Author Topic: A WoD dev blog  (Read 80812 times)

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Offline Spoon

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I've had this post reply tab open for roughly 4 days, but instead of actually typing the damn post, I spend most of my time being stupidly absorbed in total warhammer. But hey, finally united and saved the empire, so there's that.
Game development is hard, especially when I can't muster any motivation to do unfun things that are work and effort, and completely make no progress towards that internal deadline I had set for myself.

While I wasn't particularly a fan of flying it in old WoD, I always really liked the Kaze's design. It's nice to see it getting some love here. I'll probably like flying it more upgraded, and it looks great in that colour scheme too. :)
Old WoD's Kaze had a lot of... issues, it wasn't particularly fun to fly with. I think I've adressed most of these issues in nuWoD at least.
Also that is definitely not the color scheme it will end up with. Unless the CRF ends up importing them from the SF...

More heavily armed and armoured and it's red so it goes like three times faster.

So... what's the catch? It's rotation times, right? The great holy trinity of numbers to rule all numbers in Freespace fighter evaluation.

Also those x-wings are super sexy.
There's no catch, it's just a straight up better Kaze!


In other development blog news, once more about missiles. Previously when I complained how countermeasures are so backwards, and I finally got a build that fixed all of the issues I had with them, I figured I'd be done with missiles for a while! But as I was test playing, I just couldn't help but keep noticing how bad most missiles seemed at just hitting their damn target. Even missiles like the DHSM-3c Dart, which has a turn time of 0,6 seconds will often just not turn right. Most missiles seem pointless to use at close ranges too. I randomly mentioned/complained about it on irc that I just didn't liked how missiles felt in Freespace, no matter what kind of settings I seemed to fiddle with. This prompted DahBlount to look into the code for me, and he discovered it was actually something simple and silly. It's swarm missiles that can't hit things for ****, and well, most WoD missiles tend to have swarm enabled to some extend.
I didn't really had any indication that making a missile a Swarm, would innately mess with its ability to track. But hey, the more you know.

To give you an idea how it affects missile behavior: https://my.mixtape.moe/njonia.webm with Swarm
https://my.mixtape.moe/jcvmrh.webm With Corkscrew without any twist applied to it.

So I ended up changing most of the swarm missiles to corkcrews instead, but this means I'll have to go mess with all of their turn values again, since over the years I've just been giving them really low values to try and compensate for bad swarm tracking...
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline LoneFan

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While I wasn't particularly a fan of flying it in old WoD, I always really liked the Kaze's design. It's nice to see it getting some love here. I'll probably like flying it more upgraded, and it looks great in that colour scheme too. :)
Old WoD's Kaze had a lot of... issues, it wasn't particularly fun to fly with. I think I've adressed most of these issues in nuWoD at least.
Also that is definitely not the color scheme it will end up with. Unless the CRF ends up importing them from the SF...

More heavily armed and armoured and it's red so it goes like three times faster.

So... what's the catch? It's rotation times, right? The great holy trinity of numbers to rule all numbers in Freespace fighter evaluation.

Also those x-wings are super sexy.
There's no catch, it's just a straight up better Kaze!

I always avoided the Kaze when possible due to its low defense and my play style, so an improved Kaze excites me. It's also worth taking a look at how changes and refinements in weapons between classic WOD and nuWOD have effected its performance.

« Last Edit: July 04, 2017, 05:36:08 pm by LoneFan »

 

Offline Lorric

  • 211
The above post was Spoon's when I first read it, and now it's been deleted and replaced and it's now LoneFan's. I know that post was there before today, and now it's supposedly only been there just under two hours. What's going on??? :nervous:

 
LoneFan ****ed up the quote feature and copied Spoon's post instead of quoting it, that's all.
You're not going crazy.
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

 

Offline LoneFan

  • 26
OOPS
..............
............
..........
.........
...... There, all better now.
« Last Edit: July 04, 2017, 05:37:42 pm by LoneFan »