Aha. I suppose we can wait for that, then.
Here's what I would do in the mean time... make the player Aries 3. Then make sure both Aries 1 and Aries 2 bite the dust, and have Command promote the player to leader
of Aries wing. There won't be any fighters left to command, so there's no problem.

In later missions the players is Aries 1 and has command of Aries wing's loadout and orders, but not of Virgo or Cancer. In a few more missions, he can be promoted to squad leader and have the full range of orders available to him for all friendly fighters and bombers in the mission.