First some comments for FUBAR: Yes, the bugs in "Twilight Struggle" and "Shadow Dancing" are reproducable because they happened all the dozend times I had to replay these two missions
! I managed to finish the "Voice in the wilderness" mission on my second try though, while the "View from the gallery" mission still refused to end with the number of enemy ships gone, but the orders not recognized as accomplished. Also I would gladly contact the creator of these missions, but it was already mentioned here that this isn't easy.
I suspect FUBAR was saying that they'd fix the issues if they could confirm them but far be it for us to prevent someone new taking their first steps in modding/FREDding.
It would be cool if someone else would fix these issues, but I guess you professional have more important things to do and if it is really not that complicated to edit existing campaigns to fix typos and misslabeled ships I could take a look, when my time doing the Bloodlines patch allows for it
. I could then upload the corrected missions for you to check out of course before they are released to the public...
You'd need to look through the mission logic and see what the 2nd Narn Cruiser is being used for.
I guess it was added to prolong the mission as several Narn fighters jump in as well, which isn't at all possible in the show. The strange thing is that with the unlockable Shadow fighters around most of the time you won't survive that long anyway, so I really wonder what this backup is supposed to be for.
This level of error tends to suggest that this was partially deliberate. It is common practice in missions to add small ships and put them far away pretending to be much larger ship classes (it taxes the CPU and graphics card a lot less to deal with them).
That is certainly something different because the "Shadow" Star Fury attacks right at the start together with a bunch of Shadow fighters. Most probably it was just intended to be a Shadow fighter instead. I don't know about the defenseless Shadow crabs, maybe they are supposed to be permanently disabled by the telepaths. It would hardly be possible to win that battle with two more of them alive and active
!