II effects look nasty. I didn't like the "lightning trail" effect in the Earth Defense demo and I don't like it here either. I would have preferred something closer to the FSPort mediavps version. The Maxim sound needs to go as well, and the energy consumption is lousy for a starter gun.
* Now I'm reminded why I never fly the Ulysses if I have a choice.

Other than that, the first mission is well done. Maybe a little hectic for a first mission, but pretty good.

*goes to play some more*

EDIT: The second mission is awfully short, and awfully simple. There also appear to be two Earths in the mission. Which one is supposed to be the moon?
« Last Edit: December 14, 2009, 10:27:09 pm by Woolie Wool »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline ShadowGorrath

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  • 211
The small, watery "Earth" is not Earth :p

And hey, I thought that it was listed on the first post about the small cockpits VP, which can be removed to disable them. I myself play without them.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Yeah, the cockpits weren't in the testing batch either or we wouldn't be here I think.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Nuclear1

  • 211
Wow. I'm playing right now, and I gotta say I'm having fun.  I can get over the cockpits--it's not necessarily the cockpits themselves, it's just how awkwardly designed the Herc one is.  It feels more real.

And I did like the terraformed moon. :)  Nice touch there.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Spoon

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Ephemerality 137, ended the mission with a 'no debriefing for etc etc'
Destroyer died (no friggin' wonder with 3 enemy cruisers raining death on it and bomber wings on a constant respawn coming from all sides). Could continue to the next mission without a hitch.
I rage'd a little when I got the debriefing in the mission before that one saying I should be executed for my incompetents because apparantly disarming the main rail guns of the enemy destroyer and destroying all its bomber waves before they could launch anything wasn't enough for the corvette to take down the destroyer. What else was I suppose to do? Kamikaze myself on the bridge? What more can they possiblely expect from a single fighter pilot?
Or perhaps it was just A REALLY STUPID IDEA TO EXPECT A SINGLE CORVETTE TO TAKE DOWN 2 CRUISERS AND A DESTROYER IN A ROW? :hopping:
Just sayin'.
 
Aside from that, i'm diggin' the effects. The slammer is a nice weapon and so are all the different railguns
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

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Yeah double post but
The game just crashed with a "cannot open model file" after the raynor jumped in and toasted the storm.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline ShadowGorrath

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  • 211
What the...  :wtf:

EDIT: The Vestige is supposed to pick you up after that. Did it arrive, or did it crash on that? Btw, Spoiler tags plz.
« Last Edit: December 15, 2009, 07:24:17 am by ShadowGorrath »

 

Offline Spoon

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The raynor jumped out and it crashed after that. I didn't see the vestige in that mission.

Also in the mission after that, seeds of chaos (thank you good old ctrl+shift+s tech room button combination) I think the waypoints/move orders of the windforce are borked. After it did its first pew pew it turned around and stayed out of range of the Freedom, so I had to destroy it with all of the fighters. Thankfully I could order the carrier (vigillant) to attack Windforce.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Guys, I know I warned you about that one. :/
"Load sabot. Target Zaku, direct front!"

A Feddie Story