Author Topic: UW Act II Demo Release  (Read 26440 times)

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Offline Goober5000

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UW Act II Demo Release
The TVWP team is proud to bring you this demo of the Terran-Vasudan War Chapter 1, Acts I and II.  Act I was released on Christmas 2007, but Act II is brand-new!

Includes:
Eighteen playable missions, nine of which are new for Act II
Two campaign files, one for each act
One in-game cutscene
One rendered cutscene

Many all new playable models
All New interface
All New HUD
All New ballistic weaponry

Installation
TVWP requires the SCP, version 3.6.10.  Download the files below, and place them all in a new mod folder.  You do not want a mod.ini which references the MediaVPs or any other mod.  TVWP is fully self-contained.


Required files:

TVWP Root (22.5 mb): NukeLOL

TVWP Models (9.5 mb): NukeLOL

TVWP Missions (192 kb): NukeLOL


Optional files:

TVWP Interface (16 mb), brand new interface art custom designed by Lightspeed: NukeLOL

TVWP Enhanced (39.8 mb), includes shine/glow maps, hi res dds textures, hi res backgrounds: NukeLOL

TVWP Normal Maps (12 mb), normal maps creaated by freespaceking for TVWP models: NukeLOL

TVWP Movies (14.6 mb), contains the Act I outro: NukeLOL


Demo Credits

Project Leads
Admiral Nelson
Goober5000

FREDding
Blaise Russel
Exarch
Ferret
Goober5000
Lightspeed
Mustang19
SF-Junky

Textures
freespaceking
Lightspeed

Models
aldo_14
Analazon
Deepblue
GalacticEmperor
KillMeNow
Raptor
Ryx
Shrike
Spicious
Taristin
Woomeister

Command Briefing Animations & Cutscenes
DragonClaw
Lt. Cannonfodder
Tar-Palantir

Interface Art
Flipside
GalacticEmperor
Goober5000
Lightspeed

Story Consultant
Eishtmo

Mission Testing
Admiral Nelson
Goober5000
Herra Tohtori
Mad Bomber
MP-Ryan
SF-Junky
T-Man
« Last Edit: June 13, 2010, 06:58:55 pm by Goober5000 »

 
Re: TVWP Act II Demo Release
Oh God. Oh God! I'm so happy! ^^

Thank you guys.
Downloading now.

 

Offline Goober5000

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Re: TVWP Act II Demo Release
Glad you're excited. :)  When I consider how long it's taken to get this far, all I can think of is Epic Fail. :nervous:

Fortunately I don't expect there to be as big a gap between acts II and III as there was between acts I and II.

 

Offline x3110

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Re: TVWP Act II Demo Release
Awesome!
Been waiting for Act II for like forever!
Downloading now!
And Congratulations.
Hate the ads at Mediafire.
Skip most of them by adding "#2" at the end of link!

 

Offline Droid803

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Re: TVWP Act II Demo Release
Any chance of getting just act2 if we already have act1?
Or has act1 been updated too?

plz don't smite me.
(´・ω・`)
=============================================================

 

Offline Goober5000

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Re: TVWP Act II Demo Release
Things have been changed in the Root, Models, and Missions downloads.  I don't think anything has been changed in the others, but I reuploaded them just to be safe.

And yes, Act I has been updated.

 

Offline Droid803

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Re: TVWP Act II Demo Release
Ok then.
* Droid803 purges old files and downloads new files :D
(´・ω・`)
=============================================================

 
Re: TVWP Act II Demo Release
Oh wow, yay!

Just as I'm starting exams... x_x

 

Offline Colonol Dekker

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Re: TVWP Act II Demo Release
What are the file sizes please?
 
If I have the interface from A1 do I really need to download it again?
 
Cheers for the demo in the meantime:yes:
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Offline Dragon

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Re: TVWP Act II Demo Release
I also tested those missions, but only at  the beggning of the beta phase.
Then exams came and I couldn't test any updates that were made.

 

Offline MatthTheGeek

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Re: TVWP Act II Demo Release
Yeah, I was beta-tester too.

Sounds like something went wrong with the new version of Act 1 though. Targeting is enabled in the first missions, before the appearance of the Mustang Alpha.

EDIT : Correction: seems only the first non-training (the one with the 3 freighters to escort) has targeting enabled.
« Last Edit: June 13, 2010, 06:57:43 am by MatthTheGeek »
People are stupid, therefore anything popular is at best suspicious.

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Offline Dragon

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Re: TVWP Act II Demo Release
I've also seen it and reported on IRC to Goober.
It seems that it has been mostly dealt with (it was much worse, nearly ever act 1 mission had targeting), but not completely.

 

Offline Rodo

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Re: TVWP Act II Demo Release
downloading.... :D
el hombre vicio...

 

Offline Goober5000

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Re: TVWP Act II Demo Release
What are the file sizes please?
First post updated.

Quote
If I have the interface from A1 do I really need to download it again?
Read three posts up from yours. :p


Sounds like something went wrong with the new version of Act 1 though. Targeting is enabled in the first missions, before the appearance of the Mustang Alpha.
Good catch; I accidentally uploaded the wrong version of Act 1.  It's fixed.

 

Offline Cobra

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Re: TVWP Act II Demo Release
Okay so I've already found a couple of bugs. In some missions the built-in FS2 messages are played. In the second training mission of Act 1, completion of the mission gives a failure.

Spoiler:
In Bad Timing, when given the directive to destroy the Rex's communication subsystem, I did so, but it wasn't counted as destroyed. When I retried the mission to try to destroy it sooner, I got FRED parsing error saying that the subsystem 'communications' was invalid.

Oh, and the insides of the Kestrel are EMPTYYYYYYYYY

Good on you for furthering the storyline though. :nervous:
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: TVWP Act II Demo Release
Okay so I've already found a couple of bugs. In some missions the built-in FS2 messages are played. In the second training mission of Act 1, completion of the mission gives a failure.
I experienced a lot of bugs on the first act the first time I downloaded, but most of them are fixed now with the new version Goober uploaded.
However, the ending cutscenes still don't play (and I clearly remember at least act 1 had an ending cutscene).
And yes, I can confirm retail sounds are played in some missions.

Quote
Oh, and the insides of the Kestrel are EMPTYYYYYYYYY

Yes they are! :lol: My mind just yelled at that, and I have spent at least an hour looking at the Kestrel from all angles. At some angles, the ship was completely transparent from one side, and solid from the other. And the problem didn't show up on the opposite side. It was weird, and a bit funny.
I've also noticed problems with some maps, especially the normal maps. They just aren't displayed. But I suspect that's a problem on my side. Maybe something related with my graphics card.

Quote
Good on you for furthering the storyline though. :nervous:

Hmmm... I can't deny the storyline and the storytelling were of top quality. But I didn't liked the story. I felt... used. And I feel a strong reject and disapproval for the LR's actions. I mean:

Spoiler:
- They attempted to steal a science vessel from a science colony. What. The. ****. :wtf:
- They left the Ark Royal (and me) in the dens of the enemy without even trying to rescue her. Even after being partly responsible (they send us out there, didn't they?)
- Command withdrew everyone who was responsible for the war in the LR, and left a bunch of pilots and cruisers to fight the war.
- And then they left the Ark Royal behind. Again.

I know this is a war, and I know that the other powers in Sol aren't really much nicer, but I swear I would have defected to the UNE if I was given the choice.

 
Re: TVWP Act II Demo Release
Spoiler:
- They attempted to steal a science vessel from a science colony. What. The. ****. :wtf:
- They left the Ark Royal (and me) in the dens of the enemy without even trying to rescue her. Even after being partly responsible (they send us out there, didn't they?)
- Command withdrew everyone who was responsible for the war in the LR, and left a bunch of pilots and cruisers to fight the war.
- And then they left the Ark Royal behind. Again.

I know this is a war, and I know that the other powers in Sol aren't really much nicer, but I swear I would have defected to the UNE if I was given the choice.
Spoiler:
1.  Who else has a ready supply of lightly-defended science cruisers besides a science colony?
2.  It is a bit hard to rescue a vessel that is being attacked by multiple Reliants, especially when you have other issues.
3.  The LRD Luna, the pride of the Lunar Navy and a completely irreplaceable vessel, should not be on the front lines of a three-front war.
4.  The Ark Royal is one Constellation out of many.  Did you see how many cruisers you had with you in "Thirty Seconds Over Earth..." and "Neptune Mayhem"?  The LR had all those plus what was needed to hold off the wolves at their front door.  One replaceable ship is not as necessary as getting the rest of the fleet to safety.

Oh, and the other forces probably aren't heading to Delta Serpentis since resupply would be an issue since transports can't make the jump through the node, and they would just end up fighting each other for the system once the Lunar Republic (which needs a new name now) was defeated.
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Re: TVWP Act II Demo Release
Quote
Spoiler:
1.  Who else has a ready supply of lightly-defended science cruisers besides a science colony?

Spoiler:
You know, Bolivia has a lightly-defended supply of high quality natural gas. And we happen to need it for this winter. Now wait here for a minute, I'm going to propose the government that we invade them and steal it from them. I'll be back in a minute, ok?

If the LR hadn't been stealing gas miners from the Jovians, then the node would still be a secret. They are in this war because they are thieves.

The fact you need something doesn't makes it acceptable to steal it from others. Are those the moral values of the LR? They are nothing but glorified pirates.

Quote
Spoiler:
2.  It is a bit hard to rescue a vessel that is being attacked by multiple Reliants, especially when you have other issues.

Spoiler:
Yes, it is. Mine is mainly an emotional reaction, but an overwhelmingly intense one. They should have gathered intelligence before sending us in. Damn! They shouldn't have send us there in the first place.

Quote
Spoiler:
3.  The LRD Luna, the pride of the Lunar Navy and a completely irreplaceable vessel, should not be on the front lines of a three-front war.

Spoiler:
Yes it should. War vessels aren't there to show the world how pretty they are or how menacing they look. They are there to wage wars. Especially when it's a survival war.

Quote
Spoiler:
4.  The Ark Royal is one Constellation out of many.  Did you see how many cruisers you had with you in "Thirty Seconds Over Earth..." and "Neptune Mayhem"?  The LR had all those plus what was needed to hold off the wolves at their front door.  One replaceable ship is not as necessary as getting the rest of the fleet to safety.

Spoiler:
One replaceable ship that, thanks to the admiralty of the LR, had to wage all the war almost by itself. And it did.
If they keep treating their military assets that way, they will soon have to resort to conscription anyway.

Quote
Spoiler:
Oh, and the other forces probably aren't heading to Delta Serpentis since resupply would be an issue since transports can't make the jump through the node, and they would just end up fighting each other for the system once the Lunar Republic (which needs a new name now) was defeated.

Spoiler:
Yes, Delta Serpentis is definitely a nice place for cowards to hide while other persons fight their war, without risking their precious destroyer.
The LR admiralty constantly reminds me of some other admiralty I wish I could forget. But that's not a topic I want to discuss here, nor now.
Suffice to say, that considering they (the LR high command) just fled and didn't even secured some communication link to give the excuse of being in a safe place to impart orders and coordinate the war, they are cowards in my book.
« Last Edit: June 15, 2010, 03:27:55 am by el_magnifico »

 

Offline MatthTheGeek

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Re: TVWP Act II Demo Release
Quote
Spoiler:
Suffice to say, that considering they (the LR high command) just fled and didn't even secured some communication link to give the excuse of being in a safe place to impart orders and coordinate the war, they are cowards in my book.
Spoiler:
Better be a coward alive than a courageous dead. I've been playing Act2 as a beta-tester, and I have to say that I've never been chocked by any of the LR Command's decisions. This is thanks to those decisions that they are likely to win the war now.
People are stupid, therefore anything popular is at best suspicious.

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SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Dragon

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Re: TVWP Act II Demo Release
Spoiler:
TVWP is rather dark, command decisions also didn't suprised me, but I was feeling that I'm not flying for "good guys". LR is dark gray at best, the "least bad" faction in TVWP seems to be UNE. Personally, I like the way it's set up.